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Ardimas

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About Ardimas

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    On the Coast
  1. I am going to try to make this short. Why not, if you die from in game mechanics, (eg starvation, zombies...ect.) you lose all your gear as it is now. However if you die by pvp then maybe you just drop your main weapon and spawn in at the beach with the rest of your stuff. That way you could have your pvp, defend your camp, raid other camps which would still be lootable but the victim dosn't have to start all over again. The bandit still gets something ( granted its not everything ). Maybe even make it a random drop of your gear, or even 2 pieces. Just some way that the 5 hours of game play dosn't go to waste. This way they could increase the difficulty of the enviroment, make it a true survival game, perma death is STILL a threat, pvp is still in, but there won't be a cumpulsion to kill every survivor in sight. You could play the game as a bandit or role-play as a survivor that only shots if defending yourself. Everyone wins, except maybe the people that are here just to grief, but im affraid I realy don't care about them. Just my thoughts.
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