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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
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Stay safe out there,
Your DayZ Team
AssMan (DayZ)
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Everything posted by AssMan (DayZ)
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The "if they can see around corners, so can you" defense is a load of shit.
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Dumbest ways you've lost a vehicle
AssMan (DayZ) replied to HanOfAmerica's topic in DayZ Mod General Discussion
I spent an hour and a half repairing/finding parts for a car, only to have float up a light post after an hour on the road While taking a turn, it glitched in the a light post 5m away. Floated up in the air 15ish meters, then flipped on its side. -
An Actual in game Day Z
AssMan (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
No-weapons zombie survival single player. First there are no zombies and every 3 seconds there spawns a random zombie somewhere on the map. After 1 hour there are over 1000 zombies. After 3 hours over 3000. See how long you can last.. :) This is already possible with another/the other Arma 2 zombie mod/s. Sans hunger/thirst/temperature needs' date=' and what-have you. In fact so is TC's idea [/quote'] Really? What are the names of these mods? Arma 2 Undead mod, I think it is. You'll have to do some minimal editor work of course. -
An Actual in game Day Z
AssMan (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
No-weapons zombie survival single player. First there are no zombies and every 3 seconds there spawns a random zombie somewhere on the map. After 1 hour there are over 1000 zombies. After 3 hours over 3000. See how long you can last.. :) This is already possible with another/the other Arma 2 zombie mod/s. Sans hunger/thirst/temperature needs, and what-have you. In fact so is TC's idea -
Probably not true, seeing how every ICP fan is mentally retarded.
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So don't use it' date=' torrent the mod and manually install. Takes like 2 seconds. [/quote'] yah well.. A warning that says that on the download page would be nice "WARNING THIS IS MALWARE.. YOU SHOULD USE TORRENT INSTEAD.." It actually says the opposite of that on the download page. Rocket sold out already That would be true if it was malware (but its not)
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M4A1 CCO's Aimpoint not accurate
AssMan (DayZ) replied to Andrej Dudev's topic in DayZ Mod General Discussion
Nope' date=' never had this issue in ArmA 2 nor in OA. http://dayzmod.com/forum/showthread.php?tid=9198 [/quote'] Go in to the editor, place down some weapon creates and a target Load up an unsuppressed M16/AK-74 with STANAG SD/AK-74SD. You WILL get the same results. -
So many damn veteran servers!?!?
AssMan (DayZ) replied to Mr Muggles's topic in DayZ Mod General Discussion
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Congratulations... 1,000,000 Murders
AssMan (DayZ) replied to CrimsonBlade's topic in DayZ Mod Suggestions
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Yo, Seriously fix the F***ing tents...
AssMan (DayZ) replied to wolfsone's topic in DayZ Mod General Discussion
Its not like its alpha or anything -
Is 3rd person really going away?
AssMan (DayZ) replied to jjeez's topic in DayZ Mod General Discussion
BI built 3rd person originally because of the vehicle usage' date=' primarilty aircraft because there was no real feasible way to "simulate" global awareness of your vehicle. That in turn translates to global awareness of your person. Mil-sim doesnt mean restricted views, it means realistic interpretation of applied skill sets. [/quote'] I must have missed where I mentioned vehicles. -
I'm going to stop playing DayZ
AssMan (DayZ) replied to Survivor-Kyle's topic in DayZ Mod General Discussion
DayZ General Discussion - My own personal echo chamber -
B^U B^U
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Is 3rd person really going away?
AssMan (DayZ) replied to jjeez's topic in DayZ Mod General Discussion
You people buy a mil-sim and complain about first person. I should also mention most of you issues with first person can be fixed in minutes if not seconds -
IDEA: How to fix PVP and improve teamwork.
AssMan (DayZ) replied to Broskiy's topic in DayZ Mod General Discussion
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When did the DayZ forums turn in to "My Personal Echo Chamber"
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Ghillie suits and Main Weapons
AssMan (DayZ) replied to Narimna's topic in DayZ Mod General Discussion
If you can see your main weapon, everyone else can see it. -
Damage is based on weapon caliber
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DayZ needs objective other than survival
AssMan (DayZ) replied to pogoman979's topic in DayZ Mod Suggestions
there are 2 ways of improving mod atm: 1) increasing difficulty to make it reasonable to cooperate since it will be extremelly hard to survive alone. 2) including some cti features would not hurt the mod. There are more than two ways to improve the mod, and merging DayZ with CTI is not one of them. And capturing/clearing towns would not be persistent across every server, so there is that too. I might have mentioned it before, but rocket said he wont be doing this kind of stuff. -
DayZ needs objective other than survival
AssMan (DayZ) replied to pogoman979's topic in DayZ Mod Suggestions
Rocket already said he wont be doing this shit. Emphasis on shit. -
Barbed wire + Server Hopping = Broken
AssMan (DayZ) replied to Lazarus (DayZ)'s topic in DayZ Mod General Discussion
Using barbed wire isn't exploiting, it can be taken down with the tool kit. Which is found in construction sites if I am not mistaken. -
There already are lots of other people in the Survivor HQ who want to set up some kind of safe place, you'd be better off joining them then starting on your own.
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