Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

twix (DayZ)

Members
  • Content Count

    194
  • Joined

  • Last visited

Everything posted by twix (DayZ)

  1. twix (DayZ)

    Impalement

    Added blood monitors and blood banks to the list of in-game mechanics. Some of them might seem quite far fetched or maybe not. Would definitely love to see some feedback. Might have been a bit strong with some of the critics here but i do want to hear your side of the story too as-well. Stay tuned for more for those interested.
  2. twix (DayZ)

    Impalement

    Updated the OP with more ingame mechanics although some of them may not necessarily be related to the actual subject.
  3. twix (DayZ)

    Anti-Currency Support Thread

    Alright what he meant was he doesn't want to implement a currency system but considering there are already plenty of nonsence items available ingame players have a choice whether to use them as a currency or not.
  4. twix (DayZ)

    Impalement

    Alright i've done bit of a cleanup with the original post and added more mechanics to juice things up a bit. Stay tuned for more.
  5. twix (DayZ)

    Impalement

    Tranquilzers can easily be adopted with use in crossbows. But the drawback to the crossbow being u need to be up close and personal and they do no damage and take some time for the target to go down. Epi pens can be used to revive the target as well.
  6. twix (DayZ)

    Impalement

    I will keep expanding on this mechanic if I get more ideas for those interested. Stay tuned.
  7. twix (DayZ)

    Impalement

    Alright so i have expanded on this mechanic a bit feel free to comment on them.
  8. twix (DayZ)

    Pending Update: Build 1.7.2.4

    could you fix the atv's pls
  9. twix (DayZ)

    Pending Update: Build 1.7.2.4

    Vehicle hoarders do you have any comments on these. Once you find a helicopter i guess people just stash away all the vehicles in the woods. Also would love to see ui updates to the inventory system and a "add server to favorites" feature on the server browser. Is it possible to fix the sights on the M16M203 and the M4A1 HOLO so i can toggle b/w the iron sights and the launcher leaf sights.
  10. twix (DayZ)

    Drugs.

    http://dayzmod.com/f...uana#entry93217 http://dayzmod.com/f...__hl__marijuana
  11. twix (DayZ)

    Things I want to see in DayZ. - (some ideas)

    You sound real mature yourself. At least he's got a passion to contribute ideas and not spam other people's threads with rainbow colored texts.
  12. Here's my order for a special super supreme combo to make DayZ even more zizzling hottt... Below are the list of toppinzz.. 1. Walletz - Holds ur money and bank cards. 2. Phone Boothz/Telephonz - Call a survivor to bandage those wounds. Survivors can enlist in database of known helpers via the computer database. 3. ATM Machinzz - Check on mah bank balance and shit and get robbed at night. Dependin on the amount retrieved from the machine that many zombies spawn so be weary and those pesky bandits. Not lootable. 4. Televisionz - Just some random shit to add to the atmosphere. 5. Chernarus Music Station - Something to add to the ambienz kinda like the Stalker shit. 6. Vending Machinzz - Start ur own mountain dew business with these jewels. These sodas keep ur body cool through the blazzin heat. 7. Safes / Currenzy - lootable safes to hold ur moneyzz. Not so safe afterall. 8. Computerz - viewable objectives unique to survivors and bandits alike downloaded in real time from the DayZ database. Bandit on Bandit warfare bring it on. 9. First Aid Kit - pack ur shit tight into a box without worrying about ur inventory space. 10. Disinfectant - u want to disinfect that knife once in a while boi. those wounds don't look after yo. 11. Pocket Knives/ Can Openers/ Bottle Openers 12. Batteries / Chargers - charge ur flashlights for maximum viewing pleasure. 13. Metal Detectors - To detect ur hidden underground porno stashes 14. Babes Magazine - Calmness to the maxXx. 15. Lunch Box - More beanzz in mah box cause im badazz. 16. Hygiene Meter - U run into an infected or got shot at, well ur blood stained clothes gonna get u sick soon brah. Got to stash up on clothes yo. 17. Insanity Meter - Those survivor kills are taking a toll on ur sanity. Need to find those rare ass porno magazines asap. 18. Gas Masks - Cause im badazz and i want to hide my identity and not get infected. 19. Weather Tracker - Track the weather so u can plan ur next move. Do u get soaked or do u stick to the tree line to avoid the blazzzzin heat... 20. DayZ Pizza Delivery - U got an order for a pizza only to find out its been looted. No worries. Keep track of ur orders so u know if ur shit be rollin to its destination or bring ur clan to hunt some pizza bandits. Fo shizzle??
  13. twix (DayZ)

    DayZ Super Supreme Special with more Awesome Sauce

    There are countless threads regarding electricity so I don't feel the need to explain about them on how to power those ATM's. Whether you want a realistic power simulation or not i leave that to you. I am here for the ATM's and all the carnage that can ensue on that lone survivor withdrawin his money from the ATM. Peeps have an incentive intially but they only last for so long. Once one is fully geared there seems to be no point other than look for trouble at either Cherno, Electro, NW or Sobor. I would love to do some random shit to further the end game like start a vehicle repair shop or a chicken farm which would make money. The money gets deposited to the bank and eventually it alter's the commodities in the region. Economics then comes into play. People may rob the banks and the towns wealth may decrease thus reducing the chance of luxury loot to spawn. How it all works ill leave that to someone else to figure out.
  14. twix (DayZ)

    DayZ Super Supreme Special with more Awesome Sauce

    Realism - is for those people who lack imagination. Surely the vending machine and the atms can be powered the same way the flashlight works perhaps they are all linked to a hidden power source like ur mum's underground basement. Plus it also adds to the incentive of changing loot spots in a given way and allowing people to explore. The vending machine doesn't tell u what experience its built up and so on and so forth. But the above points are not to be taken literally but thought of in different ways which is what im trying to engage the community in. The question to ask is "What if we had it in place and what it would be like" rather than just dish out the idea completely.
  15. twix (DayZ)

    DayZ Super Supreme Special with more Awesome Sauce

    why not. Surely it's not really a necessity just like all the rare guns when u can go about surviving with just an enfield. banks and casinos are one way to acquire money. Sure money has no value in an apocalytic setting, but all them damn machines don't really know that. So i was guessing for a start u can use them in vending machines. Once the community starts "feeding" the vending machine more items become available in the machine and it affects loot spots in a certain way at the given location. Eg: Vending machine at Berezino - holds pepsi, coke, mountain dew. After $500 the vending machine now gets whiskey, cigarettes, lighters. Supermarkets now have a rare chance of spawnin items in the vending machine. After $1000 the machine dispenses more luxury goods to say like spectacles and clothes. This is just a thought and not trolling.
  16. twix (DayZ)

    Shopping carts

    yea sure headin to nw with mah trolley guns blazin
  17. twix (DayZ)

    [DayZMod] The Dayz Statistics thread!

    Would like to know if u got stats on any of these how many people are alive and have an infection have passed on an infection number of antibiotics available number of cured infections
×