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w1n2k

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Everything posted by w1n2k

  1. +1 same on the our servers. When capacity is near to maximum - load time dynamicly grows to 2-4 minutes.
  2. w1n2k

    All Hackers Banned [7/25/2012]

    Ok, i'll try to control cheating possibility on our servers.
  3. I'll have logs in my script.log I see that players spawn BIS_Effects_Burn and AirDestructionStage. How could i complain who spawning this effects to players ? Lot's of such logs.
  4. w1n2k

    Cheating question

    This is the way how i banned this cheater, but i'm not always online. Also, suspicious cheater bandwidth, too huge for playing about 5-10 minutes after login. But this way of ban - it's not a good way. It's too long, to decide and kick/ban player. It's a big problem, that ARMA doesn't have some Admin stuff like AMXMoD on HL servers. Life could be easier.
  5. w1n2k

    Cheating question

    But players wrote, that in that period of time many people eventually killed. Another log is this: All players have a boken leg, is there is some way to admit who sending this scripts ?
  6. w1n2k

    Servers not showing?

    Seems problem fixed
  7. w1n2k

    All Hackers Banned [7/25/2012]

    Ban on the battle eye level ? If that so - it's great!
  8. Hm, maybe temporary solution is write to hive from another point ? As i could understand main problem is Pending requests to HIVE WRITE? I understand that delayed write may occur some desync problems to player ( loot, blood, e.t.c. ) but mostly players will comfortable play!
  9. Our servers is normally presist in Arma2 Internet list. But there is no our server in "Six Updater", "DayZ Commander" list. Is there is a problem with reportingIP ? We tried "" string, and default config value. Could someone help ?
  10. Problem solved. Six Updater, and DayzCommander using GSList.exe to parse server list. Our server name started with "RU 44 SPB", changing them to "DayZ - RU 44 SPB" solved the problem.
  11. Six Launcher uses GSList.exe to fetch server list. I'll try to find out where from GSList parsing server list.
  12. We got the same problem. No network failure, it seems this is like a freeze of dedicated server.
  13. We hosted our server. Everething is ok, we can join them by "Remote" (characters loading from main HIVE, saving, e.t.c.). But server doesn't show in Internet server list. 30 sec - 1 min. after server start in log appear message: Our server.cfg part: Also tryed "master.gamespy.com", empty string, commented reportingIP, e.t.c. does not work for me. Traceroute to arma2oapc.master.gamespy.com - fine. Windows show only outgoing traffic to arma2oapc.master.gamespy.com no incoming. Could someone help ?
  14. w1n2k

    Server heartbeat problem

    Problem solved - CISCO UDP outgoing packects blocked. But there is another problem,we don't persist in Six Updater list ... anyone known what's maybe a problem ?
  15. w1n2k

    Server heartbeat problem

    All ports is allowed, we disabled firewall. But in monitor i only have binded ports by "arma2oaserver.exe": 2302, 2304, 2305 No port 2303 binded by arma server.
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