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Your DayZ Team
KyleAlexander
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Everything posted by KyleAlexander
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I did loose the coyote backpack... That's pretty good, Haha.
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YAY.
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Yeah, I just feel there aren't enough gun types in the game and by guns I mean rifles... You only have the Lee enfield as far as I am aware... Would Rocket maybe consider adding another rifle that is uh... quieter? Maybe a .22 or something along those lines? Found in places like where Winchesters are found. I was thinking something like a BRNO that could be found with a scope or without a scope? I first thought this wouldn't work because Chernarus is apparently based in Russia, Then I remembered that the Lee Enfield was a commonwealth issued weapon.. So what do you guys think? Another rifle?
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Just another crappy gun idea.
KyleAlexander replied to KyleAlexander's topic in DayZ Mod Suggestions
Already been said ;D It's lower powered. Also, I said without a scope sometimes. -
Just another crappy gun idea.
KyleAlexander replied to KyleAlexander's topic in DayZ Mod Suggestions
Indeed for the .22, Suppressed? Nah, suppressed ones should be ALOT rarer than normal ones. The 150m range sounds nice and realistic :) -
Meh, Campfire + Tea bag + Water = TEA. TEA = Raises temperature & hydrates.
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Thanks for clarifying that Supa, so we have helicopters! Not hacker, but the question is: Was it a trap? >:)
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Just another crappy gun idea.
KyleAlexander replied to KyleAlexander's topic in DayZ Mod Suggestions
It may look it, but No... It's a BRNO .22 Long rifle. The CZ 550, Is still made by BRNO I think but the CZ Is more high powered. -
Looking for some Aussie players to team up with!
KyleAlexander posted a topic in DayZ Mod General Discussion
Hey guys looking for some aussie survivors, No age limit, you don't need a mic and we just play casually. If we get a couple of people to post here then We could make a steam group and organise to meet up? :) Just fill out this? :D Steam Name?: Name: State: Duz yu wawnt phr33 c00kiez? FANKS GUYS >:) -
Not sure D: All I know is that there was one XD
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I don't understand, why would they be banned?
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Not sure, It was a huey.
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Read: Jerry Cans can be filled with water
KyleAlexander replied to Dalton (DayZ)'s topic in DayZ Mod Suggestions
If you ask me, people are getting too technical on this, soon we'll be changing oil and repairing popped tires! But wait, You're out of coolant! Better go get some! While your there, grab a new windscreen wiper, this one's broken. -
Just another crappy gun idea.
KyleAlexander replied to KyleAlexander's topic in DayZ Mod Suggestions
I'm hearing you although, the knife one shouldn't be hard, Just do what they did with the hatchet! Make it reloadable! -.- -
Maybe there has to be a nearby bush or something to hide it? you shouldn't be able to hide a body in a building... They just sink into the floor... Kill a zombie in the second floor in a barn. Then hide it, it floats XD
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Just another crappy gun idea.
KyleAlexander replied to KyleAlexander's topic in DayZ Mod Suggestions
Wondering why I can't post two images, Haha. Fail. -
Just another crappy gun idea.
KyleAlexander replied to KyleAlexander's topic in DayZ Mod Suggestions
This is the image of the rifle I was talking about. -
Just another crappy gun idea.
KyleAlexander replied to KyleAlexander's topic in DayZ Mod Suggestions
I'm hearing you, I'm also thinking bolt-action, so there is a downside as all weapons have one whether it takes up alot of the screen and/or too big to use inside, short range, slow reload, too loud (Lee Enfield XD). So yeah.... -
OMFG. +1.
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Don't support this, I can see people choosing the towns around the airfield and just running straight to the barracks to gear up. Getting to the barracks and airfield is meant to be a goal, not just another place to walk to...
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Oh, so you mean everyone can spawn in Cherno/Elektro and start hacking each other to death with hatchets? Yeah, sure, GREAT IDEA.
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I beg to differ as most of the guns are found in A. The countryside or B. Military bases, Obviously in B, there are going to be guns and There's going to be guns in the countryside too, because farmers like to protect their flock? for example I live on a farm and we have a double barrel shotgun and a rifle. We don't have animals but if we need to put down a creature that's in pain then the guns are there. About deer stands, well of course theres going to be guns in there. Although I'm not sure if they should be Semi-Automatic ones though XD I'd expect something like a CZ more than an AKM. Haha.
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Bring back bandit skins/indentifiers
KyleAlexander replied to Xianyu's topic in DayZ Mod Suggestions
Maybe bandits can have blood on their shirt or something? ;D Letting people know they have spilt the blood of another player? :P -
What if everyone started with a tent?
KyleAlexander replied to andrew99's topic in DayZ Mod Suggestions
The Tent spam would be immense.