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Your DayZ Team
random51
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Everything posted by random51
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Does DayZ Commander wreck your internet too?
random51 replied to Scorned's topic in DayZ Mod General Discussion
It reboots my dsl router. -
It erases the debug stats temporarily but if you logout and back in you get your stats back.
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Large cites are deathtraps in post-apocalyptic Chernarus, news at 11. Just goes to show that all of those experts who predicted that barns in the middle of nowhere would be the deathtraps were full of beans.
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A simple search would have saved you quite a bit of time/frustration.
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It does.
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Kicked off by BattlEye: Script Restriction #55
random51 replied to kyriel's topic in DayZ Mod General Discussion
I've been getting this without having driven any vehicle in days. I played on a server for over 2 hours and then got kicked by this. -
What do you think about non-hive servers?
random51 replied to DeadManDan's topic in DayZ Mod General Discussion
If there is a decent US-based non-hive PRIVATE server I'd like an invite. Sick of getting killed by hackers every day on the pub servers. -
That is how it works when it is pitch black outside, at least that is how the L85 I had worked before I got teleport killed by a hacker and lost all my gear. :)
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All Servers showing BAD protection in Six Launcher
random51 replied to Old Man's topic in DayZ Mod Troubleshooting
Six Launcher is correct, IMHO. :D -
I think this might be a record, less than 5 days from a supposedly massive ban wave and server hacking has already bounced back to and expanded beyond where it was at before the ban wave. Might as well throw in the towel if that is the best BIA/Battleye can do. When other games can't properly manage the hacking they tend to empower the server admins so that they can actively police their servers, maintain a decent community of players. I'd make this a priority, devteam.
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I'd like to see it impossible to shoot unarmed players
random51 replied to islandjack1's topic in DayZ Mod Suggestions
This isn't the game for you, might want to try the Sims. For every 10 unarmed players that get killed 1 fully kitted out player gets killed by somebody with a hatchet. Things like this wouldn't happen if there wasn't something to draw those fully kitted out players to the coast. I like 1-stop shopping with my hatchet, see no need for any change. -
Towns up North (except for Staruy) are totally useless & empty of activity
random51 replied to [email protected]'s topic in DayZ Mod General Discussion
All of those civilian loot spawns have a chance of producing camo or ghillie suits. I typically will hit a town like that at dusk or dawn, when I can see OK but the zombies can't. Hit every spawn, grabbing what I can use. Just because YOU think they're useless doesn't mean they're useless to everybody. Just today I was hunting forever, could not find an animal to save my life---literally---I had to hit a small town for emergency rations. It seems like that sometimes, your pack is full of food there is a wild boar behind every tree. You're about to starve and the only thing you can find is a rabbit 1000m away that disappears right before you get close enough to kill it. -
Will never work. Just do yourself a favor and check the motd/user list before you login. If it is clan-affiliated or filled with clan tags pick a different server. ---this doesn't mean I have a thing against clans, it is just advice to somebody who is worried about clan-sponsored abuse of admin privileges--- "An ounce of prevention is worth a pound of cure."
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Server kills everyone simultaneously
random51 replied to Aug (DayZ)'s topic in New Player Discussion
Server admins have very little power in DayZ. There are no legit servers that are not vulnerable to the current hacks. 4chan ran a train on DayZ last night, lots of people got screwed. Basically, it isn't a matter of if, it is a matter of when you run into a hacker. If you're lucky you might end up with some extra gear or on the other side of the map. If you're not lucky you get to start all over knowing that somebody can login to your server at any time, run a couple scripts and erase everything you've accomplished up to that point. Enjoy. -
Thunderdome highjacking tonight
random51 replied to anthraxripple's topic in Mod Servers & Private Hives
Judging by the quality of his effort he should skip the humor all together. I've had funnier diseases. -
Experienced teleport hack second time today
random51 replied to Asterix (DayZ)'s topic in Mod Servers & Private Hives
I got teleported twice today as well, fall from the first one killed me. At least the second time I didn't die, just was left 11000m from where I wanted to be, sigh. -
Teleported everybody on the server to a point approx. 50 feet off the ground, everybody fell and died. Just when I finally had all the gear I wanted. Think I'm done with this game until they get the rampant cheating under control or allow private servers.
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What to do when you've got all the gear besides killing people like an asshole
random51 replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
What do you do? You get killed by a hacker and get to start all over. -
My 100% fix for the artifacting graphics bug.
random51 replied to Anton17's topic in DayZ Mod General Discussion
Doesn't work here, only real fix is a hotfix. ;) -
Will there be enough ammo once infinite ammo is gone?
random51 replied to WisdomSnork's topic in DayZ Mod General Discussion
Reloading ammo would be possible in an apocalypse as well. Gunpowder isn't that hard to make and the ingredients aren't exactly rare. People trying to argue realism should consider all of it instead of just the bits that support their argument. ;) -
When a game-breaking bug is introduced in a patch then yes, people expect it to be quickly fixed. Telling them they have unreasonable expectations doesn't suddenly change their mind or make them any happier, btw.
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"Just stay away from every place you used to have fun in the game." Great idea...
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Making a downside to killing other players
random51 replied to chewsta's topic in DayZ Mod Suggestions
Nobody has yet sufficiently explained why there should be a downside to killing other players so I don't see much point in discussing what the downside we don't need would be. -
Need 6 trustworthy, trained bandits
random51 replied to grimreapaa's topic in DayZ Mod General Discussion
Trained bandits don't use Skype. -
Does anyone get super bad graphical glitches? How to fix?
random51 replied to IcyTorrent's topic in DayZ Mod Troubleshooting
Eh, the more threads the better, this is ruining the game for a lot of people. We form up a group and everywhere we want to go we end up with most of us unable to proceed due to the graphics issues. Need a dev from either dayz or arma2 to post about exactly what is going on, exactly when they expect to fix it. We've got one thread where they requested info and where they stated they're working on it but players want to know more. It really doesn't help all the people who post "action x fixed it!" when whatever fix they came up with is most likely temporary.