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24 NeutralAbout RadienFire
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Woodland Warrior
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I did try a knife but i couldn't get it to work, maybe it was just glitching out at the time.
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I am aware that it is in Alpha. I'm pointing out a thing they need to improve on. thus the whole point of games going through Alpha and Beta testing. Also playing as a group it is unplayable, because by the time you meet up you've already used up most of your short time before passing out due to nagging.
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So me and a few of my buddies just played the DayZ standalone for the first time. Problems that we found are: Your player gets critically hungry/thristy far too quick, after meeting up we tried heading north to find loot (all the cost had been ravaged by others) we couldn't even make it to the next town up from balota before we had people passing out due to hunger and thirst. Too many items need other harder to find items to use them. by this I mean simple things such as can openers. we found loads of food, but we couldn't eat any of it. due to the fact that can openers seemed to be the rarest type of loot on earth. I like the idea of having to use things to get into cans but give me a can and a knife and i can get into that bad boy... hell even the pen i found could of granted me access to my can of sardines. hammers/screw drivers/spanners a number of items which could be used to batter open a can of spaghetti. but to my knowledge only can openers do the job. even after eating and drinking all the available food to us, within second the dialog was coming up "i'm hungry" "i'm thirsty" "my head hurts" "my stomachs growling" "my feet hurt" I feel like the game is nagging me to death. Basically I think you need to increase the timers on the hunger and thirst... to a few hours or something, not a few seconds. please sort this out as currently it kinda makes it unplayable Thanks
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Consolidated Weapons/Equipment suggestions
RadienFire replied to rocket's topic in Mod Announcements & Info
a lot of these suggestions to remove things are silly "take this out of the game, i got killed by it so it isn't fair" also there are some good ideas here too. can't wait for standalone :D -
This is a SIMULATION, not a GAME.
RadienFire replied to Puffy's topic in DayZ Mod General Discussion
anyone else spot that? claims it isn't a game... says its a game. -
Wipe tents, not player hive.
RadienFire replied to Kaffarov37's topic in DayZ Mod General Discussion
it is bias, your options are 1. delete everything 2. delete everything that can not be carried on your person where is the don't delete anything option? you're stopping my voice from being heard by not including an option for those that are happy with the way the game currently is... because you want something to change. bias -
Wipe tents, not player hive.
RadienFire replied to Kaffarov37's topic in DayZ Mod General Discussion
this poll is bias... where's the "don't wipe anything" option? cry about it all you want but i bet you've found duped tents that you've visited more than once. i know/knew of a server that had a broken tent filled with full heli repair parts right next to a spawned heli in the .5 patch. it was like christmas, unlimited heli fun. but all my gear was legitimately found in other peoples tents. so i think i've earned the right to keep it until it's legitimately taken away by other players. not because a bunch of 12 year olds cried to the devs because "everyone else has better stuff than me" -
Never killed another survivor. I'm one of the "good guys"
RadienFire replied to RadienFire's topic in DayZ Mod General Discussion
one day this game will be filled with peace and love -
Never killed another survivor. I'm one of the "good guys"
RadienFire replied to RadienFire's topic in DayZ Mod General Discussion
that you are sir. -
be careful where you put your tent
RadienFire replied to daze23's topic in DayZ Mod General Discussion
the whomping willows uncle -
Never killed another survivor. I'm one of the "good guys"
RadienFire replied to RadienFire's topic in DayZ Mod General Discussion
places such as the NWAF are silly places to be on high population servers. here is a break down of my playing styles compared to server population 20+ server population: loot spots visited, mostly low trafficked towns/supermarkets/barns/deer stands play style, super secret ninja sneaky sneaky, never stand and run unless in a dense forest, constantly looking around for movement, diving on the ground for every god damn rabbit that hops out a tree 10+ server population: loot spots visited, towns, larger cities, NEAF, millitary bases excluding NWAF, castles play style, sneaky but only when around traffic hot spots, will run through open field to get to cover. scan tree lines before entering loot spot zones -10 server population: loot spots visited, everywhere and anywhere play style, run everywhere, constantly being chased by zombie hordes, keeping an eye out for none zombie movement, in and out quick as a flash. generally on -10 population servers people aren't out to KoS. so if you do accidentally run into someone and make it clear you're not there to kill them, they won't try to kill you. just don't hang around. also your logic is still flawed. if more people took the friendly root of not shooting first in time it will spread and people will realise "hey that guy isn't actually here to kill me, but just here to find some beans" and everybody would be able to skip down the road hand in hand into the sunset. -
Never killed another survivor. I'm one of the "good guys"
RadienFire replied to RadienFire's topic in DayZ Mod General Discussion
your problem is/was that you are/were to trusting of other players. i never ever join up with a random player just because he or she has claimed to be friendly. if at the time of interaction they need help, i go about it very cautiously. but i tend to avoid going with strangers anywhere (something i was taught as a kid ;) ) also using KoS just because you got annoyed at people for also using KoS doesn't really solve the problem. i've been shot a few times, it is a bit annoying. but it will never break my spirit and turn me into a monster. this game is more about manners than surviving. if you corner someone they will get jumpy. if you run into an area they are farming, you will get shot at. just be a gentleman and let them go about their business. you'll find you tend to live a lot longer. so far i've had both a 46 day old character and a 38 day old character. both unfortunately extinguished by hackers -
Never killed another survivor. I'm one of the "good guys"
RadienFire replied to RadienFire's topic in DayZ Mod General Discussion
it's a noble sacrifice for a better tomorrow :D -
Never killed another survivor. I'm one of the "good guys"
RadienFire replied to RadienFire's topic in DayZ Mod General Discussion
well that's just not very nice, there's plenty of nice loot lying around in those coastal towns. i can usually get geared up to the point i was at within a few hours. i know all the best farming spots for what i need, the optimal routes in and out. and where other players usually tend to be when they come to visit. also i tend to find that after each death, i find gear that was better than my previous. but that might just be because my reckless "nothing to loose" attitude upon respawn makes me run into areas i know aren't safe. hell i even found a heli the other day with a tent and all the parts to repair it in. it was fun until my brother broke the heli and my tractor exploded while i was after replacement parts. -
Never killed another survivor. I'm one of the "good guys"
RadienFire replied to RadienFire's topic in DayZ Mod General Discussion
apart from being point blank shot executioner style by a 1337 h4x0rz. i don't tend to get killed that often by players. i think my last encounter was with someone in the control tower at NE airfield. we both paused for a second and then went in opposite directions. i got away with my freshly farmed loot, and he did what ever he was doing. it was a happy day for all.