Karl (DayZ)
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Everything posted by Karl (DayZ)
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Great idea friendo. I'm behind it.
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Date/Time: 5/25/12 What happened: Playing with friend. Logged out, logged in later and am in flat, grassless hilly expanse as far as the eye can see. Have high level gear, and as such would like to have my spawn point reset if possible. Where you were: North of Kamenka What you were doing: Logging in *Current installed version: 1.5.8.4 *Server(s) you were on: Chicago 20, chicago 1
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Probably zombies are attracted to talking players. Aw Lawd.
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kickstarter, but do the Killing Floor thing. (buy once, all gameplay/weapons/everything else free updates, but buy new skins to loot maybe?) Studio developed, 100 percent. Both studio and community servers.
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Rocket/missle attack in cherno?
Karl (DayZ) replied to Puppy (DayZ)'s topic in DayZ Mod General Discussion
shenaniganery. the only answer. -
I would actually love to do work with you, like broadcast when you're not. I know you prolly wouldnt want anyone on your account, but if you could hold auditions for some other hosts, and have an account we could all use to broadcast, that would kick ass.
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Patch 1.5.7 and this being an Alpha and fucking zombie spawns
Karl (DayZ) replied to rocket's topic in Mod Announcements & Info
My two cents - Zombies like this would be okay if they WALKED. Maybe not like when they get stuck in buildings, but give them a jogging animation or something. Then you can keep the spawns because we might be able to outrun them, and it makes fighting them unless you're trying to get out of the city pointless.