Hi dayz people! I was thinking about a skill system that would work pretty much like the one in skyrim but without you directly choosing any skill. Let me give you an example: Let's there's a sneak skill which determines how easy a zombie or player can see or hear you. You cannot earn skill points and then use them in the sneak skill, instead, the sneak feat will increase when you enter a zombie's detection radius and get out of it without being detected. So next time you enter a zombie detection radius it would be harder for the zombie to spot you. Another example with blood points. I'm thinking that if you get hit by a zombie and let's say your blood goes by 2000, if you bandage yourself, eat or get a blood transfusion so that you recover those 2000 points you lost, then next time you will be more resistant to a zombie attack. I did survive the attack, I healed myself and now I'm a bit stronger than before. I could think about the following feats Sneak Resistance (Blood) Stamina Firearms Gutting animals Laying traps/barber wire/sandbags