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bassline

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About bassline

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    Helicopter Hunter

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    http://deadbyzed.enjin.com/home

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    Male
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    UK
  1. Tents on taviana 1.5.1 are not there after a restart, there has been a hot fix for client and server files on dayz land but I am not sure if dayz commander has them to download or if our server has the hot fix server files installed either, please can you look into this for us please. Thanks :D
  2. Still no news of a new patch?....getting very bored of Santa's and wizards now and would really like some info about a future patch/changelog......come on Alex show us what is coming up next! :P
  3. It's just an anti hack tool which actually isn't a very good one but it is good for sending timed messages and whitelisting the server, you can do this by adding players GUID in it's settings we just ask players to join our website and to provide us with there GUID's to add to the whitelist. One thing though Gotcha must be running 24/7 for the whitelist to stay in effect so be prepared to leave a PC or laptop on all the time. You can find more info about Gotcha here http://gotcha-antihack.com/index.php
  4. You can use Gotcha to whitelist players, i have just gone down this path because of the influx of scripters.
  5. Any news on a new update Alex?...Or what is in the changelog for the next one? :) We have noticed tents are very buggy and most times refresh there inventory after a restart even if items have been removed previously and the humanity system seems to get stuck for most bandits around the -8000 mark and won't go above that. Do you know of these bugs are is it just on our server that this is happening? Anyway great work and we look forward to the next update which will hopefully be along soon :beans:
  6. Not sure i really want to mess about with my pbo files as i'll get no support if i balls it up and i'm sure i can survive without lifting vehicles around the map :lol: Only problem i've had adding buildings with the deployable table is certain placements the map does not like and it does this, "MOVED OBJ: "298" of class Land_Mil_Barracks_i to pos: [16573.1,10902,0]" Which completely throws it miles away from where it should be sometimes ending up in the mountains >:( So i just delete those and try placing one elsewhere until it sits right. You can check your RPT file for instances like i get and i presume it will show you why your buildings are not appearing too? Other than that maybe the buildings you are trying to add are banned or you have the incorrect class name?...Not sure really.
  7. Nice work with the scripts :thumbsup: do you have to change your .pbo for that to work if so how does that effect everyone joining the server? Buildings table no longer works with taviana eu version, but i have managed to add them using the deployable and instance deployable tables, if you know how to add them using the building/building instance tables you just do it the same way with the deployable and instance deployable table. I've added quite a few more barracks to the map since there was hardly any before. :) The Bliss version we are using stops the buildings table from working i believe :(
  8. My host sorts out the server files for me and probably won't change any of our bliss .sql files since we customise them sometimes but i have managed to read the .sql files to get the class id for the new vehicles now so thanks for pointing me in the right direction :) If anyone else needs to add them with custom spawn points these are the class ID's for the new vehicles Roket_Maule_M7_STD SUV_Blue SUV_Green SUV_Yellow SUV_Red SUV_White SUV_Pink SUV_Charcoal SUV_Orange SUV_Silver SUV_Secial Zodiac_DZ Pickup_PK_DZ UAZ_MG_DZ Thanks for the latest update (1.5),not sure how long it will be before our host can implement it to all our servers but good work nevertheless and Merry Christmas and a happy new year to all at dayzland.eu :D
  9. Thanks for getting us onto dayzland 1.2 ersan :beans: but i am seeing a few problems with buildings not spawning in even though they are in the buildings and instance buildings table correctly? i also can't find the correct class id's for the new vehicles but have contacted dayzland in there own thread to see if they can show some light onto that problem. Great work as always! Merry Christmas to you and all the dayz.st support team :thumbsup: :beans: B) :D
  10. Finally getting 1.2 onto my server but need to try and find out some class id's so i can spawn in the new vehicles specifically the SUV colours options and the USEC maule, i have tried using these> kh_maule_m7_white kh_maule_m7_white_DZ but they did not spawn in after a restart so not sure whats going wrong and i couldn't find anywhere a class id for the suv's in alternate colours ? Also it seems refuelling does work already in this version so that's a bonus :)
  11. Good news :thumbsup: Though i would have thought the refuel issue would have been higher up the list of "things to do" rather than some of the things that made it into this release.....ah well don't want to moan i appreciate the work you guys have put into this version was just hoping to not keep running rMod to refuel the vehicles :(
  12. Looks good :thumbsup: :beans: One thing though,I am running the 1.1 version on my server and refuelling vehicles can only be done with Jerry cans so i have had to enable rMod so i can spawn in the refuel trucks,this makes it more of a pain for players to join and play since it involves running rMod too. In the new version are you able to refuel vehicles at petrol stations or is it still done using jerry cans? I would much rather not have to enable rMod so refuelling is not an issue and more players can join without using rMod.
  13. Looks like the new version of Dayzlands Taviana.EU version is released. :thumbsup: http://dayzmod.com/forum/index.php?/topic/109069-release-dayztaviana-by-dayzlandeu/page__st__40 Can and will it be available to the current servers that are running the EU version to work with our current set up? ;)
  14. Thanks for the .sql tables and the time you put into making them, will be using them and a few more added spawns for my server :thumbsup: I have a question if you could answer it?.....How do you refuel on the EU Taviana since it doesn't seem to work by driving up to the gas stations and mouse scrolling like the other version and i have not been able to spawn in refuel trucks. I really don't want to have to only be able to refuel any vehicle with jerry cans :(
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