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What's the current hacking status like in DayZ:SA?
WargameKlok replied to RadikulRAM's topic in General Discussion
Whoa there buddy, I specifically replied to C.O. Wolf and Caboose187. Not "everyone else" That's quite the misrepresentation of what I tried to share in this topic. The "It's desynch and you're wrong about cheating existing in DayZ" line is as inflammatory and trollish as the "It's Alpha" one liners that were all the rage for awhile in this forum(which has admirably been dealt with by this forums mod team). It's a well known activity for in script kiddee communities to spam legitimate game forums with these outrageous statements "for teh lulz", which is never good for new players and new community members who get frustrated by the hacks they encounter and come here to vent about it. Also, I'm not "generally hostile", a simple search of my posting history will show that I'm just the opposite of what you imply. However, I do have zero tolerance for script kiddees using their cut and paste bullshittery from hacker forums to insult legit players and will continue to call them out on it. Cheats DO exist in DayZ SA and that IS the current status, to imply anything else is simply inflammatory and provides nothing to the discussion. But do what you gotta do, Kich, I have no problem with you or any other mod on this forum. If censuring/banning me will help this community. then so be it, but I'll continue to call out script kiddees on their bullshit everywhere I encounter them because that's the kinda guy I am. Evil exists when good men remain silent. Also, there is evidence by some very well known streamers of hacks that exist in DayZ, a simple Google search will end any debate of whether or not hacks exist in DayZ. Peace -
What's the current hacking status like in DayZ:SA?
WargameKlok replied to RadikulRAM's topic in General Discussion
This IS the question. Many of the other posts in these hacker topics are the script kiddies themselves making trollish inflammatory comments suggesting that PC gamers are wrong about the prevalence of cheating in PC games despite the mountain of evidence that a simple google search will provide. We are not fooled and its not funny, seriously kids, its an old joke already. Shut up and do some chores or something. Do something positive with your lives. -
...... Then I spawned in Cherno and I was like "Yo, any Friendlys in Cherno?" And they were like "Yeah, cmon in" and BLAMMO I'm dead, like WTF. Then I spawn in Elektro, right, and I'm like " Yo, any friendlys in Elektro?" And they're like " yeak, cmon in" and then BLAMMO I'm fuckin dead, right? I'm like WTF. RAGE UNINSTALL:(
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What are the most popular VoIP programs for DayZ?
WargameKlok replied to tatchell (DayZ)'s topic in General Discussion
Teamspeak of course -
Can Nothing be done about MetaGaming in Dayz?
WargameKlok replied to yorkmorgan's topic in General Discussion
Why have the mods not locked this delusional rant topic? -
I would check it out for sure! Keep us updated if you get that project off the ground.
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Dude I've got an awesome Skalitsky story. A couple nights ago on a Mod server I play on a sqaudie and I were flyin around the server and checkin out the buildings and such that the server owner scripted in and we decided to do a fly by of the island to see what was up there. We found a couple military tents, a couple houses, an apartment building and a market on top of which was parked a Huey. I pulled my bird up as close to the Huey as I could and my copilot was able to get out onto the roof and fly that heli away. I was laughing so hard thinking about how pissed off the owner of that heli was gonna be when he logged in the next day just to find out that he was stuck up there that I almost crashed HAHAHA :D A real dick move I know but I just couldn't help it :)
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Something to get our hopes up concerning vechicles....
WargameKlok replied to Damnyourdeadman's topic in General Discussion
It puts the topic in the graveyard or it gets the hose again. -
@OP, I, too, blame DH for lessening my interest in other games. F you, pal and a big thanks as well.
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Tactical Style squadmates needed
WargameKlok replied to WargameKlok's topic in Clan / Group Recruitment
mod -
Tactical Style squadmates needed
WargameKlok replied to WargameKlok's topic in Clan / Group Recruitment
Time to go hunting. -
Tactical Style squadmates needed
WargameKlok replied to WargameKlok's topic in Clan / Group Recruitment
Still looking for a few veteran Mod players who are good at Teamwork and can complete an objective. Our adversaries are heavily armed and very good players so prepare to die a few times and dont get butthurt. Older mature players encouraged to PM Me. -
Anyone else hide weapons to prevent others from looting them?
WargameKlok replied to thequantum's topic in General Discussion
@OP If I ever found myself using my precious gaming time hiding virtual loot from potentially being found by other players I'd be so depressed I'd probaby kill myself. But, I spent about 40 minutes a couple of weeks ago watching a movie called Sharknado so wtf do I know. I'll never get those 40 minutes back but I just couldn't tear my eyes away from watching Iain Zering embarrasing himself. More power to ya! -
I have a base on a particular U.S. server and am in search of a few squadies that can play with tactics and strategy in an effort to kill the clan that dominates that server. Must have TS3 and use push to talk, no feedback and background noise please. PM me if interested. Thanks
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Name 5 thinga you want the most for dayz asap.
WargameKlok replied to Serious Stan's topic in General Discussion
Cars/trucks Helis Storage NVGs Vehicles