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new weapons and items idea
TheMaximumMagnum replied to TheMaximumMagnum's topic in DayZ Mod Suggestions
i was also thinking like the crafting system i said earlier, you could craft anything, like ammo and if you find the parts a special gun or something like that -
new weapons and items idea
TheMaximumMagnum replied to TheMaximumMagnum's topic in DayZ Mod Suggestions
ya thats a good idea -
new weapons and items idea
TheMaximumMagnum replied to TheMaximumMagnum's topic in DayZ Mod Suggestions
any other things that you guys agree / disagree with? -
new weapons and items idea
TheMaximumMagnum replied to TheMaximumMagnum's topic in DayZ Mod Suggestions
and also i was thinking (it's probably a stupid idea) when you pull out the knife you have to hit a key to pull out the blade and if you keep it out to long your hand would get shaky and you may poke yourself by accident and you will bleed. i know its a stupid idea but it could change the game in a way. -
new weapons and items idea
TheMaximumMagnum replied to TheMaximumMagnum's topic in DayZ Mod Suggestions
ok the quiver may be a dumb idea but like finding arrows, it wont be as hard as finding steel bolts, one of the resons is the impact of a bow does less damage than a crossbow, and bows would be like the most common primary weapon kinda like the enfield is now and also i was thinking of a crafting system like you could CRAFT arrows like you need wood, feathers from a chicken they could add to the game and like scrap metal or a new item that might be added later into the game. -
i have had an idea for some new weapons and items. the first weapon i have thought if is a normal bow, you could put up to 5 arrows in your iventory otherwise it would defeat the purpose of the next item i thought of, but there wouldbe 2 kinds of bows, normal and compound bows, with compound being more rare and doing more damage than the normal and everytime you would get shot the arrow would be stuck into you and you would be bleeding, and you would have to remove the arrow from yourself in order to be bandged and when you remove it you will be bleeding a little bit more. Another weapon i have thought of is a pocket knife/switch blade and you start out with it when you spawn just in case you need a fighting chance.you could do a normal attck with it by stabbing with it with L mouse and with R mouse with will swing it, and if you hold down the right mouse you can aim and hit the left mouse wou will throw the knife and can pick it back up from the ground, the wall, or zombies or players. and would also look like this photo and the item i have thought of would be the quiver for the bows, it would replace your secondary weapon, but could be able to hold up to 25 extra arrows that you would just have to shoot one and you will pull another arrow out. it would appear on your body if you looking at the back of a person on the left side of the bag you are carrying. (with the right side being occupied by a holstered primary weapon) i think these would be great additions to the game.
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My honest opinion of Day Z (And message to the creator)
TheMaximumMagnum replied to d4rk51d3x's topic in New Player Discussion
what i think should happed just to give the new people a fighting chance, you start out with the 2 cans of beans, a water bottle, road flares, painkillers and also instead of a gun you start out with a pocket knife / switch blade that will be added to the game just so you could have a chance also make it so that if you dont have anything in you secondary slot or primary you can pull out your fists and punch people and zombies, which will help you get into a town for some loot