zackb101
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Everything posted by zackb101
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I think that DayZ should have a buddy system in place. Firstly, before I start, I know that DayZ is supposed to be fairly persistent and that if a buddy system were created it would have to be balanced and carefully thought through. The reason I have the idea for a buddy system is because it can be extremely difficult and time consuming to find your friends when you join in the server, almost to an unreasonable extent. Some people don't have the time to spend running across the map to simply find each other and start playing. The buddy system should allow a group of friends (possibly linked via Steam friends), to spawn on each other, or at the very least spawn in the same city/village. This should be the only feature of the buddy system, there's no reason to add more features and adding any more could cause unfair disadvantages. The buddy system would need to have rigorous limitations to prevent and deter any abuse. Some examples may be; -A time limit, only allow buddy spawning per X amount of seconds. -Weapon limitations, every time you spawn on a buddy you could either have your weapons removed, temporarily disabled, or another limitation. -Health limitations, for a limited amount of time your health could be lowered to prevent teleporting in a gun fight. -Proximity and fighting limitations, disabling spawning on a buddy while they are within close proximity of another player (or bandits), or while they are in a direct gunfight. -Any other limitations that would suit the buddy system. I think that if implemented correctly, the buddy system could be a very valuable addition to DayZ.
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The Buddy System [Friend spawning mechanism]
zackb101 replied to zackb101's topic in DayZ Mod Suggestions
To the people who enjoy running for an hour or so and finding their friends: Good, let it be part of the experience for you. For everyone else: This idea's not over, there have a been a lot of good ideas thrown around and I think a compromisable and fair buddy system could be easily implemented. -
[PICTURES] Dehydration/Hunger Mindfuckery - MORE HALLUCINATIONS TO COME
zackb101 replied to ErwinRumble's topic in DayZ Mod Suggestions
I think that at EXTREME levels of dehydration as you mentioned, minor hallucinations would be a really cool addition to the game and add to the already creepy-as-hell feel of DayZ. -
Bandit/Survivor Morphing to be removed
zackb101 replied to rocket's topic in Mod Announcements & Info
I wouldn't say people aren't comprehending things, what I would say is that some people have differing opinions and ideas about what should be done. But even with all the opinions in the world we will never know if this new system will be better or worse until we TRY it. If it doesn't work, no big deal, new patch, remove it. If it does work, awesome, glad we tried it. No matter what way you look at it it doesn't hurt to try it. If a player feels the need to quit because of a little and possibly temporary change then they shouldn't even be playing in Alpha stages, let alone at all. -
The Buddy System [Friend spawning mechanism]
zackb101 replied to zackb101's topic in DayZ Mod Suggestions
It doesn't have to be a Battlefield type spawning system. If you'd read the post I made before yours, you can see that the elements and mechanics of the system have changed with community feedback. It's good you're finding things to dislike, and everyone is taking that feedback into account. The buddy system is evolving with the communities needs, which is the way it should be. -
Bandit/Survivor Morphing to be removed
zackb101 replied to rocket's topic in Mod Announcements & Info
The only way for us to know for sure is to test the damn feature. So we should test it. Like Rocket said we can always roll back... Now is the time to test shit. -
Bandit/Survivor Morphing to be removed
zackb101 replied to rocket's topic in Mod Announcements & Info
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The Buddy System [Friend spawning mechanism]
zackb101 replied to zackb101's topic in DayZ Mod Suggestions
I'm liking the ideas people are having. More specifically I like Lloyds idea of limited spawn points around the map. I think that with enough insight from all the players posting here we could create an awesome system to play with friends without disturbing gameplay. Lloyds system would also prevent "babying" players because if one player did die, the other player(s) would still have to travel back to find them. The only "advantage" they would be getting is spawning with eachother at said spawnpoint. -
The Buddy System [Friend spawning mechanism]
zackb101 replied to zackb101's topic in DayZ Mod Suggestions
That seems like a nice compromise. I like the idea. -
Panic Mode... Degenerating over time
zackb101 replied to themisfitjoe's topic in DayZ Mod Suggestions
I agree with you. The noise gets particularily annoying over an extended period of time and sometimes he seems to freak out for no reason. Gradual decrease in panic is a really nice solution if it can be done. -
Because it's likely to be impossible to control' date=' un-ideal to control, and not a problem in the first place. Everyone has equal opportunity to whore this feature, or refrain from whoring it. I don't see how YOU can sit there and talk about "right" and "wrong" in the context of this game. [/quote'] You seem to be arguing for the sake of argument, that's all. It's NOT UNideal to control, in fact it's quite the opposite. Just because a feature is there doesn't mean it should be whored. Anyways, I'm heading to bed for the night. EDIT: Oh and I'm not talking about context of right and wrong any more than you are. It's a SUGGESTION thread for a reason.
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I agree. I saw in the menu that this was possible and it's a cheap way to get around using flares/being tactical. If your monitor is too dark to see anything, good, use a damn flare. Edit: Actually, just thought about it, is the gamma controlled by the mod itself or does Arma have complete control over it? If so is it possible for DayZ to detect the gamma level and counteract it?
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The Buddy System [Friend spawning mechanism]
zackb101 replied to zackb101's topic in DayZ Mod Suggestions
You could camp anywhere you like and have people trying to spawn on you sure, but, limitations WILL make it less worthwhile for the griefer to try and do so. For your spawn camping problem, you can limit the amount of people spawning on a certain person, and each person who spawned on the original person will also retain that limitations to prevent exploting. You can also, as I mentioned before, have it time based, nobody will wait around for 15 minutes or more to spawn on the person, and if they did, congratulations you've wasted 15 minutes of your life. -
The Buddy System [Friend spawning mechanism]
zackb101 replied to zackb101's topic in DayZ Mod Suggestions
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I just bought Arma2 and Operation Arrowhead and installed DayZ. Every time I try to connect I almost immediately get kicked with a message saying "You were kicked off the server". I tried installing with Six Updater, Manually, and with the installer, and nothing works. I can play vanilla servers. Please help. FIXED. HAD TO VERIFY INTREGRITY OF GAME CACHE ON STEAM UNDER THE GAMES PROPERTIES.