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DayZBounty started following lentWolf
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Official Thread: US 1939 Dallas - Hosted by [For the War] Clan
lentWolf replied to lentWolf's topic in Mod Servers & Private Hives
Hey, thanks for the support, and welcome to the DayZ forums! We run our DayZ server (and all of our servers for multiple titles) entirely off of donations, and in the past few months we've received fewer and fewer funds for DayZ. We will definitely bring the server back online if we get enough support/funds to do so :) Further info and instructions on donating can be found via our website: www.forthewarclan.com! In the meantime, feel free to hop in our Mumble server and chat with us - we play more than just DayZ, and are always happy to meet new people :) -
Elpis Host - $30/month for 40 slots - BEC/Anti-Hax - Unrivaled Quality
lentWolf replied to Tyler Salwierz's topic in Mod Servers & Private Hives
Wanted to build off of Tyler's last post - we have hosted from Dallas with them for a few weeks now. ~10 of our members are from NE'stern Canada, and we also have a couple EU members (Ger/UK area). Our Canadian members consistently get ~90-110 latency, and our EU members get 120-140. Anything inside the US tends to be under 60 ping (on the East coast I get 35 or so). Considering the distance, the pings are pretty phenomenal - we've been impressed since day 1. -
Official Thread: US 1939 Dallas - Hosted by [For the War] Clan
lentWolf replied to lentWolf's topic in Mod Servers & Private Hives
SIX Launcher now supports 1.7.2.5, so we have updated (again) to 2.5. -
Wait wait .... there are hackers in this game? :o
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Your avatar is flipping everyone off. Yeah, I'd shoot you on sight, too.
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Official Thread: US 1939 Dallas - Hosted by [For the War] Clan
lentWolf replied to lentWolf's topic in Mod Servers & Private Hives
We updated to 1.7.2.5, but after reviewing the problems with tents, vehicles, etc we have decided to revert back to 2.4 for the time being. We are still updated to the latest Arma2 OA patch (95948). We look forward to seeing everyone on! -
Admin abuse US 137 Tacticalgamer.com clan server
lentWolf replied to bigeazyxx@yahoo.com's topic in Mod Servers & Private Hives
Funny how much this topic has deviated from its original purpose ... Just thought I'd pipe in and add a few words of my own: I'm in no way affiliated with TacticalGamer, and am one of several joint leaders of [For the War], a seperate organization. Before we brought our DayZ server up, our members had played on TG server(s?) a few times and always had a positive experience. From a personal standpoint as an avid gamer/tester, I've seen TG present in a variety of other titles over the years, and I've never found reason to complain with their servers or policies. Obviously, I wasn't present during the time the OP says all these events took place - but saw this thread, and wanted to vouch for TG. Atleast in the games I've played, TG has always had a solid, respectable reputation. If I wasn't a leader of my own organization, they'd be near the top of my list of clans to apply to. P.S. We've had |UCC| members on our DayZ server in the past week, as well. Specifically, Fidel, Ferren, & Elliot the Black. Haven't seen them on in a few days, but I never saw any evidence in our logs to hint that any of them were playing illegitimately. I think I might even have a couple of them on my Steam or so ... don't remember. -
Yes, I'm going to respond. It's kinda my 'thing', being a representative of my clan and all ... You posted on another topic about the same thing ... Here's the TLDR version: 1) Caioa and Rikz are not members of [FTW], never have been (and, if they're hacking, obviously never will). If you can get me a date/time, I can look in the logs and ban them if there is enough proof. 2) People can easily change their name to anything in the Profiles section of the main menu - so the fact that they had FTW tags doesn't necessarily mean there are. OR, they could have been a different FTW. We're not the only ones with such a famous acronym. 3) Nothing of what I've said is bogus. This is a public forum; I, my clan, and its members all have respective reputations - and I wouldn't seek to tarnish that by lying to you. 4) Doucher? Read a (not the online urban) dictionary sometime, you might find some more fitting insults. If you reported the GUID's - good. Doesn't bother me in the slightest - I'm glad you're being proactive. Funny enough, none of our members seems to have been banned - so guess your GUID's pointed to someone else. We take these things pretty seriously. And, as BattleEye is finally growing some balls, we're able to more effectively take action. I've been able to catch (and prove) 8 cheaters/hackers just in the past day or two - and we expect even faster removal once more of our members become accustomed to RCON, logs, etc. What? You bought Arma2 for a mod in Alpha-stage testing and expected everything to be perfect? You mentioned crying - I don't think we're the ones with our eyes wet.
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lentWolf started following Official Thread: US 1939 Dallas - Hosted by [For the War] Clan
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Calling you out FTW Static Proof
lentWolf replied to Doc_Wreckshop's topic in DayZ Mod General Discussion
Rikz and Caioa might be full of shit, I don't know. Never met them, and they're not (or have ever been) members of [FTW]. I'm not saying there aren't hackers on our server - but they don't stay long. I took 3 days off of work for the sole purpose of setting up custom scripts.txt, remoteexec.txt, and other ways to help BE catch the right people quickly. I've downloaded enough server_console and scripts.log files to fill most people's hard drives. I've invested a huge amount of time doing my best to keep our server as hack-free as possible. And I'm just one of many [FTW] members, all willing to do the same. Yes, hackers get in, and they can do a lot in the brief moment between when they cheat and when we see it in logs. I'm tired of this topic - can't believe it's still alive. Mods, please do your damn job and lock this up (I've reported several times). You think we're hacking? Fine. We're not - but I've wasted too much time in this topic trying to change people's minds. To the Spectators on this topic: We've ruined the playtime of 20+ hackers/cheaters since our server started a week ago. 8 of those we did in the past 1-3 days. It's not a lot - but it's a start, and we're picking up the pace. If you want a server where the admins care just as much as you do about fair play, then please give our server a try. We welcome and encourage other clans/groups, as well! We're recruiting like-minded people, too! Mature, friendly, helpful individuals - all nationalities welcome, though we require a proficiency in English :) Learn more and join us at www.forthewarclan.com! DayZ - US 1939 Dallas (v1.7.2.5/Beta 95883) [Regular|3DP:ON|CH:ON][GMT-6] dayzmod.com - hosted by [For the War] Clan EDIT: This topic is dead - the OP hasn't replied with any proof, and hasn't said anything, in days. Please refer any future comments, questions, or complaints (or, maybe a compliment!) to our website or Official Thread here: http://dayzmod.com/f...r-the-war-clan/ -
Teleporter to add to your ban lists
lentWolf replied to umandez's topic in Mod Servers & Private Hives
And even more like you need more than just the IP itself to hack someone... -
A reserved slot might be nice, but is unnecessary for an admin. We can kick/ban/etc via RCON - without having to be ingame at all. Many servers auto-kick for ping (for example, ours is auto kick at anything above 200). Glitchy player movement is bad enough on servers without adding connection issues into the mix.
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Server Admins quit bit$hing and turn them off already
lentWolf replied to gwbrewer's topic in Mod Servers & Private Hives
So, let me get this straight: He's bitching and moaning ... about OTHER people bitching and moaning. Pathetic post is pathetic. -
I know this is a couple days late, but .... depending on the hours each day you need the server admin'ed for, I'd be happy to do it for you at an hourly rate. I admin my clan's server presently, and often have some extra time on my hands. PM if you're interested, we can talk rates, resume, etc ... EDIT: Considering offering this to any servers as a service. I know a lot of servers have hack problems, and having a live admin on monitoring things can make a big difference.
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Cheat Finder (script parser for admins)
lentWolf replied to disorder's topic in Mod Servers & Private Hives
Two of those are known to be -somewhat- legitimate. BIS_Effects_AirDestruction BIS_Effects_AirDestructionStage2 I remember reading that these are going to be present for every user that walks near a heli crash, etc - so they're legitimate effects, although I suppose a hacker could initialize them. I'll update this post with a link in a min. EDIT: As promised, here: http://dayzmod.com/forum/index.php?/topic/71904-new-major-battleye-anti-cheat-features/page__view__findpost__p__686256 -
Couple of Hack-Related Questions (Already Searched, Googled, etc)
lentWolf replied to lentWolf's topic in Mod Servers & Private Hives
Yeah, he's a brother of one of our members, so was just trying to cover the bases. We have a zero-tolerance policy, so he's definitely about to get wiped - but was hoping someone could prove me wrong :/