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Your DayZ Team
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Everything posted by xTLRxPrototype (DayZ)
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Suggestion To Stop Boredom (Idea from Ammo) "Degrading Weapons"
xTLRxPrototype (DayZ) replied to ChinWooMan's topic in DayZ Mod Suggestions
I don't know about this idea. Guns don't normally last you a couple hours IRL. -
I don't really know if I can picture someone pushing a shopping cart around Cherno. Seems like a time waster.
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The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
xTLRxPrototype (DayZ) replied to Time Glitch's topic in DayZ Mod Suggestions
Right now the only thing I am "afraid" of is the people. When it comes to zombies, go into the forrest and hold W. -
Being able to access only your own Tent(s)
xTLRxPrototype (DayZ) replied to seklay's topic in DayZ Mod Suggestions
Bad idea. If I see a tent, I want to know whats inside. -
I wouldn't like the story of my DayZ character being scripted. I like what Rocket did by just spawning us on the beach, and saying Survive. No other goals. You do what you need to do.
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I think he/she is trying to say, add island and craftable boats for us to get their with just in case zombies chase us off Chernarus.
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[Suggestion] Barbed Wire Changes
xTLRxPrototype (DayZ) replied to [email protected]'s topic in DayZ Mod Suggestions
The only thing they should do with barbed wire is make it so if a player touches it too much, they bleed a little bit. Also so that zombies can't walk through it. -
Pending Update: Build 1.7.2.4
xTLRxPrototype (DayZ) replied to rocket's topic in Mod Announcements & Info
Except the bug for me is the stuff in my car doesn't get deleted, the car disappears. -
Just came across this Day Z interview on YouTube..
xTLRxPrototype (DayZ) replied to fearz0r's topic in DayZ Mod General Discussion
yeah i watched it. very touching -
Good idea, but I don't think that you would need scrap metal. Maybe you'd be able to make poles with wood.
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Guards with infinite health and ammo?
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Zombi meat to travel silently
xTLRxPrototype (DayZ) replied to deadmeet's topic in DayZ Mod Suggestions
I can't even put together a comment. Your idea probably wouldn't work. -
Rare Guns Spawed in Zombie Baby Rooms
xTLRxPrototype (DayZ) replied to Ribano's topic in DayZ Mod Suggestions
No... just no... -
Pending Update: Build 1.7.2.4
xTLRxPrototype (DayZ) replied to rocket's topic in Mod Announcements & Info
I'd like to see players start off with more ripped up clothing. I feel like I was dropped off safely onto the shore. -
World Building: DayZ Radio
xTLRxPrototype (DayZ) replied to deathdanish's topic in DayZ Mod Suggestions
It could see it happening. -
What are the devs working on at the moment?
xTLRxPrototype (DayZ) replied to TimTams's topic in DayZ Mod Suggestions
Agreed -
The guns are fine the way they are.
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City and Town Lighting
xTLRxPrototype (DayZ) replied to xTLRxPrototype (DayZ)'s topic in DayZ Mod Suggestions
A flickering light in areas will give the game a really cool feel to it. -
City and Town Lighting
xTLRxPrototype (DayZ) replied to xTLRxPrototype (DayZ)'s topic in DayZ Mod Suggestions
Wasn't thinking of it that way but you make a good point and I agree. -
City and Town Lighting
xTLRxPrototype (DayZ) replied to xTLRxPrototype (DayZ)'s topic in DayZ Mod Suggestions
Anyone have other ideas of how to make this suggestion better? -
City and Town Lighting
xTLRxPrototype (DayZ) replied to xTLRxPrototype (DayZ)'s topic in DayZ Mod Suggestions
I'm not sure if the light's are solar powered in Chernarus. -
How about bottle caps are added to the game and we use that as currency?
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It would be a good idea if there was a tranquilizer gun ingame that when shot at a player, it made them unconscious (Time Glass as if passed out) for around 30 secs or more, and make their body lootable. This way you can take a players things or check if they are worth killing without having to kill them. Good idea? Yes? No?