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bassline

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Everything posted by bassline

  1. Server is currently down for maintenance following the hacker attack on our host. Un fortunately The attack has lost all of our custom vehicle spawns and buildings so I am taking this time to correct these issues and add another 3 or 4 custom bases, sorry for the downtime but I think when you return you will like what you see and continue to play on the server. Also one last mention about our incoming whitelist, all applications should be sent to me via our website which you can find in the first post. Once again sorry for taking the server offline but this has come about from a malicious hacker attack aimed at our host but fear not we will return as soon as possible and not let the hackers win!
  2. No problem, if you need any more help just ask :thumbsup: Server is offline for a few hours while i try and add a few more custom bases/camps to the map,this may happen a few times this week to get everything added but i always give warnings in advance in the server so players know the score. Hope to see you all online some more soon,server is getting busier and more regulars are already signing up for our whitelist so get in there quick :D
  3. By using the deployable and instance deployable tables and also now the buildings and buildings instance tables.
  4. I have only been using the normal class names that i found at a few websites and added them using the custom spawnpoint option on the map tool. http://www.clan-ado....ules-arma2.html http://community.bis..._2_OA:_Vehicles Also on this website http://dayzprivate.c...opic,108.0.html i found the ones that where normally banned.
  5. I used some that are already in the world vehicle table and then created some custom ones for the new vehicles.
  6. Thanks :) we've only recently opened it to the public to try and populate it some more but unfortunately we do get hackers ruin the server every now and then but we may go to a whitelist to prevent this happening, all depends on whether we can get people to actually bother to sign up for the whitelist or not :huh:
  7. My deployables won't work on cherno because of the map locations will differ. I found that any time I added 31 buildings to the server 1 I previously laid vanished and it continued each time I tried another. Maybe it's better now bliss has been updated, I'll try again soon.
  8. Out of interest who is hosting your server? I am using dayz.st and have managed to spawn all kinds of vehicles that you wouldn't normally see in regular dayz by using the custom option on there map tool so if you are with them you should speak to ersan and ask him what the problem is,if you are not hosted by them i would still suggest speaking to your host as you should be able to spawn all the vehicles i have done without too much effort.
  9. What map are you trying this on?...some maps have some vehicles banned and others they work, for example on Namalsk you can spawn in a ka62 but you can not in Panthera. If you are running Panthera i don't know why you can't achieve what you are trying to do as it sounds like you are doing it correctly.
  10. Nope, i run a Panthera server and that can not run Rmod, i have some database back ups of my deployable and instance_deployable sql files which also contain tent placings but i guess i could just do an export of the placed buildings and save that,it may work not sure. ALso there are a few other things i added to the map besides the buildings you see there but if it works i guess you'll just find them in time ;) http://speedy.sh/HDuXV/deployable.sql http://speedy.sh/k2C...-deployable.sql Word of warning though, my server has been nuked a few times and when it happens the instance deployable database gets wiped,don't know why but it does so i then have to import them back to my database again so it's best to do regular back ups of that file so tents and other things are not lost.
  11. I've got some buildings/camps on my server,but so far i have only tried making them using deployable and instance deployable tables in the bliss server files but i am limited to 30 instances using this method and it is basically a long way round to getting camps set up. Also there is now buildings and buildings instance in bliss which is supposed to now work but i have yet to try this method and i think that too may be limited to 30 instances (buildings). The way of using the map editor and then merging it with the map in your server.pbo file is do able but i have been told when bliss updates it could cause problems and i never actually managed to get my files merged hence why i have only used the instance deployable option. Also looking at those pictures i am guessing they are running Rmod as i think some of those buildings are banned using the normal way to place things though i may be wrong,also Rmod is only wokring on Chernarus and possibly Lingor no other map is supported as far as i know. This is a small base that was made in my server but it has since been changed a bit with added wire and tank traps and may be changed some more if i can get the buildings instsance to work in bliss.
  12. I presume you are running a bliss server as we are. There is a world vehicle table in your bliss server files, for your vehicles to respawn there must be an instance in there for every corresponding vehicle you want the map to respawn after clean up. You need to chose a spawn point for your vehicles not just place a vehicle on the map as once it is destroyed without the vehicle being in the world vehicle table it will not respawn. If you have team speak just come to our server and I could help you further when I am next online.
  13. Well I've shot a player at about 900m and got the kill message but this morning got a player at about 350 with the same gun and no message? Does seem strange.
  14. Still having issues with kill messages not displaying with every murder,server has been restarted a few times since the update but murders are inconsistently showing as death messages or "was killed" even though we know it was a definite kill. DayZPanthera - (1.6/98836) [VETERAN][GMT+1] Private Hive - Buildings Added/80+vehicles/DB Backup | DayZ.ST
  15. I've got reports from my server that death messages are not working not sure about the other two extras recently added but can this be looked into please.
  16. To try and help populate the server more we have taken off the password, we have already a good core group of players but we need more survivors/bandits/groups/clans to join in to make it more of a challenege for the already happy players in the server. Give us a try you won't regret it B)
  17. Hope to see you online soon :thumbsup: Also forgot to mention if the dreaded does happen and a hacker does invade us we can do a server roll back to get everyones gear back :D
  18. I look forward to that happening :thumbsup: and i would also be interested in getting some sort of whitelist application as i currently am trying to get people to join our forum before i make the server password protected to try and cut out the hackers coming in.
  19. World space coordinates don't work with Panthera though as i have tried :huh: I've added non dayz vehicles into the db just by copying spawn locations from the world vehicle list from another vehicle but making sure i change the vehicle ID to the one i have added. That way the repairing seems to be ok with the new vehicles. :) Also i have added buildings/camp sites to our Panthera map using the deployable tables but that is a right pain in the neck and a long process,also it limited me to 30 units so making a fortified base was difficult if we wanted to make numerous bases.So if there is a new buildings table when will it be implemented and will i be able to keep my bases i've already added without having to re add them?...hopefully i will be able to add more than 30 objects with that :thumbsup:
  20. Thanks for clearing that up for me :thumbsup: I've got the buildings sorted now and will chat to you about the vehicle spawns when i next get on the live chat to clarify a few things. Hopefully when i get this all sorted it won't get wiped again :lol:
  21. I managed to get the files from http://dayz.st/files/DayZPanthera_1.4.zip instead of going through commander but by the look of things the server has now wiped my custom bases i was in the middle of creating using the objects variable and also removed most of the custom vehicles that was added :( it seems the bliss server page has had a complete change as well? I am not sure how to re add the custom vehicles since they don't seem to have a vehicle_id or add the custom buildings too since there is no longer an Objects table. :o help needed please :lol: Besides the issues with the new panthera i am having i must highly recommend dayz.st servers :thumbsup: the support that i have had from ersan so far has been fantastic :beans:
  22. ah ok cool...will look forward to that then :)
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