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www.YouTube.com/SarethShepard Any help, tips, subs, likes, and comments are VERY much appreciated! Most of my videos focus on PvP. So please if anyone can, please check it out!
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[GoC] Guardians of Chernarus Recruiting
xXxSlyWolfxXx replied to Littleassassin2's topic in DayZ Mod General Discussion
Ingame Name: XxMercerxX Steam Name: gamer2234616 Age: 16 Mic: Yes Preferred Role: Sniper/Assault Timezone: Central (BTW If you'd like. Check out my YouTube videos, just about all of it is DayZ PvP) www.YouTube.com/SarethShepard -
Ok, so I can say I am even more frustrated with this game. Aside from the army of hackers who teleport to players, spawn vehicles, and all that crap. When I saw the whole "hero" thing I thought it was pretty cool, ESPECIALLY the badass outfit. But I wondered.. "What will I get for being a bandit?? Surely we get something if heros get a speed increase and a whole new badass outfit." But I was wrong.. everything is normal survivor EXCEPT my little towlhead. -.-' Don't get me wrong.. I like the head thingy, it looks cool. But the problem is NONE OF MY CLOTHES MATCH IT! I look like a fucking jackass. So if they have the time to give heros all this great shit, then is this suppose to be a joke towards bandits? I mean seriously.. WHAT THE FUCK!? I'm hoping this is just to even out the numbers.. more heros and survivors giving people a reason to try being helpful to other players. But this whole thing I can't get over. This is fucking bullshit.
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mosh1337 started following xXxSlyWolfxXx
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xXxSlyWolfxXx started following mosh1337
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=BIA= (Bandits in Arms) Bandit Clan Recruitment
xXxSlyWolfxXx posted a topic in DayZ Mod General Discussion
=BIA= =BIA= (Bandits in Arms) Is taking in new recruits. We are bandits, we hunt players, and we kill them. To join you don't necessarily have to already be a bandit. You can be a bandit in the making. Basically, eventually you will become one. We have our own server and our own bases. There we can get weapons and supplies of necessary. You will be tested as well on if you're trustworthy. Some tests may even result in your death. If we let our lives in your hands, so should yours rest in ours. But if you did fit out, we will return your gear. If you are interested or have questions please PM me. -
Where I Think Dean Might Have Gotten Some Of His Ideas For The Game..
xXxSlyWolfxXx replied to xXxSlyWolfxXx's topic in DayZ Mod General Discussion
I just noticed the compairisons and thought it was cool. Nothing more really. -
Where I Think Dean Might Have Gotten Some Of His Ideas For The Game..
xXxSlyWolfxXx replied to xXxSlyWolfxXx's topic in DayZ Mod General Discussion
Just thought it was a neat idea. I don't get what you seem to be so worked up about. -
Where I Think Dean Might Have Gotten Some Of His Ideas For The Game..
xXxSlyWolfxXx posted a topic in DayZ Mod General Discussion
Just a quick little idea, the answer is probably out there somewhere... but I noticed from watching many zombie movies so many hints pop up that point towards DayZ's developement. Like for example, in The Zombie Diaries (the first one) The first chapter of it was called "The Scavengers" I believe. And the rule on the sight is. Scavenge, slay, survive I believe. And the second chapter is called "The Survivors" And in movies there are also bandits. Also when watching 28 days later, when Jim (the main guy character) finds his first drink quickly inside the hopital he wakes up in. And it's a pepsi! And what better to coincide with pepsi than coke? Also in The Zombie Diaries I noticed all the open terrain and etc. That reminded me of DayZ's Russian landscape. Didn't really make this post to get really into it, just thought it was kind of neat. I'm probably wrong on this, but it's still interesting to me. -
Not really helping to bring in new players guys??
xXxSlyWolfxXx replied to biddy381's topic in DayZ Mod General Discussion
Yes, a new player indicator. So I can tell how easy my prey will be to kill.. -
Not really helping to bring in new players guys??
xXxSlyWolfxXx replied to biddy381's topic in DayZ Mod General Discussion
Actually if you kill someone who's geared by yourself, you can take all you want without fear of someone else taking it. And you wouldn't have to worry about one person getting everyone else caught by an enemy or stealing from the team. Alone it's easier to go undetected and stay prepared with all your own supplies. Not having to use it on anyone else. Conserves for yourself. -
Not really helping to bring in new players guys??
xXxSlyWolfxXx replied to biddy381's topic in DayZ Mod General Discussion
Exactly. You know how it works.. -
Not really helping to bring in new players guys??
xXxSlyWolfxXx replied to biddy381's topic in DayZ Mod General Discussion
When I started I tried being nice. It got me killed a lot. So that's why I kill everyone I can, and I still have made a few more friends to add to my group. You just kind of have to adapt to killing other players who could potentially became an asset. If you want to play some DayZ I can ally with you. Just add me on skype. It's on my profile. -
WhyDoesThisForumHateGrammar? Serious question.
xXxSlyWolfxXx replied to Never's topic in DayZ Mod General Discussion
I see what you mean, but like the first guy said.. It's just the internet. You have to adapt. But I can agree, some people have some pretty bad grammar. Especially on some YouTube comments. -
I like that idea, it's just that if it isn't toggleable it's likely a lot of people will just bitch and complain. Unfortunately..
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Exactly.
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But then you'd have to go all out to find it, and then if you're killed it's gone. Bandits should be able to enable/disable it so we get something different.. We AREN'T survivors in-game, we are BANDITS! There's a difference.. So if we want to distinguish ourselves from the typical survivors, we sould be able to.