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Your DayZ Team
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4 NeutralAbout blockhead (DayZ)
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DayZ Devblog 4th February 2013
blockhead (DayZ) replied to griffinz's topic in Mod Announcements & Info
DROOOOOL! best get on with my pc upgrades then lol -
ep 4 is up @ 7:26 I laughed that hard a little bit of wee came out :lol:
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Found this on kotaku, part 3 had me in stitches laughing! had a quick search of the forum, couldn't find it posted already links to parts 2 & 3 are on part 1 Part 1
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Just need soem help.
blockhead (DayZ) replied to Tfortacos (DayZ)'s topic in DayZ Mod Troubleshooting
what is in your filter options on the server list? I just filter 'dayz' or the build number -
Hello, We are with my friends banned GLOBALBAN ask pomilovaniya.Opisanie below
blockhead (DayZ) replied to qidle's topic in Mod Servers & Private Hives
oh how these global ban posts make me giggle so :D -
I had the same issue first time I ran the mod... re-installing battleye fixed it Steam: right click OA > reinstall battleye Non-steam: http://www.battleye.com/download.html
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finally got the drop on a bandit
blockhead (DayZ) replied to blockhead (DayZ)'s topic in DayZ Mod General Discussion
hehe well if i close a door then a moment later someone opens it and sneaks round behind me, I aint taking any chances karma came round and bit me in the ass though... lost the whole lot to someone else later that day :P -
Yet another low fps post
blockhead (DayZ) replied to usspfnorman's topic in DayZ Mod Troubleshooting
here's my spec, not brilliant but works good enough for me I am looking at upgrading cpu soon though OS: Windows 7 64bit HDD: 1TB Sata Mobo: Acer G43T-M CPU: Intel Q8300 quad 2.5 RAM: 6GB Gfx: Gainward GT440 1gb ddr5 Cooling: Arctic Cooling Freezer Pro 7 Rev 2 PSU: Corsair 500w Connection: 80mbps down 20mbps up I've also has instances on terrible fps at around the 5 mark, but changing servers always sorted it for me -
Laptop that can run DayZ around 1000$
blockhead (DayZ) replied to Drewmill's topic in DayZ Mod General Discussion
yeah my experience of xps laptops is not that good last one I had was the studio xps 16 with maxed out spec from dell it overheated way too fast, so good performance didnt last long tbh, for best gaming performance it's desktop all the way -
Yet another low fps post
blockhead (DayZ) replied to usspfnorman's topic in DayZ Mod Troubleshooting
Throughout all fps troubleshooting i've done myself and have seen other players go through, if you have a half decent rig it has nearly always turned out to be server related the guys I play with have their own server now I have had varied fps, but normally hopped round until I got good results. Meaning if fps are good on one server but not the next, then it's not your PC. More than likely the server is having issues of some sort or needs a restart the guys I play with who run the server have seen the same thing... eventually fps start dropping on the server after a while, restart the server, problem solved so, to ask the obvious... have you tried different servers? low ping does not guarantee good performance if the server is struggling. I've connected to server with a ping of 30ms and seen crap performance, whereas a server with 120ms will run smooth as hell. It all depends on how that server is coping at that time -
gamebooster made a noticeable improvement for me, but didn't need to disable my anti virus or firewall and don't intend to either :P if anti virus treats arma files as a threat, then get avg to ignore arma
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
blockhead (DayZ) replied to rocket's topic in Mod Announcements & Info
love it! it totally gets the heart going navigating round zeds and keeping in mind to stay out of their line of sight loot seems well balanced my only gripe... zeds do just a tad too much damage for my liking, but hey ho still love the mod :cool: -
hahaha! I havent used it as melee yet... I hope it does that every time :D
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As a new player, This mod is so difficult its un-playable.
blockhead (DayZ) replied to HamHamm's topic in New Player Discussion
recent changes like this will have a love/hate response with no middle ground... subsequently it will create a divide however, it's all part of the process... there's more than likely a tonne more changes to come, which will be loved/hated by different players this mod is far from the norm and demands the ability to adapt more than ever