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Everything posted by [email protected]

  1. No, you are just now realizing how wrong you are and you are trying to play it off. Fuck off.
  2. The way you are handling this situation is pathetic. You don't belong here.
  3. Rocket never said that we, as players, were alpha testers (unless he did, which he might have but I've never heard anything of it). HE simply released this to the public and is taking notes on feedback. Which is exactly what alpha testers essentially do, but we aren't officially alpha testers.
  4. Like V3C1C said, if you keep dying, it is your own fault. The Zeds are easy to avoid, and I can often go a few hours without alerting a single Zed.
  5. Mod is in alpha. Deal with it for a while longer.
  6. This is your fault OP. Get some new tactics. You cant just crouch through a town and expect to come out unscathed. Hatchets are incredibly easy to find, if you cant find one then you need to step up your game. Zombies aren't overpowered, you just suck. Stay away from walls anyway. The game is in alpha. There are bound to be bugs. If I can survive, you can survive. Get off of the forums. We have way too many of these "THE GAME IS TOO HARD WHY CANT I OHK ZOMBIES AND WHY DONT I HAVE A GUN THIS IS BULLSHIT!" threads.
  7. My bud and I found a motorbike the other day. This was the first vehicle we've ever seen, and we've been playing since April. How do I save the vehicle? I know that there is an option in the Scroll Menu to save it, but to what extent does it get saved?
  8. There are Nuns around Churches.
  9. I agree 100%. Posting this to get it fixed. Thank you. If that's the case' date=' you should have posted this in the bug report section. [/quote'] Holy shit do you stupid fucks read anything? He said that... fucking christ the stupidity of this community is fucking out of control.. For one, no. I skipped the last paragraph as it didn't seem to important. Handling the "stupid fucks" with your amount of immaturity isn't helping. So fuck off.
  10. I agree 100%. Posting this to get it fixed. Thank you. If that's the case, you should have posted this in the bug report section.
  11. There was a massive vote, and everyone wanted to spawn without weapons. It adds to realism, blah blah blah, dealwithit.jpg
  12. Yes! This is how a great dev team should work! Keep up the great work you guys!
  13. this has nothing to do with "L2P" its more the game programming that is lacking... There was a huge thread discussing this. The "no weaps on spawn" was agreed upon, so you do just need to change your tactics. So yes: L2P
  14. No The Zed spawn rate is a problem again, but it should stay the same. Too many things were fixed to roll back.
  15. The beta patch increases performance in ArmA2 itself, and fixes the broken direct chat. Many other things were fixed. You should have the beta patch already, anyway. There's no reason to go without it, unless - of course - it doesn't work for you.
  16. @Chimera. Props to you, I think this thread startes out as a legitimate one, but after Omega saw all of the fucks not given, he lied to himself and now he's trying to convince himself that what he did was brilliant. Oh boy, you can kill 3 confused people with a Makorov, whoop-de-fuckin-doo! Learn that no one cares about this, go look at the HUGE story threads... right now. Those posts consist of people, usually working together, and clearing out towns from bandits, adventuring long enough to find Huey's, and just general risky looting. That's what people care about. I recommend you relocate to the Bandit Campfire,
  17. Brilliant. This is what makes me want more than one friend to survive with.
  18. this has already been suggested many times i'd rather not clog them up with repeated threads this is just to show that it is possible mods can move it where ever they see fit however lol True, it has been suggested a lot, but isn't this proving that just because it has been posted before, it doesn't mean that EVERYONE has seen it. We can have new opinions, and suggestions since the forum grows with every second.
  19. +1 Rocket needs to see and consider this, but isn't there a suggestion forum?
  20. You would have to provide proof that you didn't hack, but you can't. So we all have to assume that you did, in fact, hack. Sorry, bub.
  21. Holy shit, everybody in this thread is just proving OP's point. You can be a vet without being a prick, you can watch as the new players try to learn to play, or you can ignore them. Those who spend a lot of time in the forum seem to be the only ones complaining about the complainers. You can leave the forum, and go back to Arma if you truly care so much about the game. The people that are truly vets aren't on the forum, they are playing the game. So to the people telling everyone to "get over it," you need to realize that people are going to complain no matter what happens, and even if the world is all fine and dandy for you, it wont be for everyone. You cant expect to stop people from complaining, someone WILL disagree. I expect to get a lot of flak for this, and I know I will. Just stop shooting down everyone.
  22. Haha! That sounds almost just like Shaun of the Dead! On topic though: the mod could definitely use some work in the zombie spawning system. I don't really enjoy the emptiness of the forests. You'd figure that if shots are fired in, say, Balota, zombies in Komarovo would hear them, and flock over there. The same goes for Pustoshka and Myshkino, the zombies would be travelling around towns, following gunshots. We would find them in the wilderness as they are "moving to the gunshots they hear," being a clever trick to enhance realism.
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