Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

masek

Members
  • Content Count

    23
  • Joined

  • Last visited

Everything posted by masek

  1. Date/Time: 05/14/12 @ 10:00 pm What happened: Throwing cans/bottles does not distract zombies. Last saw working in 1.5.6, on Dallas 3. Where you were: Barn along north road from Cherno. Pustoshka, and several other places. What you were doing: Looting barns. Trying to get around several zombies roaming the field/barn area. Current installed version: 1.5.7 Server(s) you were on: US Hardcore 3 Timeline of events before/after error: During 1.5.6, zombies would move to a thrown can or bottle on server Dallas 3. I moved to US Hardcore 3 about the time 1.5.7 was released. Have thrown several cans/bottles but no zombies get distracted.
  2. masek

    Its getting bigger.....

    We're gonna need a bigger boat...
  3. masek

    Error

    Oh, thank god. LOL. Haven't eaten yet... please delete.
  4. I've only noticed it being brighter when there is a moon. But I think I've noticed it being brighter when there is cloud cover or fog instead of clear sky. The fog/clouds show up greyish and give an outline to almost anything it seems.
  5. masek

    Anyone else like night-time better?

    I have no problem and like the night time. When it turns night, me and my friend have to start playing differently. It gets really intense when we are trying to raid a town or just sneak by one when we stumble on it by accident. We might hear a zombie scream at us... we run for our lives, then throw a flare or chem light down in front of us and take it/them out. We do have a flashlight, but we feel better about both of us having our guns out. We also like to surround a town and launch some flares into the middle of a town if we think a bandit or another player might be in there. We usually wait and watch from a good distance and see if we need to take any action depending on our supplies and if it's a bandit. One time, a friend of ours was bleeding to death at the military base near the southern airstrip. We went there and spotted a bandit that we thought might be sneaking around trying to loot him. We took him out. Thinking he may have buddies, I ran for the bank of trees across the road and kept down so I would not be highlighted by the horizon. I hid there, while my partner tried to help our friend up. Soon, flares started raining in from all directions, and I was able to spot one sneaking up to the front gate. I shot him with my CZ550 and took him down. I assume the others stalled because they were not sure where that came from. They spent a long time trying to find me while my partner stayed down and tried to hide. But they were lighting him up with flares very well. I was able to spot another sneaking around who ended up 5 feet from me on the other side of a bush, and had no idea where i was. I took him down and started to sneak away toward the west. My partner began to creep away toward the back side and found an exit. He immediately darted out to the forest into the west... safely. I did not have that luxury. I assumed they new there was a sniper in the woods and an enemy would be very close. I stayed very still for a long time and suddenly another flare flew out and I spotted another. I shot him, but only incapacitated him. Then a shot rang out from behind me. Another sniper was 5 feet from me, but on the hill behind and could not get a clear shot at me. I was able to turn and shoot him before another guy near the beach started spraying wildly into the trees with an automatic weapon(m4 i think). I darted west and was able to make it away from there alive. It was awesome.
  6. That's no different than the current challenge' date=' which is not being able to see your own hands. [/quote'] Personally, I have no problem playing on the night time servers. That's just the way it is I guess... there are no lights anywhere, and it's pitch black. Me and my friend normally use chemlights to follow each other. When the moon is out we can see fine it seems. I have no problem with starting with a flash light; but with the way a flashlight works currently, it's easier to just toss a flare and move on unless you have a teammate backing with the light.
  7. I think it would present a new challenge if we started with a flashlight in our pack. It would be awkward trying to switch between pistol and flashlight though(in the current setup). Might be better to just use flares as it stands.
  8. Defeating some point to the mod, and finding a map in-game? Boo. But, if you know Chernarus you probably don't need one anyway. Unless you're trying to point out the exact coords to a partner that doesn't know.
  9. Repost, I'm afraid. http://dayzmod.com/forum/showthread.php?tid=2694
  10. Make sense, right? DayZ just brought them a lot more income. :) This could just mean they are fixing the AI clipping. i.e. Zombies walking through walls. Which appears to be an engine bug that BIS would have to address themselves.
  11. masek

    bigger backpack

    You have to search for and find it. Loot is scattered throughout.
  12. There is a forum thread for this buddy. :( http://dayzmod.com/forum/showthread.php?tid=66
  13. masek

    Melee Weapon Petition

    It looks like it might be "supported", we've just never seen it in the ArmA 2 game; or in a mod. I don't necessarily want or need melee in the mod. However, I think the suggestion by hexik makes sense. It definately doesn't make sense to be able to run around with a lead-pipe or katana and be the "aggro/tank" for a squad without consequence. Or just mowing them down alone without consequence.
  14. masek

    Melee Weapon Petition

    Hahaha. Think I would rather be able to dance like that...
  15. masek

    Melee Weapon Petition

    I was thinking the same thing Goldenkrow. I searched a bit and it seems that it may have been designed for but never implemented?
  16. masek

    Melee Weapon Petition

    That makes sense hexik. I like that idea.
  17. masek

    Melee Weapon Petition

    You don't want to melee due to risk of getting infected. :idea:
  18. masek

    Can't shoot trough glass

    Well, you're not supposed to be able to shoot STRAIGHT through glass. I believe all materials - like glass - in ArmA 2 have ballistic information that affects the bullet trajectory/power. A sniper should not shoot through the glass of a moving door - if you know what I mean. It might be that ArmA 2 uses the same properties for all glass. Some tough ass shit. I believe the open doors issue is an old bug in ArmA 2.
  19. masek

    The New Zombie Count is AWESOME

    I would like to share this: Last night, a friend and I decided to loot Pustoshka after the new patch. I warned him that if we shot in this city, we would certainly be killed. There were so many zombies roaming around it was scary. After a few flares and careful proning, we made it to the street next to the church. We spotted a lootable cabin down the street so we decided to stop there first. I stumbled out at the wrong time and was spotted by a zombie. I was forced to shoot it and alerted more zombies. We holed up in the cabin and thought we could hold them off, but we found out quickly that wasn't going to happen. We wanted to get back to our gear somehow because we thought he had pretty good stuff. I won't go through the entire story about how we got it back; but without amount of zombies roaming it would not have been nearly as satisfying. My friend - who said he hated the new zombie respawn time - described the experience as "exhilarating" and "cannot believe we did it". But he's a full blown pussy, so... I'm curious about respawn time of the zombies as well.
  20. masek

    DayZ Update 1.5.7

    A dying fucking elk, huh? I laughed a little. I agree the new sounds rock. The old ones were boring and I swear I heard them somewhere before... One of them made a sound like Predator - the clicking woodpecker like sound - which freaked me out up close. Don't believe I heard that in the original sounds.
×