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Winston Whir

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Everything posted by Winston Whir

  1. Winston Whir

    Native Linux Support

    Hey everyone, I was wondering what it would take to get native Linux support for DayZ mod. Running a Windows server is simply inconvenient and a waste of money for me (and I'm sure hosting providers too). The Windows firewall simply cannot compare to IPTables (dropping packets at the application level vs. in the kernel), and for someone like me, I like having IPTables to control my server with. I'm aware that DayZ will run in Wine but there is obviously going to be a performance hit with that, and a native application would be much cleaner and would, of course, be more efficient. I'm personally willing to work with the dev team to get native Linux support. In my case, I'm more concerned about support on Ubuntu 11.04+ and would do anything in my power to help make it happen. CentOS is not important to me personally, but I suppose I'd be willing to do anything in my power to help with that too (I only use Ubuntu/Debian, not CentOS/RPM-based distros), but as I said I have more experience with Ubuntu/Debian and would prefer that be worked on first. Linux is simply more cost efficient for hosting providers and communities, and something like Wine isn't really an option. Wine tends to use much more RAM than a native application would, and I'm sure there is a CPU hit as well - this solution just isn't optimal for hosts and communities trying to get the most out of a limited budget. Please let me know if you would like more information or if I can help get native Linux support in any way. Thanks for your time :)
  2. Winston Whir

    Native Linux Support

    Bump?
  3. Winston Whir

    Native Linux Support

    Hello? :(
  4. Winston Whir

    Hackers/Dupers Have Taken Over

    I may have just gotten DayZ mod but yeah, I understand the issue with hacking - it obviously needs to be fixed, it just takes time.
  5. Winston Whir

    Offload SQL server to 2nd server.

    I actually think you can acomplish this with iptables
  6. Winston Whir

    Hackers/Dupers Have Taken Over

    Speaking as someone with experience in development, it is much more difficult to prevent hacking on a PC platform as all users have direct access to the filesystem and the game's files. I think you guys need to cut the dev team some slack and be happy the mod exists in the first place. The mod is in alpha and I really doubt the dev team plans to just ignore the issue (and who's to say they aren't working on fixing it now?) Securing things interally in the code is usually extremely difficult as it's hard to tell (programatically wise) if the player triggered a function or a hack/mod did - so unless you think you could do better, be patient with them :)
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