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Everything posted by thekillingsmiley
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Servers with connection issues to central hive
thekillingsmiley replied to rocket's topic in News & Announcements
IP Address: 66.55.158.201 Port: 2302 Server Name: (Public/3PP:ON) - 114557 | 24/7 DAY TIME | [soS] Regular 114557 We're still having the saving issue on our server. -
I did some searching through the forums to see if I could find a group of people for "hire". All I was able to find though was just a person here and there offering their services with no real plan on how to really get it going, besides just saying they'll do things. So here I am. Another player offering a service to other survivors or bandits, but I want to do more than just offer some help with raiding for loot. In turn, I have a plan of sorts... The goal would be to create a group of players. A mix of survivors and bandits together (risky, I know). These players would be up for hire at anytime. However, a schedule will be followed that would run on a first come first serve basis. Survivors and Bandits would be put through multiple "trust tests" and different forms of training. The training would include ways of how to properly setup for covering scenarios, raiding scenarios, general protection and player tracking. Now with all that said. Does this even sound interesting to people? Would anyone like to help start it? I have the resources to get it going. Website, TeamSpeak3 and so on. Bad idea? Good idea? Let me know!!
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Mercenary Group/Survivors for Hire
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
To be fair. I don't expect this to get going in the mod. To many things can compromise it outside of gameplay. There may be people with actual interest in joining something along the lines of what has been suggested, but I don't believe there will be much of a foot hold for something like this until the standalone. The medics hit it strong and had a noble cause which helped them get to where they are now. The cause of this proposed group....not so noble. In turn it will have a harder time. -
Looking for a GB team to group with
thekillingsmiley replied to tommygun17@hotmail.co.uk's topic in DayZ Mod General Discussion
Phew! Scared me there. :P -
Mercenary Group/Survivors for Hire
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
Yeah, I thought about that after I posted the OP. Would probably run in the way that you stated. However, I hope with time that survivors and bandits who join up, will learn to work together and abandon both those "tags" for being a gun for hire. -
Looking for a GB team to group with
thekillingsmiley replied to tommygun17@hotmail.co.uk's topic in DayZ Mod General Discussion
Umm.........seriously? GB? GB as in Game Battles? I....I......... :huh: -
Trading a M4A1 CCO SD... for AS50 or M107
thekillingsmiley replied to pablito1200's topic in DayZ Mod General Discussion
Good luck, sir. That is all. :thumbsup: -
Your favorite city
thekillingsmiley replied to deathstrike616's topic in DayZ Mod General Discussion
Berezino and Stary are my favorites. :D -
Looking for a girl to play Day Z with
thekillingsmiley replied to bfleet95@gmail.com's topic in DayZ Mod General Discussion
I <3 this community. B) -
Me and my little group have a home just outside of Berezino. Had access to dear stands, 2 super markets, apartment buildings, and military areas. Didn't run into to much pvp eithier. Only once with a helicopter ambusing one of my group, but too bad for them they didn't know they were the ones getting ambushed. ;) Now as I think about it. Might have to head back "home" soon.
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Just some guy trying to find a clan or group of people
thekillingsmiley replied to professiondude's topic in DayZ Mod General Discussion
Fixed. ;) -
This has to be some kind of joke.
thekillingsmiley replied to Doodiebutton's topic in DayZ Mod General Discussion
ByeZ! -
Temporary fix for the graphical glitches/artifacts in DayZ
thekillingsmiley posted a topic in DayZ Mod General Discussion
Quick disclaimer before I get started. This may not work for everyone, but as of right now it is working for me and a friend of mine every time we have used the fix. The graphical glitches/artifacts that have been occurring in DayZ seem to be mainly coming from the dead soldiers placed around military areas. After trying multiple methods to stop the graphical glitches/artifacts, it seems that we have finally struck gold. The temporary fix is done by adjusting your Video Memory setting in-game. Instructions follow: 1. Graphical glitches/artifacts appear on screen. 2. Hit the [ESC] key on keyboard. 3. Select Options>Video Options>Advanced>Video Memory 4. Select either Very High or Default for the setting. NOTE: The setting you choose MUST be different from the setting you are currently using. 5. Confirm you new settings and exit the Options menu entirely. 6. The graphical glitches/artifacts should be gone for now. The do tend to reappear whenever entering a new area with dead soldiers. Simply repeat the steps above to fix. As of right now, only the Very High and Default settings have been tested. The other settings may work just as well, but I can not say for certain at this time. This method of clearing up the graphical glitches/artifacts is currently working 100% of the time that it is being used by me and my friend. I'll update the this post after more testing is completed. Please post below if this method works for you or not. If it does not work, please post your computer specs, video settings in ARMA II/DayZ, and where you were located when the fix failed to work for you. This fix was first started by myself and was later refined by Thievery89. If the fix does help you, then please be sure to thank him as well.- 39 replies
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3 times! I died 3 times! I've been doing rather well in DayZ so far. On like only my third life I went for about 5 days with a character. Then 6 days with my next character and I was on my 5th day with my current character where my first death for the day happened. My first death, I was with my friend and got killed by a silenced gun. I lost: Ghillie AK74-Kobra 7 extra mags and a crap load of supplies Second death, I just axe murdered a guy who was shooting at new players with two friends of mine. Went up a tower and got sniped.... Ghillie NVG's Rangefinder Third death, ran to Elekto and found a new player (read noob) getting chased by zombies. Helped him kill the zombies and taught him how to bandage himself and give a blood transfusion. Found an Alice Pack, gave it to him. Looted Elektro with him and met up with some friends of mine and got my recent loot back. We then headed up the "sniper hills" to go log out. Right when we were about to log out. AS50, all 4 of us.......dead. I lost: NVG's Rangefinder (both recoverd by friends) and............a hatchet I lost so much shit and it all happened in a rather short amount of time, probably around 2 hours or so. However, my 2nd life today was awesome due to my first ever axe group murder thingy. My 3rd life was the best though. I met up with 1 new player at lighthouse who was being chased by zombies and was bleeding. Thankfully he didn't fear me and listened to my advice to lose the zombies for the most part. Then while in Elektro, I ran in to another player being chased by zombies. I was able to help him quite a bit. Got the zombies off him and killed, got him a crowbar, taught him how to use a bandage and blood bag, got him medical supplies from the hospital, and even let him have the Alice Pack I found on the ground. It sucks that me, the new player, and my two friends died at the end, but it was a really good time. DayZ showed what it could be to me today. Friendly people in abundace, and bandits/murders disrupting the peace by just enough to keep death just a step away. For all the people who complain on these forums, keep at it and it will get better. Also, a big thanks to Rocket for an incredible mod/game!
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I died 3 times today!!!
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
;) Unfortunately, up north is kos territory. To much risk up there to start the whole friendly conversation thing. :( -
I died 3 times today!!!
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
No problem! Look two posts up and I explain it a bit more. I might start just helping new players get around in the cities. Was rather fun. -
I died 3 times today!!!
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
If you read the whole thing, which you obviously didn't, you would no I'm actually doing the opposite of that. Good topic check though! -
I died 3 times today!!!
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
Second life was pure luck. For some reason this guy who was shooting at a bunch of new players was loaded, NVG's, rangefinder, gps, map, trench tool, ghillie, just straight loaded. But get this, he only had a revolver.... I don't know how he get all that with only a revolver (hacks?). -
I died 3 times today!!!
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
I would say don't troll, but I know you're not one of them. :P Anyways, my first death today was pure ambush. Props to the guy who did it. B) -
I died 3 times today!!!
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
LOL I've done the exact same thing before! Was like, "Oooo a tractor!". Drove it for like two minutes then crashed and burned. As long as you're having fun though, right?! :P -
Fort Friendly 2.0 - Social Experiment
thekillingsmiley replied to Milky Johnson's topic in DayZ Mod General Discussion
The thing to remember is that you blocked it off in just that server. People will ghost. Gurantee it. -
Temporary fix for the graphical glitches/artifacts in DayZ
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
Whatever gets the damn artifacts to go away! :P Good to have another possible fix though! -
Temporary fix for the graphical glitches/artifacts in DayZ
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
Thanks for all the beans everyone! Hope you all have better luck with the graphical glitches/artifacts here on out!! -
Temporary fix for the graphical glitches/artifacts in DayZ
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
:D -
Temporary fix for the graphical glitches/artifacts in DayZ
thekillingsmiley replied to thekillingsmiley's topic in DayZ Mod General Discussion
Try VolatileScience's Vsync fix. It's a couple posts above yours.