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slugsmoneygirls

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Everything posted by slugsmoneygirls

  1. maybe they already started making it ages ago? i doubt they could make a standalone in 2-3 months unless they use the same engine and simply remove arma2 stuff they dont need and clean it up. i mean they have all the assets there and stuff.
  2. i doubt anyone plays the game for its "realism" - i think most people dont understand why they like the game. all i can say is that it FEELS real, it has soul, it brings out emotions like fear, anger and it utilises emergent gameplay effectively. i love how you use inverted commas the word game implying dayZ is some sort simulator..... i dont think you understand the what a simulator is.... dayZ is a poor anything simulator. in a zombie apocalypse people there is not an infinite number of survivors that spawn along a coast line and an infinite number of ready to use resources available.... people dont break legs from jumping down 2m off a ladder. you cant simply survive a 50 cal shot indefienetly buy applying a bandage... dayZ is a game, if it makes you feel better you can call it a game simulator...
  3. ok dude thats really nice. i get it you like realism. i really wish you would understand my game design philosophy -=- i dont think realism is always the best way-- im not saying you should agree with it, i just would really like if you could understand it because it is getting really painful responding to you because you cant seem to understand that my aim is not to make DayZ realistic. i think playing a game and treating it like a game results in a better gameplay experience. i have already explained how longer time to kill requires more skill than lower time to kill because the luck of positioning plays a greater role in the outcome of combat. i think the role of luck should be minimised in a permanent death game. <-- please try to address this argument in your further posts. if you really like the current balistics and damage and realism how about make available body armor, kevlar, ceramic plates etc etc. so players can defend themselves from regular rifle rounds 5.56 7.62 and weaker stuff.
  4. when we play dayZ we are playing a game. since the engine is being used as the framework for a game i am judging it as a game engine. whatever you want to call the thing that makes arma 2 tick, i think it does a terrible job at making day Z tick.
  5. what im getting is that you pretty much agree that death is all about probabilities and the pro i probably should have been a bit more elaborate. i can understand why u think what i said is completely stupid... i think sniper rifle head shots should always kill. i think guns damage should fall off with range. obv guns with short barrels and smaller rounds or pistol rounds will suffer greater damage drop off. the advantage of using a 50 cal over an assault rifle would be less bullet drop, anti material capabilities, one shot headhsot, longer range, greater accuracy, optical zoom. sniping would be the only way to really get long range kills eg ~400m+. an assualt rifle would not have the accuracy or power at ~400m+ to take out targets.
  6. thats cool bro thanks for not being a dick and simply disagreeing/agreeing and putting in your own input
  7. i have stated numerous times that I DONT LIKE "REALISM" WHEN IT COMES TO GUN DAMAGE. THIS IS MY ARGUMENT. why do people keep bringing up the point that longer time to kill is not realistic. THE WHOLE POINT IS I THINK IT WOULD BE FUNNER IF IT WANT REALISTIC. if you wish to argue please state WHY YOU THINK REALISM IS FUNNER. dont simply tell me my idea of time to kill is NOT REALISTIC. I AM VERY AWARE OF THIS TRUST ME. and no you dont die from 50 cal hit anywhere in the body. it will fuck you up but if you get shot in the legs or arms or any other non vital organ and can stop the bleeding you will not die. there are no essential organs in the arms or legs.
  8. 1. he is a game designer by profession. i think that generally means he does things like use the engine/editors/assets to make levels/gameplay. i am not sure about rocket but im pretty sure game designers arent the people who make game engine changes (thats what software engineers do) and things like the mouse acceleration seem to be game engine related problems.... 2. ok 3. no im pretty sure the arma2 engine sucks. it gets poor framerates, easily hacked, bugs everywhere. if it were a good engine other game developers would be buying it like they buy the unreal engine, havok engine, unity engine and the cryengine.... the fact the game still doesnt have options to remove mouse accel and a proper inventory UI system suggests the engine is not easy to work with/ not very capable.
  9. if u are after hard numbers on what i think good gun damage would be i can list some damage for a couple of guns what i think is a good number of body shots to put someone into unconcious state with very low blood left. automatic rifles: 5-6 shots submachine guns: 5-6 shots pistols: 5-6 shots 50 cal sniper: 2 shots shots pussy snipers: 3-4 shots shots
  10. my apologies here if i have insulted rocket personally. i like the guy and like what he is doing. need more people like him in the games industry..
  11. dude once i logged onto a server and walked down the stairs of a building to find a dude with his back facing towards me. i shot him and took his stuff. totally skill aye. in large cities it is almost impossible to have constant recon updates of every single area from which you can be shot from unless you are playing with like 20-30 friends...... face it, lots of the time its luck. you do a quick scan of your surroundings every know and then to increase the chances that someone might not walk into you from an unfavorable angle. it is impossible to look in every direction at all times if you havent realised. there is a lot of luck/probability involved. i just proved it with a simple fact- i will repeat it is impossible to look in every direction at all times people can shoot at you from any direction when in the open -
  12. you are pretty badly wrong dude. built my own PC in 2009-runs the game around 60fps-dw probs wont have to upgrade because most pc games are console ports that i can run easy anyway, hate COD franchise, hate pretty much every single video game that comes out these days because they have no soul. i dont think realism something that rockket should try to strive for and i dont think he is.-- this is the point im trying to make i dont think you get it. I DONT THINK REALISM IS ALWAYS THE RIGHT WAY TO DO THINGS. i think the game will be more fun if he increases the time to kill and gets rid of all the RNG bs.... this is a zombie game in which people die because they didnt eat for a couple of hours and bleeding can be stopped with bandages no matter how bad the wounds and drinking from stagnant water is perfectly safe.....
  13. yes i completely understand... i have played the battlefield series as well and it is similar to dayz/arma in the sense that it is more about positioning rather than aiming. btw old skool fps have a lot of strategy, anticipation, patience etc etc as well it just isnt apparent to people who havent played them. seeing as dayz is a zombie mod i dont see why it cannot have certain arcade shooter elements as well such as the longer time to kill. getting the drop on someone should still confer an advantage whether it happened to be through player action such as reconaissance or pure luck such as a lucky spawn but i think it would make the game more enjoyable if the time to kill was slightly increased. i dont like the idea of having luck play an important role in a permanent death game. lets face the facts here a lot of kills happen simply because someone happens to catch someone off guard through sheer luck and not planning/strategy. dont get me wrong i really like the strategy in this game and having to scan everywhere using binocs and the sense of danger but sometimes i get kills/get killed because i was lucky/unlucky.
  14. im calling certain parts of the game stupid. i think that people responsible for these stupid parts were being stupid when they designed them.... im pretty sure im not calling rocket stupid here, i mean he is a modder limited by this stupid engine.... i dont know how i insulted the arma community unless ofcourse the entire arma community is INFACT ,DayZ ,an arma 2 mod. i find this very unlikely as in my life i have never seen or even heard of a group of people collectively existing as certain elements of software.....
  15. how is it a tip-he didnt even explain which game i should play and for what reason i should be playing it?-- lets not BS here, it is clearly just a pointless stupid comment that retards leave in most forums when they dont agree with someone. i dont understand how playing TF2 will help me with my "killing skills" (do you mean aim?). the best way to get good at aiming in this game is not playing any other shooting game except for this one because every other shooting game out there HAS PROPER MOUSE CONTROL (IE> NO MOUSE ACCELERATION) and playing with proper mouse control makes it hard to play with arma 2 style retard idiot moron style mouse control i dont even know what the game designer was thinking when he said lets have positive mouse acceleratiopn on the y axis and negative mouse acceleration on the x axis......
  16. i never played cod but i played ton of old skool fps like UT and i liked how it took longer to kill people. even if you got jumped by a noob from behind you could turn around and take him out if you were good enough. longer time-to-kill results in a higher skill cap and reduced luck elements (eg i just happened to login and spawned right behind a guy)
  17. oh right sorry bro i forgot that medical treatment is not part of the military or even mildly related in anyway. i should really think more aye. so sorry everyone this thread has been a complete mistake. thankyou blindingsun for pointing out to us here that medicine/mortality has no part in military activities/
  18. thats not very nice. i gave ur mum a 6/10 and she has one of the nastiest snatches i have ever seen. she probs didnt tell you about the hot sex we had last night.
  19. well i made a post and people responded with "go play another game" rather than discussing/ posting counter arguments. you do tha math
  20. can u read dipshit. 1. i clearly stated that i will do as i want. fuck i will play on your server for the lols, u wont know who i am. i dont know what makes u think i will do what u tell me are an idiot? 2. one of my complaints is that the game is too easy.... 3. u are an idiot, if you dont agree with what i have posted you post why you think i am wrong. wtf does telling me to go play another game acheive? do you really think i will listen to you? i mean really do you actually think i will follow your order? <--- ask yourself this question again and again please until you "get it"
  21. holy crap i never said DAYz is a mil sim. that is my whole point. that is why i was pointing out unreaslistic things like morphine and hunger (zombies didnt occur to me) to show to some idiot that dayz is in fact not a mil sim......
  22. yeh because i totally care dude. pls take me more seriously or might cry etc etc i responded to a retarded comment with an equally retarded comment.
  23. yeh true. then how come in game i dont always go down like a sack of bricks. its not the knockout which i dont like, its the goddamn fact that it based on RNG (RANDOM NUMBER GENERATION)
  24. this is dayz forum dipshit. and ill buy whatever i want for whatever purpose try and stop me fatarse. also what kind of mil sim bone fractures that can be cured by morphine instantly and why do i start dieing of hunger within a couple of hours when in reality you can go for a couple of weeks. sounds more like " yo dude lets get high and make a game and call it a mil sim haha"
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