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kristoferen
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Everything posted by kristoferen
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Better PC gets worse performance. (FPS)
kristoferen replied to evox91's topic in DayZ Mod Troubleshooting
Then tell us your current game settings, driver version(s) tried, driver settings tried (vsync/aa/etc), what your CPU usage, GPU usage and GPU MEM usage are while running the game. Have you really read all the performance threads? -
Better PC gets worse performance. (FPS)
kristoferen replied to evox91's topic in DayZ Mod Troubleshooting
"YUP" is not enough info. I'm giving up on you, sorry, but if you can't put in the effort then neither will I. -
my 1.83ghz i7 never gets fully utilized so I dont see why your CPU would. Open task manager and look at the CPU usage of each core Use a program like MSI Afterburner to monitor GPU usage + gpu memory (and gpu temp! arma2 is a gpu temp killer!) Check the RAM usage of your PC during arma2 (shouldnt really be an issue unless there is something else using a lot of RAM, arma2 usually uses ~1.2GB of RAM for me)
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Dual 7970's, 6-core i7, 32GB RAM... 3FPS?!
kristoferen replied to jaws4096's topic in DayZ Mod Troubleshooting
Can you disable one of your GFX cards? My buddy had an issue like this while running crossfire. -
Better PC gets worse performance. (FPS)
kristoferen replied to evox91's topic in DayZ Mod Troubleshooting
And you've read the other FPS/performance issue threads? Such as game settings, AA/AF/FXAA/PPAA settings, Driver updates, driver settings, etc? -
Better PC gets worse performance. (FPS)
kristoferen replied to evox91's topic in DayZ Mod Troubleshooting
Or simply use this website, which will tell your specs AND tell you if you can run the game. http://www.systemrequirementslab.com/cyri/intro.aspx Just type in DayZ in the search box there and allow the applet to run :) -
Better PC gets worse performance. (FPS)
kristoferen replied to evox91's topic in DayZ Mod Troubleshooting
LIke Evictus said, post your full computer specs; but please also post all the things you have tried already including all the other threads you've read. There are 50 suggestions already posted multiple times and nobody wants to post them again, but as long as you've tried everything already we'll be glad to help :) -
I'd ask if you've followed all the tweak guides here on the forums, but also say that: it might not get any better. Your graphics card is a pretty low-end model and may not be up to task.
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HELP - screenshots are just black
kristoferen replied to SoWeMeetAgain's topic in DayZ Mod Troubleshooting
either use Steam's built in screen shots (F12 key) or take screenshots from running the game in window mode -
POLL: Graphical Glitches and YOU, a poll that all should take.
kristoferen replied to The_Uprising's topic in DayZ Mod General Discussion
Other: Changing Shadow Detail from High to Very High and then back down to High again fixes it most of the time, although sometimes I need to restart the game or sometimes it fixes the major flaws but leaves dead soldier bodies looking like a 6ft brown blob instead of a body, although this I can deal with. It occurs in any military camp (south airfield, stary sobor, NW airfield) if I alt-tab the game 90% of the time. It occurs randomly in military locations and sometimes other locations randomly, although less seldom in non-military (elektro twice, cherno once, novo sovor once vs. NW air/stary about a dozen times) -
Feature Request: Dent Puller & Screw Driver
kristoferen replied to jubeidok's topic in DayZ Mod Suggestions
Learn something new every day :) Althought I doubt you'd need to go through that trouble for a 1980's Skoda. Heck you could probably start the ignition up with any key or screwdriver :P -
Feature Request: Dent Puller & Screw Driver
kristoferen replied to jubeidok's topic in DayZ Mod Suggestions
Why would you need a dent puller to steal a car? -
Can someone please tell me if my graphics are normal?
kristoferen replied to cleveden8's topic in DayZ Mod Troubleshooting
Perfectly normal. If you have a very high end PC Anti-aliasing could help with that, but it WILL lower your fps/performance. -
I just popped in regular ol' ARMA2:CO as I've not played it yet, so this is not a DayZ issue.. but I'm not on any ARMA2 forum so I figured maybe someone here can help. My issues is that in a radius of about 10 feet around my character, the shadow quality is VERY VERY good, while anything further away than 10' is much worse. This is no matter what graphic settings I use. This exact same distance is on High or Very High shadows. My problem is not that the distant shadows are ugly - in fact, I'd be fine with how they looked, if it ALL looked like that. What really bugs me is that there is this "line" at 10' where shadows transform and it is VERY annoying. Any suggestions?
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so i realised weapons have been nerfed
kristoferen replied to TouRzx's topic in DayZ Mod General Discussion
Search forums for "nerf" and get OVER 9000! results. Or look here http://dayzdb.com/news/weapon-changes-in-arma2-162 -
I know it must be administrered by a friend, but for the life of me I cant figure out how. I saw a youtube video, and they have that little actions menu pop up on the left side.. but that doesnt happen to me?
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DayZ Server Suite Alpha 1.0.3
kristoferen replied to [email protected]'s topic in Mod Servers & Private Hives
Because you're reconnecting the server to the hive to quickly. Add in a 30-60 second delay before starting the server again and it will work. (I realize this is an issue with mission restart and the fix only works with a real shutdown, wait, restart, but its all I got) -
Would You Play a Cherno/Electro Capture the Mountain Dew?
kristoferen replied to PricelineNegotiator (DayZ)'s topic in DayZ Mod General Discussion
This sounds awesome -
Why am i running slower than my friends!
kristoferen replied to PowerShell's topic in DayZ Mod Troubleshooting
Are you crouch-running? Zoomed-in? (zoom is right mouse button for me) Or maybe you're just as fast, but it just looks slow (ie, lag) -
Starting my own dedicated server
kristoferen replied to xaian's topic in Mod Servers & Private Hives
Admins don't have powers, and reserved slots aren't allowed afaik? -
[PSA: Server Admins] How to Optimize your DayZ Server for MAXIMUM Performance.
kristoferen replied to a topic in Mod Servers & Private Hives
I'd sticky this if I could! -
[PSA: Server Admins] How to Optimize your DayZ Server for MAXIMUM Performance.
kristoferen replied to a topic in Mod Servers & Private Hives
Gotcha :] -
[PSA: Server Admins] How to Optimize your DayZ Server for MAXIMUM Performance.
kristoferen replied to a topic in Mod Servers & Private Hives
I didn't meant it created overhead, I meant that arma2server thinks it has 1gbit available, while its actually 0.8gbit due to TCP overhead, other network activity, what have you. But its no big deal, that was mostly a curiosity. Now, assuming I have a 100mbit line I will run in to problems with min/max bw values: Max bw values: 50 Slots * 512KB creates a maxbw value of 25 megaByte/s (209715200bit), which is obviously a lot more than 100mbit. And the minwb value of 50slots*256KB which leaves minbw at 12.5 megaByte. Having a minbw thats exacly 100% of the line sounds like it might cause issues? Are the values 512/256 kilobit per slot, not kiloByte? Leaving 3.125megaByte and 1.5625megaByte for max/min. -
[PSA: Server Admins] How to Optimize your DayZ Server for MAXIMUM Performance.
kristoferen replied to a topic in Mod Servers & Private Hives
First of all, thanks for posting this guide - there are many an admin who desperately need to read it :) I'd like to ask about the min/max bw values you have. Maybe I'm misunderstanding something, but I want to ask to be sure. A 75 slot server having 22Megabyte minimum bandwidth and 128 Megabyte maximum bandwidth seems like a metric crapton (going by your quoted values) How does 15360KB equal 192000000bit? How does 75*256 equal 15360? If Minbw should be slots*256KB, then a 50 slot server will have 12.5MB set as minimum bandwidth. How does that work? Not that a DayZ server will really ever reach gbit speeds so its only a theoretical issue (unless you detract the values to lower bandwidth servers), but if you set your MaxBandwidth to 1073741824 (1gigabit/s) how does that work with overhead etc.? Again, not trying to rack on you, just trying to understand and see where I'm making a mistake. Thanks! :] -
Can someone tell me how IOPS work? I can measure r/w performance with a few simple commands; is there anything similar to measure IOPS? Could someone with an SSD drive post results to compare to mine? :/home# dd if=/dev/zero of=tempfile bs=1M count=1024 conv=fdatasync,notrunc 1024+0 records in 1024+0 records out 1073741824 bytes (1.1 GB) copied, 3.59429 s, 299 MB/s :/home# echo 3 > /proc/sys/vm/drop_caches :/home# dd if=tempfile of=/dev/null bs=1M count=1024 1024+0 records in 1024+0 records out 1073741824 bytes (1.1 GB) copied, 3.08678 s, 348 MB/s :/home# dd if=tempfile of=/dev/null bs=1M count=1024 1024+0 records in 1024+0 records out 1073741824 bytes (1.1 GB) copied, 0.137719 s, 7.8 GB/s :/home# hdparm -tT /dev/md2 /dev/md2: Timing cached reads: 12290 MB in 2.00 seconds = 6148.13 MB/sec Timing buffered disk reads: 1170 MB in 3.00 seconds = 389.55 MB/sec