Jump to content

Askar

Members
  • Content Count

    344
  • Joined

  • Last visited

Everything posted by Askar

  1. If you survive the fall, seek help in my sig.
  2. Battleye is a truly pathetic system. I've had a few issues with it awhile back in regular ARMA II, but nothing like what's happening here. It does almost nothing to effectively stop all of the cheating and hacking occurring, and worse, it punishes legitimate players. Most of the people here are probably hackers posing as victims, but I know there are certainly a few legit players with issues here. A close friend of mine who I've played online with for over a decade recently got banned by Battleye (about two weeks ago) for no apparent reason. He has never cheated nor hacked and I know he didn't do so here either. We were playing together and after we logged off near Vybor... he was unable to log in again the next day due to a BE Global Ban. This is a guy who's even more anti-disconnect and anti-duping than I am, someone whose integrity I fully believe and support. I myself have been a victim of false positives with anti-cheat software several times, so I know this happens. Punkbuster kept me from playing BF:BC2 for almost six months because it somehow thought I had been cheating, it took ages to get a ban appeal across to them. Blizzard banned me from Starcraft II a year and a half ago, I still don't know why. They never responded to my ban appeal, so my team had to replace me since I couldn't afford to buy another copy at the time (and would never willingly support a system flawed enough to cause this). I'd prefer my anti-cheat software to let hacking run rampant if that means it won't fire off false-positives that can't be appealed. Ideally it would actually do something to stop cheating too, but that's unlikely unless we trash Battleye and get something that works to some degree. Hopefully the standalone won't use more of this shit.
  3. Askar

    Need Medical Assistance? We can help.

    Updating on my situation... I still don't have reliable internet here at my new apartment (so please stop sending me requests for help!!! I've gotten seven more since the last time I managed to check this forum!), but I should have internet again sometime around the 8th or 9th of this month. This thread keeps moving faster, I guess more people are aware of it and more medics are joining up. I know I've managed to recruit a few medics recently at least. We were just hitting 200 pages a week ago? Anyway, keep up the good work. I should hopefully be able to rejoin you all soon.
  4. [Already arranged] Hey guys, Another whitelisted medic who's a buddy of mine is looking to trade his FN FAL ANPV S4 for a M4A1 CCO SD. Being a white-listed medic, he's trustworthy. However, to ensure both sides of the trade are respected and that everything proceeds peacefully, we're seeking a mediating party. I know there are some organizations that specifically mediate such trades, and we'd like your help. Any organization that mediates such trades please post a link to either successful trades or your main forum thread, and then PM VoLLi to arrange the deal. Anyone willing to trade a M4A1 CCO SD for a FN FAL ANPV S4 also please PM VoLLi, and establish contact with the mediating party. All terms of the trade and agreement are to be worked out with VoLLi, I'm merely making the forum post while he's busy. Feel free to post in this thread as well.
  5. People that play a lot at night? I don't know. I don't see how it matters why they want it. Someone wants it, so that's fine with me :) Besides, the silenced m4 is probably the best weapon for a medic. It's going to a good cause!
  6. Okay, that was fast. We're going to trust Graz with this. :thumbsup: Everyone can just forget this thread existed now...
  7. Guys, stop posting in this thread for your med-help. Post your status, your location, and your needs in the thread linked in my signature. We'll get you patched up quickly.
  8. Askar

    It all will come to this

    I don't think we'll lose players due to customization alone. Call me crazy, but I think good gameplay (not that WarZ won't have this, no way to tell yet) is more important than whether you can change the color of your hat. On that note, I would like to see rocket improve customization in future iterations of DayZ. Even if it's simple things, like the color/design of the starter gear and nothing else. It would help us identify one another more readily. You could still have all of the camo/Ghillie skins you want, but 'civilian clothing' would reduce you back to the design you originally chose. I know it won't happen anytime soon, but it would be nice.
  9. I'd call it refreshing. Once you get to a certain point, you have nothing more to accomplish. No point to loot, no point to do anything. You've got it all, and as such you're afraid to lose it all. So you play very cautiously, and the game loses a lot of its charm. Becoming a medic has helped me with that greatly, but some day I'll die. I've got quite literally everything, I have nothing more to gain except a fully functional helicopter. When I die, I'll have to loot towns again. I'll have to worry about my own survival as well as that of my patients, I'll have to use different playstyles suited to the different weapons I'll find. I'll get excited when I find some rare item. I'll be freed from the shackles that my gear have become. Free to do all sorts of risky things that I don't do even now as a medic. I can run up to Bob Friendly in Cherno and attempt to strike up a temporary alliance. I can dance down the street in Elektro. I can do anything I want. While I certainly don't want to lose all of the amazing equipment that I have which allows me to help patients so efficiently and easily, I do look forward to that refreshing coastal surf in my ears once more. When virtual death comes to me, I'll welcome it with open arms. And then I'll send a horde of people to the server and place of my death, so that they can devour my killer and prosper from my demise.
  10. Askar

    RGO Frag Grenade

    They're not hacked. They do indeed spawn in UAZs from time to time. I found one myself and carry it always as an 'insurance plan.'
  11. Askar

    Help ME!!! Stuck in store

    See my signature for the medical help thread. We can heal you up and probably help you escape. Don't PM me though, I'm not able to help right now.
  12. Askar

    Medic Down on AU1 !

    See my sig to get help. I can't help myself at the moment or I would. Also, if you're really into the type of thing you're doing there, you may want to consider joining us. We maintain the thread in my sig and answer as many calls for help as possible, but with such low numbers in comparison to the amount of patients we get we can only do so much.
  13. I think number 1 is better. The two assault rifles, one excellent for killing zombies and the other amazing for killing players, are much better rounded weapons than the big sniper rifles. Those assault rifles are good at most ranges, but the sniper rifles won't be of much use to you if you ever are in a close-quarters or medium range fight. I'd personally rather carry one gun that could lay down deadly fire at many engagement ranges. Also, NVG is incredibly useful. With two, you have either a backup for when you inevitably die or a great bartering chip for trading. There are several organizations out there, particularly on the survivor forum, that facillitate safe trading very well. With those second NVGs, you may even be able to barter for a Coyote or sniper rifle on your own! ;)
  14. Askar

    Need Medical Assistance? We can help.

    As far as I know, we have no operational helicopters at this time. I assume the more organized and better supported medics are working on getting one though. TMW or RMG may have the manpower to maintain one, but since most of us are solo freelancers the best we've got going are bicycles and some cars.
  15. Askar

    Need Medical Assistance? We can help.

    I'm still unavailable so please don't swamp me with PMs here patients... Good work everybody! 200 pages of life saving and awesome dedication. I've only been here for about 50 of those pages but this is a great accomplishment! Dr Wasteland's done a great thing by starting this. On that note, I may have procured a source of supplies for us medics. I may have found a potential donor organization that may end up developing a supply camp for medics with equipment ranging from soda to hopefully silenced weapons. I'll PM you all if anything develops with it, I know a lot of you aren't well equipped and don't have your own supply camps as of yet. None of it is set in stone yet, but the organization has expressed interest in supplying us with camps on their servers. Edit: If anyone has any special requests for equipment or weapons that they'd like the most, I've been asked to relay them to the supplier. So PM me if you want anything special, at the moment they're just scrounging together random supplies and a half dozen assault rifles.
  16. That'd be great if it ever happened. We don't take payment for what we do, anything we own we either find ourselves or it's given to us by someone who truly supports what we're doing. The only things we ever take from our patients are extra blood bags if we're running low. My original post here was a joke but if you guys actually feel like doing that sometime that'd be awesome, I know most of our guys are using whatever they can shamble together between patients.
  17. Unable to in the foreseeable future, all I can do for awhile online is post on these forums. While med supplies are always welcome, we don't really have trouble procuring them for ourselves as much... I was only suggesting that you could donate some of those items to medics if you have enough to give away. I have all of that stuff and more, but most of my comrades are woefully undergeared to survive in the harsher areas we get called into. ;) I appreciate the offer though!
  18. Askar

    Every kill in DayZ is fair

    Wrong. No kill in this game is ever fair. And that is perfectly fine. It shouldn't be fair, because it rarely is in reality too. I wouldn't have it any other way, and I don't even shoot people.
  19. I think you should become an organization that exists solely to supply medics with silenced assault rifles, night vision, and coyote backpacks so that we can more safely reach patients and carry more supplies... I don't think that option will be very popular though :(
  20. Askar

    Bicycles are Indestructible?

    Shhhhhh. Don't say anything if you want me to be able to heal you in a timely manner.
  21. Askar

    UH-1H Takes A LOT of Fuel

    Some people torture and then murder people. I only torture people. Torture has existed since the dawn of time and the world has had plenty of time to fix it. It's okay and not a big deal at all for me to torture these people. I mean, I didn't want to go to the gym or buy a punching bag, so I can just punch and tear at these guys. It's cool, calm down everyone!
  22. If only. There'd still be murders of course, but I think that'd go a long way. If you know Bill Survivor as a guy you can trust or has been trustworthy in the past, are you going to be as afraid of him shooting you as you were before? I think you'd be more likely to team up with him and find other trustworthy people. A group like that would naturally gear up as they worked together to loot high value places and fend off those who attacked them. There is no permanent solution nor should there be one. But your idea (though I'm sure it was sarcasm) would actually go much further than you give it credit for in reducing the total sum of murders.
  23. If I ever die without losing my bike, you can have it. It's a magical medical wonderbike that repairs itself every single time it breaks (no idea how) and can travel at the extreme speeds required to reach patients in time. I've often gotten it over 100km/hr!
  24. While this game does need player killing, players don't need to kill to have fun. I'm not going to tell anyone what they should or shouldn't do. I personally find that this game is about the experiences, especially with other players. Whether those experiences involve working together, killing everyone you see, lending a helping hand, or having a mexican standoff with a group of people. You need to find what you enjoy and pursue it as best you can. Personally, I find not shooting people to be the most rewarding experience by far, because so many different things can happen. I think the bravest people who play this game are the real bandits who attempt to rob or kidnap other players. They're prepared to fail and get gunned down, but the emergent gameplay experiences just have so much potential with that playstyle that the few times they succeed are pretty awesome for both themselves and their victims. I was kidnapped once, earlier in the game before killing on sight became so common. It's probably one of my favorite moments in gaming thus far. There I am, with a crossbow killing zombies to get some loot out of a barn, when this van just rolls up behind me. I didn't quite know what to do, and then four guys jumped out with a mixture of enfields and military weapons. They shout at me over direct coms to lower my weapon and lay down on the ground, and I do so because this has been one of my best lives so far. They walk up around me, the man with the M1014 constantly pointing that terrifying shotgun at my head as the others sift through my pack. Once they've taken anything they found useful, they tell me to get in the van. I expected to just be shot, so I counted myself lucky here and climbed in the back seat. The others piled in with me and they drove up to the Vybor airfield, where they made me get out and walk on point ahead of them into the zombie infested area. They made me quietly kill the zombies with my crossbow while the man with the enfield kept his barrel ever pointed at my chest. Once the path to the barracks was cleared, two of them went in and looted it while the others stood watch, one of whom kept an eye on me as I was ordered to lay face-down in the dirt until they were ready to make me clear to the other buildings. This was my first time on the airfield and I was terrified, but I did as they said and I lived. I was forced to help them loot the entire area before they were finally done with me. They took me back to the van, and after driving for a few minutes (I had no map at the time and no ARMA II experience so I was completely lost) they told me to get out of the van, where they gave me one soda and one can of food and drove off. In my opinion, creating experiences like that should be everyone's goal. Whether you do it through banditry, cooperation, or as a rescue medic, you should do your best to create some of the most fun and interesting situations in gaming. While you can't do much real banditry any more until the disconnection issues are fixed, I'd love to see the return of real highwaymen and criminals, and less of the serial killers we see today. Just my two cents, I haven't read most of the thread or anything.
  25. Askar

    Need Medical Assistance? We can help.

    I'm pretty similar. As a former sniper-bandit with a roaming band of asshole killers, I feel hypocritical denying them help. So I help them. I heal them, and I leave them. I don't hang around and help them like I do normal patients. And, rocket help you, if I see you sniping or otherwise banditing around while I'm not contracted to heal you, I may kill you. Maybe I'll just put a half dozen bullets in you and leave. Yes, I have a cruel side. The worst thing I've ever done was to the man that killed the only patient I've ever lost. I snuck up to him with my Ghillie and M4A1 CCO SD and put a half dozen rounds into him. He fell unconscious, but he couldn't die. I didn't let him. I bandaged him, transfused him, and waited. When he regained consciousness, I muttered something I'd rather not repeat here over direct coms. Then I shot him again. This time, I left him to bleed out atop that tower in Elektro. I went to the hospital, regained my supplies, and left town after a kill message popped up. Having rangefinders with nightvision, I made sure to visually confirm his death. I do respect that he faced his death with courage. Most probably would have just disconnected. Maybe he'd have come here for help and I'd be forced to heal him. But he didn't. So yeah, I fully understand your hesitation when having to heal bandits. I've never shirked a patient who asked me for help, nor do I intend to. But I've been tempted. I try to help everyone I meet, unless they're an obvious bandit. Honestly, I've never even noticed the heartbeats. I'm sure they're there, I just never really paid attention to them. I forgot they were added in. If you're laying atop a building in cherno/elektro/north of stary with a sniper rifle (or TWO, in the case of the man I tortured and killed) I'll come for you. I won't be nice.
×