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Idon

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About Idon

  • Rank
    Woodland Warrior

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  • Gender
    Male
  • Location
    Florida
  • Interests
    Probably not you.

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  • Bio
    It's a sekret shhh.
  1. pyBEscanner is pretty good at detections. It won't PREVENT a hacker, but can help find them.
  2. We have retrieved your server's PBO files. We have little trails left in the scripting that gave it away that you are indeed using our server PBO's. Also I have no reason to lie. The server has already been killed thanks to you. Also what is there to prove? I stated the truth in the matter and having people back your side up won't help. Plus Xmb doesn't own any sort of hacks. He can't afford it. So no, my staff did not hack anything. They may have been there, but they did not attack anything.
  3. I am the other server owner. What I find is funny is how he is a known liar. In his group of friend that he played with on our server he was caught stealing from his own base, destroying clan mate vehicles, along with other various white lies. Yes, the game is a sandbox and I understand that this is perfectly legal, and I allowed it because as an admin one of my main goals is to preserve the nature of the DayZ sandbox. But now that you're trying to go against our server I thought I should bring it up. I'm not going to sit here and blindly call you names and bicker at you. It's pointless. Something else I find interesting is your admin application for our server. If you despise our staff and can not stand to even talk to us, why try and be part of our team? http://monarkgaming.com/phpBB3/viewtopic.php?f=25&t=43&start=13 Link to his admin application on our website. I'm sorry to say but it seems like if you don't get what you want, you get angry about it. Then it gets taken too far like this, and you try to cover it up. I banned your other admin friend due to suspicions of stealing our server's PBO which I believe already happened. No proof though.
  4. Idon

    (New) Private Hive (Superior Anti-Cheat)

    So is this an opensource? or what?
  5. You can find a changelog for the DayZ Vets server here: http://monarkgaming.com/phpBB3/viewtopic.php?f=25&t=52 And hooray for being in the TOP 100 SERVERS ON GAMETRACKER!!!
  6. Added auto-refueling. Simply pull up to a gas pump and your car will begin to slowly fuel over time. If your engine turns on at any point during the fueling process, the fueling will stop.
  7. Recorded the last event. Was a 8v8 TDM. Camo vs Soldier. Will post later when I'm not busy with work/server.
  8. Major update applied. Changelog: Shortened the debug menu from 14 lines to 5. Many players complained about the size of having the vanilla debug monitor, so we took out the uneeded things. The monitor now will not overlap the eye/ear monitors in any resolution I believe. The monitor consists of Blood, Humanity, Murders, and Bandit kills as well as the server name on the bottom. Names on the monitor have been removed. Skalisty Island is now purely and event island. We have added an attack/defend caste there. This will have multiple game types for players to optionally sign up for. One event we will use the castle for first is a medieval siege. Team vs. Team with crossbows and hatchets. Added a wall surrounding Skalisty Island. The part where several buildings and the lighthouse have not been walled off due to looting purposes. The rest of the island is closed however. Removed the 2 heli spawns on Skalisty Island and moved them elsewhere. Anti-hacks updated. Loot tables has been modified at crash sites due to a small bug. All custom loot will be re-added in a future update. Removed all thermal weapons. These were too overpowered and there were too many unfair deaths because of these. Changed starting loadout from Lee Enfields to Makarovs due to the fact that bandits camping new spawns have significantly gone down recently. This is always subject to change however. If the camping rises starting players will be given a better chance to defend themselves. Adding 2-4 admins. These admins will be low powered and will be able to kick, ban, server restart, etc. They can not give out items and will not be able to use the server map that tells locations of players (DayZ.st map). These are basically regular players that will be able to kick, ban, etc. They will still be allowed to have camps, raid bases (Because they have no added beneifts over other players. They are not given free gear, they are given given ESP, or anything that gives an unfair advantage), and kill players. More information at monarkgaming.com under the DayZ section.
  9. Can you? I didn't think Rocket allowed local bans on public hive servers
  10. The clan UMD have been banned.Several of our player's camps were raided and I believe they used external ESP. On top of this - They frequently duplicate items such as the Coyote Pack. They then accused several players of hacking and then insulted me because I didn't give out the names of the people who killed them. What fun.
  11. If you are connected to the official hive yes your server can be black listed for an edited .pbo. Shared hive's like Vilayer's is entirely up to them. I may have to try the daytime thing.
  12. Welcome to DayZ Vets, a private hive server with admins who enjoy interaction with the community. We feature custom scripts such as towing, custom anti-hacks, server-wide events, custom loot tables, and more! A full features list is below: 200+ vehicles - Balanced with amount of helicopters allowed per alliance of players. Lee Enfield + Food/drink loadout - We strive for a small kick start to help join our private hive. We don't want to overpower starter gear, but we also know the feeling of joining a private hive and having to start over. Custom anti-hacks - As the title suggests, we have custom-made anti hack scripts that will catch even the higher end hacks such as paid-for bypasses, as well as the script kiddies. Active admins as well to ensure all goes smoothly. Custom towns - Added a town, military base, as well as other small additions to pre-existing locations. All additions to the world have been created with sniping spots in mind, as well as counter sniping positions, making the new locations a risk to raid. Debug monitor - It's back! Well, our version is anyway. We've taken the vanilla debug monitor and have changed and cleaned it up. We've included an FPS monitor, as well as made it more out of the way than the classic version. Towing vehicles - Yes, you read that correctly. We have added the possibility to tow vehicles. The vehicles towing the other vehicle must have a powerful engine, such as the engine in a ural, or military offroad. Auto-Refueling - Simply pull up to a gas station with a pump and shut off your engine. The Monark Fuel Services will automatically refuel your vehicle ;) Custom events - Bounty system, Sieges, etc. See our website for more info. Custom loot tables - Added more guns only available at certain crash sites. Side chat enabled. - Talk with your fellow survivors, or bandits. Active admins on daily. - Open to chat in-game, or privately through TeamSpeak Teamspeak! - Perhaps our most useful feature! Talk one on one with admins who listen, or to our community. We strive to make DayZ enjoyable for both newer players, as well as for more seasoned players. All server-wide events are completely optional, and will not affect you in any way if you chose to not join. One of our main focuses is even though we have custom-made events and loot tables, we keep things balanced. I'm sorry to say that we don't want everyone running around with an Mi-17 and snipers. :) We strive to be the very best that we can, and look forward to seeing you! Our website can be found at http://monarkgaming.com Our gametracker: How to connect: We do not currently have a whitelist, due to our increased anti-hack scripting. Simply filter for Monark, or connect via IP using "173.192.70.135:3204"
  13. We are running a private hive server. Idk if you can add buildings and such on non-private hive. But adding custom scripts such as increased custom anti-hack scripts, custom debug monitor, loot tables, etc can only be done via private hive with access to the server's .pbos. I'm still not understanding why our server isn't more populated :\
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