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reapo22

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Everything posted by reapo22

  1. To clarify, Military camps are areas, surrounded by zombies mostly, in the hopes of finding supplies, guns, ammo, and survival items. Army Camps will be a PvP based item. In order for this to work, a grouping system needs to be added. The way to do that is to give the option to players to join another player. I am a leader of a small group and another wants to join me. All that player has to do is highlight me with his gun and scroll down to "Join Group." To see if it worked, the leader will just look at his notes to see who joined the group Now thats outta the way, let me explain the idea. Throughout the game, both ARMA 2 and the mod DayZ there is A LOT of white space. Open ground of nothing going on. I recommend that predetermined camps be put in on these spaces of emptiness. It doesn't need to be big, but 4 walls and 4 gates put in at each wall. Maybe a crows nest in the middle so that the defenders of the camp have a chance to counter snipers and such. The goal of these camps, are to capture them. They will have lockboxes and crates to store ammo, food, supplies and even vehicle or helicopter parts. I think this would help encourage people to work together. From what I've seen, its been a lot of cut throat antics. The same thought goes through EVERYONES head. Why work with this guy? He is looking at his map right now, I could totally put one through his skull, take ALL his stuff and be set for the next several days. Well no more. You get a small group of guys together and start gearing yourselves up because you WANT that camp! Why? Because you want to be able to do everything this game has to offer like building vehicles, building helicopters and stock piling food. I think the real interesting thing about this idea however is the possible PvP options. Imagine this scenario.... You are the leader of a small band of 7 survivors, well-equiped with 3 Winchesters, 2 Enfields, a CZZ 550, and a M4. Your eyes are set on a camp, south of Guglovo. Scouting out the compound, there seems to be several walls with two towers at opposite corners and a bunker at the front gate. Your sniper reports theres about 50 zombies in and outside the camp. You order your team to spread out and pick their shots and focus on the enemies outside first while the enemies inside slowly stumble out the gate. The sniper takes the first shot, hitting one in the head. As it tumbles over, the horde runs towards your squad. A hail of bullets begin to fly as zombies start toppling over. The sniper reports the Zeds have hit the gate and are coming out. Your team focuses on those zombies and they widdle them down. Soon, the only thing standing is your victorious team. The team moves into the camp and quickly secures the perimeter and captures the area. A list of priorities instantly start flooding your head. Ammo and better guns, food, vehicles, etc. But you can't send everyone. You don't want one lone survivor to come in and steal what you've already stored. So you split the team. You send 4 guys into Guglovo, while you and the two others guard the camp... I can go on and on and on for endless hours of the unlimited amount of possibilities that could happen but use your own imagination. Is there anything that could happen while YOUR team is split up? I hope you all enjoyed the story, but I'm sorry its way too long. But I really like this idea, and I wanna see its implemented!
  2. reapo22

    Enhancing PvP: Army Camps

    Currently the mod is already a deathmatch. Walk into Elecktro and find out for yourself. Nor is this "capture the flag." If this idea was CTF then you would score some sort of points to a endgame. The goal of an Army Camp, is to help players work together instead of just killing on sight. Because that is whats currently happening. How I ran right into a small group the other day and ran instantly away because I thought they would shoot me. I avoid other players in this game. I don't want to take the chance of losing what I have to some person who JUST spawned on a beach..
  3. reapo22

    Enhancing PvP: Army Camps

    I'm not trying to make it more "regular". I want it to be more realistic. Let me explain... In any sort of "apocalypse" there will always be that one person who prepared for the worse. That one person gathered everything into a defendable shelter. That one person gathered a small team of people that he/she can trust. Therefore they survive. Idealy, if a lone scavenger strolls by and sees this "fortress", he is going to want in. There is food, there is water, there is supplies. But they don't let him in, because that stuff is for them! So, the scavenger leaves, the scavengers finds his scavenging buddies and tells him about this wonderful trove of treats and delights. Then, the battle ensues... Hell, there are TV shows about people stock piling food, water, ammo, guns and turning their homes into CASTLES just so they can defend their stuff and their family! This idea isn't that far-fetched and I think it would add another lair to the mod and the gameplay!
  4. reapo22

    Enhancing PvP: Army Camps

    Well I think if we were able to build these camps it would "defeat" the purpose of the enhanced PvP. People would just try and hide their camps and never be seen again. Pre-determined camps would be better, considering the fact that all the stuff you need to carry around, it would just be too much. I also believe, that the same game would still be played. "Oh look, this guy has stuff to build camps, kill his ass!"
  5. reapo22

    Feature Wishlits

  6. I am having fun with it! Its a BIG challenge to try and find supplies by yourself. The only bad thing about it is, Noobs are going to have an extremely tough time with this environment. I've played ARMA 2 enough to know which town I am in as soon as I enter the town. It isn't alien to me. I know the buildings to look for, I know the stairs to look for to channel zombies in. New players are going to play and their going to do one of two things. They will rage quit instantly then and there (or when they die) and get on these forums right here, register an account and make a thread in the Bug Reports section with a title of "ZOMBIE NUMBERS?!?!" OR They will spam chat (VOIP or just regular old typing chat) looking for people to group up with and constantly ask for help. That can get annoying quick. My opinion to solve this small problem is... 1. Slightly reduce the amount of zombies, so that when a player spawns, they have a fighting chance of actually gathering supplies. 2. Increase the chances of finding pistol ammo. 3. Have a random gear %. So when they spawn, they don't spawn with a pistol, 5 mags of ammo, beans, water, and bandages, but they also have a chance to either start with a survival item (Compass, Map, Hunting Knife) or a primary gun with a small amount of ammo. That's my 2 cents. Like I said, I LOVE THIS MOD. Keep up with the great work and I'm looking forward to more awesomeness from the Dev team and the community! P.S. To new players reading this, I strongly recommend finding a good group of players to play this patch out. It is a good mod, but its a great mod when you have someone to play it with. Myself, I have a core group of at least 20 people heading into servers and working together to one goal. Survive.
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