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Everything posted by teteiyusu
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WHAT IF: Region's Zombie Spawn was linked to Humanity?
teteiyusu replied to bbilbo1's topic in DayZ Mod Suggestions
Its an interesting idea. Though I could see that making just starting annoying as Cherno, Electro... would be swarmed... making it even more difficult for fresh starts. The system is there to be worked with. But there needs to be a little more incentive... Maybe Good Humanity could help with not being seen and heard as easily by zombies, while bandit may be vice versa? Or maybe Good Humanity would allow things spawning in around that area to have a higher chance of not being cans but useful items. While bandits may cause more empty cans... meaning they are getting penalized for using others to get their gear so that is what they may be forced to do and maybe in the end have to be kind? and then! Maybe it could stick from character to character as more of an account features where it'll penalize or reward certain play... I dunno litterally was just typing as these came up just not... But yea... In any case everything has pros and cons and its gonna take time for Rocket to find the best way for the humanity to work. =) -
Tonights DayZ session has really changed my mind
teteiyusu replied to miket's topic in DayZ Mod General Discussion
So very very funny. lol Beans for you! -
Have a camping tent you don't need? Help out your fellow survivors!
teteiyusu replied to Fribox's topic in DayZ Mod General Discussion
That'd be kind to do for others. Except I doubt that's what it was for. Greed is strong in people and generousness is low. From the mass of people at least. It was mostly for loot cycling. But hey if it results in this... its a win win. lol -
Is it illegal to use the infinite revolver/m1911 ammo glitch?
teteiyusu replied to Cyborg Ninja's topic in New Player Discussion
Glitches generally are frowned upon being used to gain advantages. As well, it is being fixed in the upcoming patch from what I have read. -
If your pleasing of the ones that appear in the in-game map that are the black circles with the x. All you have to do is mouse over them and hit "del" on your numberpad. That removes them. Hope that's what you were looking for!
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How about the Hunting Knife? Its there already after all. ^_~
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Petition to actually DO SOMETHING about hackers/scripters
teteiyusu replied to sparta436's topic in DayZ Mod Suggestions
I had my first encounter with a hacker today. He was copying the soundboard trolling at first, "... I see yoooooou..." I laugh a bit and asked if he was friendly cause I was in a barn and watching the doors ready to protect myself. Suddenly, BOOM! I am dead from an explosion. Was sad... I was doing the best I have ever done so far. I had an M154 AIM G17, Camo, etc etc. All legit over the past two to three days. Yea I'm not the best player or losing super awesome stuff. But still.. it sucked, but I just restarted. Just have to have patience and hope something can be done. -
I've seen quite a few people who're currently unhappy with the fact that the Respawn Button is currently completely disabled because of spawning in the bugged locations. So I thought about it and came up with this possible idea. Now I can't say if this is even possible but here it is... The Respawn Button would simply as a "cooldown" linked to your cd-key. Which would be enforced by the hive servers keeping a tab on the timer. Lets just say for the sake of speaking of it. The cooldown would be at the shortest possible time a 30min to 1hr cooldown. On use you would be able to respawn in the case of spawning in a bugged location, stuck somewhere, or anything that the person may want to use it for. Once used it would be disabled for the duration of the cooldown. So it wouldn't be abused as it would be for such issues as spawning in a bugged location or such. Now this isn't perfect as I am sure hackers could find a way to work around it. Though for the most part this would at least allow those who aren't abusing it and use it to get themselves out of those required situations the chance to have at least a respawn and not(hopefully) be spawned in the bugged location or stuck in a location. Please post you're two cents on the idea I have presented I'd love to see how people feel and maybe Rocket may just like this small idea I have come up with for the game. On a side note. I based this idea basically off the items from MMO games such as WoWs Hearthstone. ^_~
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They did speak of it a little bit. But not the direction I was going. Mind you this idea is mostly just an idea since its simply just removed at this moment and getting stuck in the bad situations I spoke of is what people are annoyed about. So the CD wouldn't vary it would just be a set time to use in an emergency.
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I'd find it comical to end up becoming a Z in this game. The issue is you couldn't really be a Super Z. I'd say maybe at most one of the walkers with the basic blood level of one or that of a player at max would would be 12k HP. Anything more would make that a little too powerful. It could be enjoyable to "blend in" as the basic Z infected in a town. Acting as one until you see a player and then hunt them. I am sure that would result in a lot of laughs and fun over time. That's just my two cents though. Who knows, some players might even enjoy that more? Its hard to say, lets see what other say? lol
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As I've been reading through the forums[not from experience] I heard its not fully repaired the gas can leak. But don't take my word for it. ^_~
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Ability to sling rifle to use hatchet/crowbar quickly or make the hatchet a seconday weapon
teteiyusu replied to gerzounds's topic in DayZ Mod Suggestions
Just for starters this idea has already been posted. I personally would like this idea. Some people think its a good idea, others don't. So really it may just come down to if Rocket feels like trying it and if he feels that this is a change he would have time to do in the list of other things. I personally think that this isn't even on his list at this time. There are bigger fish to fry at this moment then little things like this. Though in time! Maybe we will see such things! XD -
Crossbows. Please spawn quivers of bolts, instead of singles.
teteiyusu replied to vulfy's topic in DayZ Mod Suggestions
I agree. I am hoping that sooner or later the Xbow will be made a bit better of a starting silent weapon. I believe that there is no need to change anything but the way the ammo works for it. If you look at the Lee Enfield for example. The Rifle does have a clip, and you're unable to simply fire them off quickly, they have a "cooldown" period where you are unable to fire again. Maybe there is a possibility to do the same for the Xbow. Turn the bolts into quivers and allow them to house the suggest amount of bolts. Then alter the weapons base firing speed to become the weapons "reload" speed. So that way... each shot technically has to wait for the "reload" time, there just wouldn't be an animation. Then when you "reload" you can simply see the animation of it? Its not a perfect fix, but at least this would solve the 1 bolt per inventory slot. That is my two cents on the entire idea on how the xbow could possibly be changed. -
So what do you think is the stupidest thing about this game that you have seen.
teteiyusu replied to alsparagus's topic in New Player Discussion
People who don't notice this is in Alpha. Just to keep things clear. Alpha comes before Beta for those with less education. Which means the game is no where near complete and will have a lot of things that need to be worked on, fixed, or simply removed of added. So enjoy it for what it is. What is it? One of the better Zombie games out there. So please just enjoy and try and enjoy! That is all. =) -
Best one so far. It has all the perfect little things for one of these legends. lol Creeeeeeeepy.
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I never got to play when those were in the game. It would be nice to have some visual that shows if someone is a bandit or not from a distance. Only draw back? Freshly started bandits will still look normal so. it won't actually effect much imo. Plus... everyone seems to KOS. So not sure if this will even matter now.
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I like that idea. Would be pretty decent. I also like the idea of the grenade ones as claymores and such. Except one thing comes to mind with them,.. griefing, and a lot of it. lol *Walk into Apartment or Fire Station of Mil. Tent and BOOM! You're dead.* Might get out of control sadly if that was added imo. But still good idea.
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Remove assault rifles, only winchester, cz, mak, and enfield
teteiyusu replied to superwinner (DayZ)'s topic in DayZ Mod Suggestions
That is the risk you take going to that area. Its as simple as that. If you don't want to die like that you can always check Starry Sobor or the military tents in Cherno or Ber. But if you want to loot what the Barracks offers, that is the risk you take. Goodluck in your adventures!