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Mobeus (DayZ)
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Posts posted by Mobeus (DayZ)
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Just like most of my friends I have stopped playing dayz because of the amount of, well... you know what. We have been looking at the other mods and game modes for arma 2 and started to really like the mod called ACE. For those who don't know what it is, it adds more realism to the normal arma game play, such as better voice chat with ACRE, radio chat, and specific classes and squads.
Anyway, the server we have been playing on is running Insurgency, a game mode where you start off at a base or airfield and go through city's, deserts, etc. and clear them from AI bots. (If you ever played Grand theft auto:SA, its kinda like the gang wars when you capture squares around the city.)
To get to the point of all this, I was wondering if something like this could be added to Dayz! For example, you would start off at the shore with no weapons just like it is right now, only instead of just surviving, you would clear the city's of zombies and make them safe zones like in Insurgency. As you go through the city's and small towns you would find random weapons, food, and supplies just like normal.
To give an objective maybe you would be looking for heli parts to repair a heli up north that randomly spawns and once you repair it the game ends and continues on other new maps. Maybe have only one part per city that randomly spawn in any building so you have to go and clear most of a city.(maybe less if your lucky)
Also, BANDITS! (Who doesn't love bandits?) Maybe have them just as AI that run around the map in cars and jeeps or even let players take control of them like in insurgency.
Idk. I think it could be awesome if done right.
What do you guys think?
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Sorry for double post. This site is lagging very hard for me.
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Yea, I'd like to see a lot more zombies with a bit slower movement.
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When I play dayz, the zombies are just a annoyance to me and not a challenge. I feel that they should be more challenging to kill and/or move around them. Not to the point where you can't go solo, but if you do go solo, I think big city's should be avoided because of the amount on zombies there and not because of the amount of bandits.
I've only just started viewing the dayz forums and I've already seen tons of threads about punishing bandits. I don't like the idea of punishing that play style.
Instead, I think teamplay should be encouraged to maybe reduce the number of bandits. For example - If the zombies are harder to kill or move around to get better items, rather then kill everyone in sight because zombies don't really matter, more people might think "Oh cool I see someone just spawned, I'll go see if he wants to help getting into this city for better items.". I know a lot of people think this way already because (most of the time) when I yell "Friendly! Friendly!" over the mic they stop shooting and we work together.
I know there might be limits to the number of zombies in one area but that is just an idea to think about for later in development. Zombie damage or health could be changed tho?
I'm new to these forums so if this has already been suggested or is already in the minds of the devs, I am sorry.
Thanks for reading.
DayZ Insurgency
in DayZ Mod Suggestions
Posted
I'm not saying change the game completely. Just a game mode you could play off the hive just for fun.