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Your DayZ Team
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Everything posted by zython (DayZ)
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You don't choose the soda. The soda chooses you. Coke, Pepsi, they're harmless. But drink the Dew... Might as well turn the entire map into Green Mountain.
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Night on server = not for toddlers.
zython (DayZ) replied to [email protected]'s topic in New Player Discussion
Not sure if troll -
They Fix 1 Bug 10 More Create!
zython (DayZ) replied to NoOne (DayZ)'s topic in DayZ Mod General Discussion
Sure bugs are frusterating, but this process we go through will benefit the game in the long run. -
It's been like 2 hours and 1.7.2.5 is at 35% downloaded. I typically get around 5mbps whenever I test it too, weird. Did it take anyone else ages to DL?
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Zombies are running like us now?
zython (DayZ) replied to Serthure (DayZ)'s topic in DayZ Mod General Discussion
Wait, the zig-zag is fixed? Is that what you're saying? Cause zombies have always ran the same speed as us. -
1.7.2.5 taking forever, what do?
zython (DayZ) replied to zython (DayZ)'s topic in DayZ Mod General Discussion
I'm using DayZ Commander, my guess is that it's downloading for everyone via the same site. & Doing it manually bypasses all that traffic. Oh well, I'm already almost halfway there, might as well watch netflix or something while I wait it out, haha -
'cdn.armafiles.com not responding'
zython (DayZ) replied to syfoor's topic in DayZ Mod Troubleshooting
I'm getting that too. Search yields no results, pretty sure this is the first thread on the issue. -
Cutting right to the chase: Zombies should be able to spawn inside. Maybe not in large numbers, but at least one or two to keep you on your toes. Zombies should have glowing red eyes at night. Much like how Sam Fisher's goggles allow players to keep track of his head's location in pitch black conditions, players should be able to keep track of zombie positions via their eyes. On a moonless night I'll find myself walking 5 feet from a zombie that I had no idea was there. It would make nighttime much more survivable for players without NVGs. Zombies should not spawn instantly. I remember raiding a deer stand, killing the 3 zombies that spawned, only to have 3 more appear behind me as I was looting their bodies. I say they spawn in intervals, allowing a player to totally clear an area of zombies before the next spawn cycle. Zombies shouldn't aggro until they see you. If they hear you, though, they should turn and walk in your direction hoping to aggro once sight is established. All zombies within hearing range of a gunshot should begin moving in the direction it came from. Zombies should travel in herds. Walking dead anyone? Their sprinting should be shortest path, not whatever zigzag they do now. Obviously damage models need to be addressed, mostly because the horribly un-coordinated movement of your player (as a result of the Arma Engine) makes it impossible to land a glory headshot on a zombie unless you're inside, on painkillers, and had a good nights rest. So body shots are usually much more feasable and weapon damage should reflect this. After all, they're not zombies, they're "infected" so basic human dispatching should work on them too. /Rocket doesn't have to listen to you /Day Z is alpha /Learn how to play, deal with it /You payed for Arma not Day Z /Fuck off and die /Game is super perfect the way it is, adapt
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Zython's Ideas to Balance Zombies
zython (DayZ) replied to zython (DayZ)'s topic in DayZ Mod General Discussion
They're just abstract ideas that I want to discuss and for other people to elaborate or disagree with, not really suggestions. If I were to make a serious suggestion I'd be posting "fix the artifacts" or something, haha -
Zython's Ideas to Balance Zombies
zython (DayZ) replied to zython (DayZ)'s topic in DayZ Mod General Discussion
Come on, of all my ideas I think that night-time zombie identification is probably the best. It would add to the creep factor signifigantly too, since only their eyes would be visible. -
From /r/dayz You guys seriously need to watch the stupid crap you post.
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Hacking is a bigger concern and more damaging to the mod than the lack of end-game features at the moment.
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Until bolts stack and it's a one-hit kill (anywhere upper body) it's basically useless.
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A Deck of Cards is what we all need
zython (DayZ) replied to Foulcorn's topic in DayZ Mod Suggestions
Solitaire & Texas Holdem plz -
Barns, why don't you have loot?
zython (DayZ) replied to The Legit Pie's topic in DayZ Mod General Discussion
That means it was already looted. I guess someone likes tin cans. -
They are banning you for updating to Revision 95777
zython (DayZ) replied to Geo1 (DayZ)'s topic in DayZ Mod Troubleshooting
Mine is showing 2% now too. As well, my check for update tells me my 95819 is the latest patch. Even after restarting DZC. I'm not going to take any chances joining older version servers. If I get banned even by playing around in 95824 servers I'll definitely post about it. -
BattlEye is Banning People to Make them Re-buy the Game
zython (DayZ) replied to artard247's topic in Mod Servers & Private Hives
This is no longer true -
They are banning you for updating to Revision 95777
zython (DayZ) replied to Geo1 (DayZ)'s topic in DayZ Mod Troubleshooting
I don't recall signing up for closed testing haha. I've been playing in the Rooster Teeth servers since they're the only well populated non-greyed out servers I can find. -
Eh, maybe it was justified. It's hard to tell just from this post. If there was a fraps of it, I'd know for sure. Oh well, I can't exactly comment if there's admin abuse with not much proof lol
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So...you used your admin powers to kick someone who made fun of you? Jeez, they'll give servers to anyone these days.
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They are banning you for updating to Revision 95777
zython (DayZ) replied to Geo1 (DayZ)'s topic in DayZ Mod Troubleshooting
No idea. >3% of servers have it and DayZ Commander said my ArmaII was "Out of Date" so I installed it. -
They are banning you for updating to Revision 95777
zython (DayZ) replied to Geo1 (DayZ)'s topic in DayZ Mod Troubleshooting
I just downloaded 95819. No servers are running this but 95824 servers aren't greyed out. Checking for updates wont give me 95824 -
You can't double-sarcasm. That just makes it seem like you were covering your ass for not getting it.
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It was part of the act. Lern2sarcasm Epic, EPIC video nonetheless. Way more interesting than most of the videos I've seen. Beans, sir.
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I have no canteen, and i've got cotten mouth, what do?
zython (DayZ) replied to Bloodknife's topic in New Player Discussion
Kill zombies until one of them gives you soda.