DayZ is a game. I understand this. Im not actually injured when the fourteen year old sociopath shoots me in the back because he gets joy and pleasure from simply killing other players. I am not finacially hurt when I lose gear, weapons, ect, after being killed. In most servers these can be replaced with just a little effort. My point is that DayZ was designed as a survival sim. The zombies represent the disaster. Whether it was a flood, a massive storm, desease, whatever. When I first started playing DayZ the majority of the people were survivors that worked together or atleast not against the other players. Bandits were the minority and while a danger they were a managable threat. Now its been reversed to the extreme. There are few, if any, players that can legitimately call themselves survivors and most servers are populated with players that choose to shoot on sight any other player they see or encounter. Im guessing that I enjoyed the survival and cooperation aspect of the game and prefered not having to worry about being killed by other players as I do now. Others, obviously, the majority of people playing DayZ now are not there to play DayZ. They are there to kill other players because to them that is the goal of the sim. I nknow of two other people that have pretty much quit playing DayZ because to them its not DayZ anymore. Its Call of Duty with zombies. Ive been personally threatened by other players simply because they do not like the fact that I do not see killing other players as fun. If DayZ continues to devolve as it seems it is I will most likely look for another game to waste my time in.