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kumiiyo

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Everything posted by kumiiyo

  1. yo shart go back to scraping the goo out of your tightie-BROWNIES, while your seminary roomate secretly jacks his meat whilst praying for forgiveness. your argument is invalid. welcome to dayz, the land of bugs, bandits, scripts, glytches, and hackers. you're doing it wrong.
  2. lol SHART. U as well as some of these other doofuses have NO CONTEXT for what happened here. not to mention he only gave me HALF of the shit I lost to the goddamn thunderdome an hour earlier. o wait, u never got thunderdomed? u seem legit. thunderdomed:
  3. HEY LOOK WE FOUND HACKERBRO Y DONT U GO ASK HIM URSELF?
  4. Dear Sir or Madame, In light of your recent criticisms of my post, I would like to point out a grammatial error in your reactionary post. One would never say, "One reads as bad as one writes," rather, one would say, "one reads as POORLY as one writes." Also, I would like to point out that if my ID has been compromised by your headhunting, I would gladly accept a new key from OP. LOL In terms of your hacker hunting, I believe Sun-Tzu said something about having to be at least half as smart as your enemy, and if your idea of catching this individual is exposing the ID of the only person who interacted with him directly, I'd say your odds aren't very good. (Like I said, 5th AMENDMENT BYTH!!!1111) I'm not saying I LIKE getting deathbowl hacked or randomly spawned into the headlights of a rampaging bus, but I'd rather get a DMR and a SWEET A$$ EXCALADE ON DUBS from hackerbro than have to deal with vigilantes who compromise the innocent while bumbling after L337 HAXORZ that never seem to get caught. tl:dr: GIT OFF MA SHIZ, IMA FUCKIN SVIEO IF MY SHIT IS FUCKED MAN!
  5. yo gwbrewer u gwon muss off these penises cuz I DIDNT DO SHIZ!!!!!!! when a dude falls out of the sky in a fucking BOAT and then turns ur bro into a MFIN COW as in STEER as in TORO (se habla espanol con queso?) u don't FUX WIT DA DUDE n LOOZE all ur shit, u follow his instructions and ANSWER THE QUESTIONS! AN HELL NO i got da 5TH AMENDMENT on my side, bitches obama is prezident so we dont need listen no shit from NO GODDAMN PADAWAN!!!!!!! i aint reporting hackerbro cuz im scared of the GDAMN HACKER MAFIA of which [CONSIPIRACY ALERT] ROCKET IS A PART. props to server admin for not banning me for an unbannable act?
  6. kumiiyo

    Looking for a trustworthy group

    yo i met up with sp86's crew tonight and it was srsly like rolling 12 deep mashing bandits to smegma. hit me up everyone. steam name kumiiyo
  7. kumiiyo

    Looking for a trustworthy group

    i just added everyone with a steam name in this thread and im gearing up to meet up. unless i get drunk tonight.
  8. kumiiyo

    Looking for a trustworthy group

    lol dude the best is when u get caught on trololo barb wire and zeds sprint right thru it. aaaand swarmed.
  9. kumiiyo

    Looking for a trustworthy group

    ya man it's fun as hell when it's goin but when it's not goin, its random deaths, broken bones, and programming witchery. i'll hit u up on steam.
  10. kumiiyo

    Looking for a trustworthy group

    yo man what's ur steam name? also, u kinda smell trolly with the 'group of 15' offerings...
  11. kumiiyo

    Looking for a trustworthy group

    i'll roll hard with u guys. i got like 3 months on this game on n off and i still haven't been able to build a sturdy group. what are your objectives as a group? vehicles, bandit hunting, etc? i'm all about positive player interactions, but i will kill the shit out of shady assholes or people not responding to chat. steam name is kumiiyo.
  12. kumiiyo

    More interviews Rocket! MORE!

    are you kidding?????? the interviews are where the game SHINES! that's where you can understand the vision of a REALISTIC zombie wasteland where paranoia reigns supreme and adventure abounds! playing the game simply limits rocket's work by muddying his vision with bugs and glytches and such. see, if you watch the interviews, you don't encounter any gamebreaking problems, and that is why they're so necessary. without the interviews, the game would just be one more broken mod that got hyped on kotaku and had an explosion of noobs! MOAR INTERVIEWS! IT'S THE ONLY WAY TO IMPROVE THIS GAME
  13. kumiiyo

    Why Day-Z Fails

    it was the kotaku hype. and this is not to say the game isn't unique, because it is and that's why ppl play it. therein as well, lies the weakness in dayz. once this type of game becomes common, dayz wil quickly be overshadowed by other mods and games that make intelligent decisions.
  14. kumiiyo

    Server Load Times

    long loada times 5-15 mins, post 1.7.3. also some weird teleporting/dual lives issues
  15. IM ON SOME BATMAN SHIT! my solution against the chaos in cherno is probably going to send people into an uproar, but it's been working as a backtrolling tactic for me in an awesome way. what i've noticed assholes doing is server hopping on the factory roof in cherno loooking for victims down on the ground to snipe. what a bunch of bullshit. so what i've started doing is this: 1. spawn, sprint to HATCHET. disregard zombies. 2. sprint to FACTORY. disregard zombies. climb factory to the TOPMOST roof. 3. wait with hatchet in the middle of the roof. 4. have a snack, read a book. beat ur meat. 5. when a sniper spawns in front of you (usually in less than 10 mins) ROLL up to them so they can't hear u coming and then freak them out over the direct com- "NOW SAY GOODNIGHT!" as you hack them to pieces. 6. pick up the sewper L337 sniper rifle and all the tits gear he's carrying and relocate to the OTHER factory roof directly to the north. 8. shoot anyone on any rooftop in the vicinity who is holding a rifle. 7. wait for more cocksuckers to spawn onto the main (wher u hacked up the guy) factory roof with sniper rifles. (you can also server hop if you're into that sort of thing" 8. ???????????? 9. PROFIT (and be beloved by noobs dodging bullets in cherno.) seriously, the last guy i wasted with this tactic netted me a cz 550 with like 6 magazines, and an ALICE PACK with a DMR + magz in it. not to mention full gear (binox, map, gps etc). I bet he felt real great getting hacked to death with a hatchet in the least probable location all because he thought it would be fun to shoot innocent noobies.
  16. I've seen many people attempt to address the PVP problem by suggesting making ammo/guns/food/etc. VERY scarce. here is my disagreement with that idea and an alternative that will hopefully cure this problem AND make the game more fun and engaging! Here is one argument for the scarcity idea so you can see what I mean: http://dayzmod.com/forum/showthread.php?tid=23578 when you make weapons/ammo/food/EVERYTHING super scarce, then the first guy to get a gun will STILL kill everyone to take their already scarce shit-- and they can't defend themselves. that's what we're seeing now. 1.7.1.2 was basically everything you said, but the zombies were more kooky. couldn't find shit, no guns, no food, constant bleeding and broken legs ending the game for ppl...... and the snipers. the snipers killed everyone. To people already stacked with gear, there is no incentive to gather new teammates, and with everything going apeshit on the ground, one of the only things left to do in the game is to climb the factory and pop newbies. you're sure as hell not gonna go down to the firestation with your DMR and offer people assistance! the second they get a hatchet they'll kill you for your gear when your back is turned. i believe it's not making gear scarce that's gonna fix the pvp problem, but maybe there could be some sort of XP meter for good or bad deeds u do- like healing ppl, giving or stealing, or killing bandits or others. all this affects your alignemnt (LIKE DnD--> lawful good, chaotic neutral, etc) and that in turn affects some perks and stuff u can do with certian items ( similar to BORDERLANDS. ) of course when you die you'd START AT THE BOTTTOM AGAIN. SOME EXAMPLE PERKS: - if ur not an asshole and u help ppl with meds and transfusions, maybe u get a trickling health gain, or a -20% chance to break a leg or bleed. -if u save others from zombie deaths, u could get reduced damage vs. zombies, or something else cool like a -x% chance to bleed or break legs. (this would get counted by killing an aggro'd zombie that is not near you, but is near another survivor) -also zombie group kills- if you slaughter a bunch of zombies with a crew of dudes around you, the loot taken from the zombies gets sweeter based on how many ppl u got and how many zombies u killed. zeds could drop: shitty pistols, ammo, morphine, EVEN BLOOD (if u got enough guys and the slaughter was epic enough) I noticed that in 1.7.1.5, food has started to be dropped by zombies. this is a good evolution, and could be continued with the above suggestion. -if u kill bandits, u coulld get perks like silent movement, or like -5% damage taken vs bandits, but +20% damage vs survivors (to ensure u dont abuse this skill) -you could get a 'SURVIVALIST' bonus by surviving a bandit encounter and escaping (whether u kill him or not) and get like a HUD warning when someone is aiming at you, or again some sort of health trickle bonus. -there also might be something you could earn to enable you to see other player's kill stats (similar to how the rangefinder works.) like you can see zombies/murders/bandits killed above hteir head or something. THERE COULD BE BANDIT PERKS TOO! - silent movement for hatchet kills - snare traps gained by slaughtering zombies alone -actually FUCK BANDITS they can think of their own damn perks. i think this is an idea. inb4 "COD wahhh" inb4 "THIZ GAME IZ GUUD U JUST SUK" inb4 "crawl moar" inb4 "op can't inb4" constructive criticism, boys and girls. TL;DR: TL;DR: TL;DR: give players perk/skill bonuses for teamwork but also give perks to bandits for kills or other bandit activities. this would encourage teamwork and make the game more engaging. proposals: -perks for transfusions and bandaging ( -X% chance of leg breaks or bleeding or KO's) -etc for other activites (read above.)
  17. roboserg- what is your opinion on admins having vehicle advantages?
  18. yo prophecy- these are all really good suggestions as well- if u make military loot less common but still replace it with shotguns n stuff, maybe the pvp thing will be less intense but ppl will still enjoy having guns.
  19. come on guys, saying there is no PVP problem is as unrealistic as saying that there is no problems with the zombie behavior and LOS at the moment. and yes, there are many studly gents that are working for the community in a positive way, but that isn't the issue here. the issue is people who kill rampantly BECAUSE THEY CAN. some aargue that this is realistic because people would do this in a zombie apocalypse, but in fact it is not becasue people dont have a CONSCIENCE that affects video games like it does in real life (ok some do but eh). and also, fuck you johan for calling me selfish. as i said, this is only a suggestion to a problem that MANY people are voicing opinions about. and dont talk to me about LOLREALISM in dayz. eliminating 99% of the morphine on the map and then making leg breaks happen when u glytch thru a wall and fall off a bldg or, randomly break one crawling in a field at 12000 blood is absolute bullshit. my concern here isn't the experienced players who join TS groups and fight for the righteous, its for the noobs that haven't even gotten that far or met anybody cool like that to give them advice cuz they just get shot all the time. seriously when the focuz of a ZOMBIE SURVIVAL GAME is actually running and hiding from other players and dodging bullets, something is wrong.
  20. sandy- im not exactly saying there's NO incentive to teamplay right now, i'm saying there isn't enough. I'm all about teamwork and team building and that's the way i like to play, so i'm just thinking about ways to encourage OTHERS to want to teamplay. like the perks system would make ppl SEEK OUT bandaging others and giving blood transfusions, rather than only doing it for a trade or if u need it. i dono, it's just an idea. this game has so much potential to be VERY COOL, and right now its future is in danger of falling off. if you read up on what people are thinking of this game outside the dayz forums, there are MANY criticicisms of the PVP environment detracting from the zombieness of the game. all we're trying to do here is offer ideas to the DEV team in order to help them make a game we all want to play, lone wolfs, bandits, and survivors together in a balance that makes it fun for everyone.
  21. gotcha--> tl;dr: give players perk/skill bonuses for teamwork but also give perks to bandits for kills or other bandit activities. this would encourage teamwork and make the game more engaging. proposals: -perks for transfusions and bandaging ( -X% chance of leg breaks or bleeding or KO's) -etc for other activites (read above.)
  22. you've articulated your point very well, but i disagree wholeheartedly. when you make weapons/ammo/food/EVERYTHING super scarce, then the first guy to get a gun will STILL kill everyone to take their already scarce shit-- and they can't defend themselves. that's what we're seeing now. 1.7.1.2 was basically everything you said, but the zombies were more kooky. couldn't find shit, no guns, no food, constant bleeding and broken legs ending the game for ppl...... and the snipers. with everything going apeshit on the ground, one of the only things left to do in the game is to climb the factory and pop newbies. you're sure as hell not gonna go down to the firestation with your DMR and offer people assistance! the second they get a hatchet they'll kill you for your gear when your back is turned. i believe it's not making gear scarce that's gonna fix the pvp problem, but maybe. [and holy shit i just had this idea right now] there could be some sort of XP meter for good or bad deeds u do like healing ppl, giving or stealing, or killing bandits or others. all this affects your alignemnt (LIKE DnD--> lawful good, chaotic neutral, etc) and that in turn affects some perks and stuff u can do with certian items ( similar to BORDERLANDS. ) so if ur not an asshole and u help ppl with meds and transfusions, maybe u get a trickling health gain, or a -20% chance to break a leg or bleed. if u save others from zombie deaths, u could get reduced damage vs. zombies, or something else cool if u kill bandits, u coulld get perks like silent movement, or like -5% damage taken vs bandits, but +20% damage vs survivors (to ensure u dont abuse this skill) i think this is an idea. also, inb4 "COD wahhh"
  23. why the hell are people crying about a no PK server when there's dudes out there hacking jets into the game? who cares? let em have it. IT'S ONE SERVER
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