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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sauerkraut (DayZ)

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Everything posted by Sauerkraut (DayZ)

  1. Sauerkraut (DayZ)

    Rocket - an M1 Garand? I'll do the work.

    I love it!
  2. Sauerkraut (DayZ)

    Dead characters should rise as loot carrying zombies

    How long does it take until the player turns into a zombie after death?
  3. Sauerkraut (DayZ)

    Way to distinguish friendlies

    The humanity system in my opinion is great and something like this could easily be implemented. If anything, the humanity system should be expanded. Custom models should be available to you based upon your humanity score. For example, if your humanity is extremely high, you could choose between several skins, all directly related to your humanity score. Maybe a John Wayne skin for those who romp around slaying bandits like a civil protection unit would, maybe a scientist skin for those who are really good at crafting, maybe a doctor skin for those who heal more often, all available to you based upon the way you play the game. Low humanity, same idea. Different skins would make obvious the intentions of everyone. Just my 2 cents.
  4. Sauerkraut (DayZ)

    Military Skin/Faction?

    The humanity system in my opinion is great and something like this could easily be implemented. If anything, the humanity system should be expanded. Custom models should be available to you based upon your humanity score. For example, if your humanity is extremely high, you could choose between several skins, all directly related to your humanity score. Maybe a John Wayne skin for those who romp around slaying bandits like a civil protection unit would, maybe a scientist skin for those who are really good at crafting, maybe a doctor skin for those who heal more often, all available to you based upon the way you play the game. Low humanity, same idea. Different skins would make obvious the intentions of everyone. Just my 2 cents.
  5. Sauerkraut (DayZ)

    Should we scrap bandit models?

    I lack the required permission to vote in the poll, but i too vote No. The humanity system in my opinion is great. If anything, it should be expanded. Custom models should be available to you based upon your humanity score. For example, if your humanity is extremely high, you could choose between several skins, all directly related to your humanity score. Maybe a John Wayne skin for those who romp around slaying bandits, maybe a scientist skin, maybe a doctor skin, all available to you based upon the way you play the game. Just my 2 cents.
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