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Everything posted by Aporis
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All about DayZ Standalone in one Thread! Pics,Vids and posts.
Aporis replied to Aporis's topic in DayZ Mod General Discussion
June June june... They did not promise anything! -
but the model looked exactly like M17, well storaged gas masks with new filters could be used.
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M17 gas mask is confirmed so far, or it could be Czech m10. Saw it on one video.
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All about DayZ Standalone in one Thread! Pics,Vids and posts.
Aporis replied to Aporis's topic in DayZ Mod General Discussion
95% that can be said all buildings, And I just copied it. -
All about DayZ Standalone in one Thread! Pics,Vids and posts.
Aporis replied to Aporis's topic in DayZ Mod General Discussion
I got the info from SmashT -
Zombies need to have scartchy voice ofc they are not saying anything but all the moans and stuff would sound alot more Dead like.
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a SIMPLE guide to getting the most FPS
Aporis replied to GrumpyGat (DayZ)'s topic in DayZ Mod General Discussion
gtx 560ti and fx 6300 3.6ghz 6core CPU, 8 gb ram should i go for the second option Grumpy? -
i want zombies sound more of beasts than humans, at night time zombies could have these long, loud moans with a bit rattling throats, because of blood and spit. also the sounds could be in really low freguency rather than these high pitch zombies that sound liek they are more screaming than roaring, I want more Roar's that sounds alot more scary, also very heavy fast paced breathing when chasing its pray and also roaring at the same time, with a scratchy voice. also zombies could have some "getting hit moans or roars" rather than "Ah fuck that hurts" :D so: -scratchy voice -long rattling moans at night time -heavy breathing (fast paced when running), -low freguency tone voice acting unlike current dayzmod zombies -getting hit sounds These could give zombies more beast like behaving and make them more scary, thats ofc my opinion.
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was thinking this a week ago, just with the oculus rift it would be so immersive to play DayZ on it!
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Will the new map add anything interesting to see other than Cherno and Elektro?
Aporis replied to scaramoosh's topic in DayZ Mod General Discussion
Also like i said earlier there will be new towns to enter u pin the north, possibly somewhere else in the map aswell. Remember 95% of the buildings being enterable and the apartments blocks to have all the rooms enterable, and now that the loots scattered around it will take more than few hours more like 5+ hours to actually search all the buildings in cherno, elektro and maybe 2+ hours to search zeleno, and berenzino as i think they will be enlarged aswell. -
Will the new map add anything interesting to see other than Cherno and Elektro?
Aporis replied to scaramoosh's topic in DayZ Mod General Discussion
Tons of new stuff will be added to north, NWA will be looking much more intresting and north will have few cities size of elektro, so they are trying to balance the map -
No pre-orders yet, you can kinda like "Pre-purchase" the game when it comes out, you can play it, you get it cheaper but its also an alpha version witch means its gonna be full of bugs, and lacks some of the content of full release, but also means you dont have to buy beta or full release after that ofc, some dummies think they have to. So i say it again just to make sure. IF you Buy Alpha you no longer have to buy Beta or Full release version, you get them free of charge. and like everyone has said its on Steam
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Jason Voorhees in Camo Clothing, a famous scripter whos singing with a little girls voice from some movie, and WALKS towards you with a hatchet, if you turn your back at him he TP's in front of you and kills you.
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what about weapons any changes like with AS50 and L85? any other weapons that change aswell?
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You missunderstood me, i dont want KoS to be completely gone thats why i said it could include an amazing story if you get killed you shoudl try to gather up some men to kill that baytard over elektro.
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Indeed a Whitelist sounds good and active admins could keep up the order.
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Laptop looked like it was made by Alienware or Origin Anyways he has stated that it will be alot more smoother.
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Good Idea
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How to get rid of KoS? Like one guy goes just to elektro to kill a ton of people, KoS. that also could give a story, like some people would maybe group up to kill him and make Elektro once more a safer place to loot. So Kinda even KoS'ers have an important role on the Roleplay servers story line, yes this has been edited as i realized my old idea is props gonna happen. (getting kicked in some servers for too much kos or breaking the immersion)
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I do surrender animation, tell im friendly and how can i prove myself is that hes still alive (if im carrying a gun) then i get shot to the head.
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also if you get chased by the zeds and dont want to kill them, enter open buildings like barns that have an easy way out, then run to nearby bush and hide.stay low, prone when crossing roads in towns, stay on the grass and not on the road. unless you really have to, hug the walls. thats how you should keep yourself alive.
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Question about SA Alpha access from a new person (when it's released)
Aporis replied to treeHamster's topic in DayZ Mod General Discussion
closed alpha testing has already began, so its open alpha :) APO-EDIT: Closed alpha started 29 of may 2013 -
there could be some specific server rules about Roleplaying controlled by server admins.
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All about DayZ Standalone in one Thread! Pics,Vids and posts.
Aporis replied to Aporis's topic in DayZ Mod General Discussion
lol the video i actually posted was as old as my DayZ career o,o -
Question about SA Alpha access from a new person (when it's released)
Aporis replied to treeHamster's topic in DayZ Mod General Discussion
Teh standalone is goiing to be released on a specific week, no-one knows yet when, but that week is going to be in between tomorrow and 2 months thats for sure. Please take your time to check my thread that has all the info you need about standalone.