

AssMan (DayZ)
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69 GoodAbout AssMan (DayZ)
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The "if they can see around corners, so can you" defense is a load of shit.
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Dumbest ways you've lost a vehicle
AssMan (DayZ) replied to HanOfAmerica's topic in DayZ Mod General Discussion
I spent an hour and a half repairing/finding parts for a car, only to have float up a light post after an hour on the road While taking a turn, it glitched in the a light post 5m away. Floated up in the air 15ish meters, then flipped on its side. -
An Actual in game Day Z
AssMan (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
No-weapons zombie survival single player. First there are no zombies and every 3 seconds there spawns a random zombie somewhere on the map. After 1 hour there are over 1000 zombies. After 3 hours over 3000. See how long you can last.. :) This is already possible with another/the other Arma 2 zombie mod/s. Sans hunger/thirst/temperature needs' date=' and what-have you. In fact so is TC's idea [/quote'] Really? What are the names of these mods? Arma 2 Undead mod, I think it is. You'll have to do some minimal editor work of course. -
An Actual in game Day Z
AssMan (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
No-weapons zombie survival single player. First there are no zombies and every 3 seconds there spawns a random zombie somewhere on the map. After 1 hour there are over 1000 zombies. After 3 hours over 3000. See how long you can last.. :) This is already possible with another/the other Arma 2 zombie mod/s. Sans hunger/thirst/temperature needs, and what-have you. In fact so is TC's idea -
Probably not true, seeing how every ICP fan is mentally retarded.
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So don't use it' date=' torrent the mod and manually install. Takes like 2 seconds. [/quote'] yah well.. A warning that says that on the download page would be nice "WARNING THIS IS MALWARE.. YOU SHOULD USE TORRENT INSTEAD.." It actually says the opposite of that on the download page. Rocket sold out already That would be true if it was malware (but its not)
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M4A1 CCO's Aimpoint not accurate
AssMan (DayZ) replied to Andrej Dudev's topic in DayZ Mod General Discussion
Nope' date=' never had this issue in ArmA 2 nor in OA. http://dayzmod.com/forum/showthread.php?tid=9198 [/quote'] Go in to the editor, place down some weapon creates and a target Load up an unsuppressed M16/AK-74 with STANAG SD/AK-74SD. You WILL get the same results. -
So many damn veteran servers!?!?
AssMan (DayZ) replied to Mr Muggles's topic in DayZ Mod General Discussion
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Congratulations... 1,000,000 Murders
AssMan (DayZ) replied to CrimsonBlade's topic in DayZ Mod Suggestions
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Yo, Seriously fix the F***ing tents...
AssMan (DayZ) replied to wolfsone's topic in DayZ Mod General Discussion
Its not like its alpha or anything -
Is 3rd person really going away?
AssMan (DayZ) replied to jjeez's topic in DayZ Mod General Discussion
BI built 3rd person originally because of the vehicle usage' date=' primarilty aircraft because there was no real feasible way to "simulate" global awareness of your vehicle. That in turn translates to global awareness of your person. Mil-sim doesnt mean restricted views, it means realistic interpretation of applied skill sets. [/quote'] I must have missed where I mentioned vehicles. -
I'm going to stop playing DayZ
AssMan (DayZ) replied to Survivor-Kyle's topic in DayZ Mod General Discussion
DayZ General Discussion - My own personal echo chamber -
B^U B^U
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Is 3rd person really going away?
AssMan (DayZ) replied to jjeez's topic in DayZ Mod General Discussion
You people buy a mil-sim and complain about first person. I should also mention most of you issues with first person can be fixed in minutes if not seconds -
IDEA: How to fix PVP and improve teamwork.
AssMan (DayZ) replied to Broskiy's topic in DayZ Mod General Discussion