How are things supposed to be changed or implemented later if current features are not scrutinized? How do you rationalize the idea that adding more content is ALWAYS a good thing? Guns are far too common, not just military-grade ones. Why intensify the problem by adding a camouflaged variant of a sniper already in the game? Wouldn't that be wasting the time you think the devs should be spending adding more features and bug fixes to the game? Because little is known about the outbreak, for all we know the military bases in Chernarus were abandoned when things got bad. Perhaps they fell back to another region of the continent, or set up a perimeter around the area of the infection so as to contain it? The armies probably would have taken their high-tech weapons and equipment with them when they fell back. In either case, the only weapons you'd be able to find would be on the scars of battles waged in the time before, and, depending on how long it has been since those battles and all of this started, most of them could have already been taken or lost. I can understand how you could potentially find weapons at the site of a helicopter crash, I don't have a problem with this feature. This is all speculation on my part, and anything is possible because so little is known (to me at least, perhaps I need to look). If anything is to be fixed or changed in the interest of the good of the game, people DO need to complain about what is currently an alpha, and conflicting viewpoints DO need to be raised. A lot of things have to be considered. I appreciate that you are contributing and adding more ideas to the table, even though I really disagree with them, but don't pull the "IT IS AN ALPHA" card. It doesn't lead to discussion about ideas, and it doesn't help build an intelligent conversation about a feature that you seriously think should should be implemented. EDIT: Some spelling errors.