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Everything posted by Vladivar
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I'm not sure if anything can be done about this, but wanted to get some feedback anyways. After hours of searching for a suitable spot, I finally managed to get my first tent set up on the Chicago 3 server yesterday. I jump in game today to find the tent and all it's contents gone (I d/c'ed within 20M of the tent so did'nt just lose the location). And yes, I clicked 'Save old camping tent". Is this a regular problem with tents? Is there any way to get the contents back?
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Banned from Eu8 for russian language
Vladivar replied to OldFox (DayZ)'s topic in Mod Servers & Private Hives
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Can the devs looking at prohibiting names like " " or " " or " ", i.e. players names that are not actually names but just a series of spaces? sometimes the odd "." is thrown in. This is a trick as old as online multiplayer gaming itself, no player name will actually be visible to others and only the distance marker will appear. Players with no characters in their names can just look like a glitch/bug to others when all they see is the distance marker. This is a cheap bullshit attempt for individuals to exploit, and puts others at an immediate disadvantage.
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General FPS problems. Great hardware.
Vladivar replied to Jamrock990's topic in DayZ Mod Troubleshooting
For starters, set your normal resolution and 3D resolution the same, that might be the cause of your blurriness -
For those who complain about/dislike temperature
Vladivar replied to Addest's topic in New Player Discussion
^True dat, alcohol thins your blood, meaning that it counteracts your bodies natural ability to move blood to the major organs during episodes of extreme cold. Back to the game, the introduction of temperature and disease is a nice feature, but extremely bugged at the moment. During my first encounter with the thermometer, I found a glitch that had me go from having about of cold/flu/tuberculosis and down to 2c to being perfectly fine in a couple of minutes. -
Standalone game/DLC purchase only. No monthly fees or F2P, gaming communities that will put up servers are subscription/donation based already. Standalone - offer long-term pre-orders to generate funding DLC - Implement a tracking/referral system to show BI/whichever studio, how many people are pre-ordering/buying their engine purely to play your mod. Leverage. Servers - Community-based, dont overeach/invite headaches by hosting servers, focus on your Player ID/Character server, game development and anti-cheat measures.
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Maybe add the ability to better manage ammo
Vladivar replied to shamE (DayZ)'s topic in DayZ Mod General Discussion
Great idea, hope it's easy to implement... +1 -
Patch 1.5.7 and this being an Alpha and fucking zombie spawns
Vladivar replied to rocket's topic in Mod Announcements & Info
+1 for the new zombie count This promotes survivor interaction, organisation and stealth. While there may be some benefit to the tweaks people have suggested earlier in the thread, the game should be about survival, not run-and-gun K:D ratio whoring, thats what COD is for. -
Want to host a DayZ Server? Read in here.
Vladivar replied to Antipop (DayZ)'s topic in Mod Servers & Private Hives
Can you put up a Day Z server using a single game rental of ARMA II: Combined Ops from a GSP, or is a dedicated server a must?