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TheDemoman

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About TheDemoman

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    On the Coast
  1. TheDemoman

    Your first time being a bandit.

    I had just spawn and saw two guys running along coast. I usually am a nice guy, but I had just been killed by a ladder. TWICE So I was a little salty. I pulled out my pistol (these guys were deaf I swear) run behind them and kill one of them. The other one turns around and shoots me. I died. After that, I don't know why, but I felt terrible. The first and last time I do that.
  2. TheDemoman

    Sniper rifles.

    I find that climbing up on cranes can give yo an extreme advantage against bandits and zombies, while your friends loot the areas withing your vision
  3. TheDemoman

    Something for the woods

    Zombie animal camps unique to the woods would make it more interesting. I mainly stick to the coast, to make friends that is. But make it so that in these camps some unique loot can be found.
  4. Gah these are all good ideas. But missions create teams. Teams create set goals Set goals create stagnated play Stagnated play creates BLEH If you spawn, instead of looting you go to the nearest base, you end in a cycle. I would much rather have the current system with side goals found in buildings. You find a key that opens a building that is more defendable, or something of that sort.
  5. TheDemoman

    [VIDEO] The Zed could be like this.

    I like the idea of this. But it makes it wayyyy to easy. Unless the devs were to seriously up the amount of zombies. They need to do 3 things 1. Fix the pathing, the zombie shuffle makes it nigh impossible to shoot zombies until they are biting you. Zombies have lost all higher function, a line will do. However I understand this is a ARMA 2 problem sooooo.... 2. Lower speed, since the pathing can most likely not be fixed. A decrease in speed would be more appreciated 3. The bigger the group, the bigger the swarm. Usually once you get four or five people. You can roam the countryside with near invulnerability. The only threats being bandits.
  6. New building types yes please. I am kinda tired of the standard barn, shed, hangar, church layout. Skilling, hmmm it seems ok, but it just makes Vets all the better and fresh people all the worse underequipped.
  7. TheDemoman

    MERGED: Power station/grid

    Please no teams. The whole point of this game is that there are no teams, you make your friends and enemies as you go. I can see the appeal, and heck it might break the immersion, but a weapon that temporarily lets you control zombies would be awesome. I know plenty of people that just reinforce an area with wire and chem lights and get some Ak's and snipers around a buildings. Makes them impossible to penetrate (if you are a bandit). Throw some zombies in there and BAM you get a little bit easier entry. However, this breaks the whole atmosphere and view of the game.
  8. TheDemoman

    Mass Server Rollback?

    ^this Stuff happens. Its alpha. Of a mod. Dev's don't need to spend massive amounts of time fixing it Think of it as a amnesia spike and you woke up and were robbed
  9. TheDemoman

    Non lethal, poison, blood tapping, IED's

    Approve 100% I am a survivor by nature, and friendly. But occasionly I need that gun that you have, I don't want to kill you. Just take it. I would even prefer to incapacitate random bandits and loot them, rather than just gun them down. As for the poison. Seems awesome. Although there should be an item to reveal this kind of stuff.
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