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Everything posted by Brother Biscuit
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Third person view removal from SA discussion
Brother Biscuit replied to lev's topic in General Discussion
Because DayZ is a survival simulator I think that using 3rd person view to look around corners and over objects is akin to playing Amnesia The Dark Descent with M4A1's modded in. That's a bit of an extreme comparison but it gets the point across. The reason I don't like separate servers is because (as I stated previously) there will be nearly no players in the first person servers. It's very hard to get people to come over to 1st person view because: A:It takes away a crutch they've gotten used to over the course of several months. B:People in general don't like change. -
Third person view removal from SA discussion
Brother Biscuit replied to lev's topic in General Discussion
The only issue with this is that the 1st person hive will have 10% the player count as the 3rd person hive. Personally I hope he removes 3rd person view all together (If they keep it in for running I guess that's OK). I feel that 3rd person completely undermines the feeling of DayZ. When you're in 1st person mode you're unaware of your surroundings, you're not in control, and you're a lot more paranoid. When you're in 3rd person you know exactly where everything is and how it's situated. You know whats over that wall and around that corner. -
I have the same issue.
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DayZ: A neat game with no endgame
Brother Biscuit replied to Glythe's topic in DayZ Mod General Discussion
While you are correct that DayZ can get somewhat tiresome with a lack of an end game, ideas 1,2, and 4 are completely awful. Idea 3 is agreeable, and idea 5 isn't really that much of an issue.