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Everything posted by Hotdog (DayZ)
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DayZ players should have the courtesy to play Arma2 at least once or twice.
Hotdog (DayZ) replied to mio.rogvall@gmail.com's topic in DayZ Mod General Discussion
Quit calling everyone some sort of pathetic insult just because they don't share your love and/or appreciation for ArmA - it makes you sound just as ignorant as you claim others to be. He didn't say he refuses to play the game "simply because" it's got a few years under its belt and he certainly didn't make comparisons to any console's performance. He noted the game had some real potential (and that's a good thing, last time I checked) but he also suggested he prefers a game that handles gun mechanics and enemy AI better; that's two quite specific reasons to not be in love with the game that's more than simply saying "wah, it was made in 2009." It's an indication of the limitations of the game, because it's now three years old and, whether you like it or not, game technology does actually improve over years with new versions being made and realised to address these sorts of limitations - it's the entire reason why ArmaA II exists in the first place and why ArmA III is coming soon; if it was purely about new content being released to implement into an 'already perfect' system, you'd be talking about ArmA with simple expansion packs instead. -
Some things that ruin the realism of DayZ.
Hotdog (DayZ) replied to TagMor's topic in DayZ Mod General Discussion
When you flip an ATV onto its side and can't do anything about putting it back onto its wheels - ATVs are not THAT heavy. Being unable to give yourself a blood transfusion, at any stage of blood loss. Amazing player/zombie running stamina. Even if we want to ignore the issue of player stamina, these zombies are like marathon runners - why isn't there some percentage chance (even if it's very small) to have a zombie's limb fall off from running? It doesn't always have to be a leg, it could even be an arm - rotting corpses should be somewhat more fragile/flimsier than your average healthy, living survivor's body. Being capable of repairing any vehicle, without any technical expertise at all. Hear me out on that last point I just made: whilst I know the current system is the way it is to allow everyone the opportunity to commandeer a salvaged vehicle, I feel it ruins the "realism" element of DayZ - which is what this thread is focusing on (as opposed to whether DayZ is "just a game" or "a simulation" - there's already a thread for that conversation). To me, it's unrealistic to believe that everyone who "survived" the beginning of the zombie apocalypse automatically knows how to repair any vehicle they stumbles across, from a small motorbike and ATV all the way to a helicopter. It would have been nice if there was a process of perhaps trial and error that allowed you to 'hone' the skill of repairing vehicles - you can go and obtain the parts, but the installation process initially could either fail or be partially successful but your novice repair job could result in unexpected malfunction/break-down, requiring you to once again repair the vehicle and thus "learning" over time how to repair vehicles properly and more effectively. Of course, that introduces its own problems, considering the average life expectancy of a typical survivor is under an hour, but since we're already dealing with one fundamentally unrealistic element of the game (which is your character "re-spawning"), perhaps allowing your "learned" repair ability to carry over to your next life wouldn't be out of the question - the difficulty and length of time it takes to successfully learn how to do a high quality repair job on a vehicle could be increased so that the task of trouble-free vehicle repairing doesn't become such a "non-issue" so quickly. I know that my last point could be said for the majority of things currently in the game that actually require technical skill, such as firing most of the weapons in game or certainly being able to fly a helicopter - but those things, I feel, are actually learned over time by the player. For example, not everyone who picks up an AS50 knows how to snipe with it effectively and not everyone who pilots a helicopter does so successfully on their first attempt - some crash and burn horribly in the first few moments of lift-off. People practice with repetition with those things and get better and more effective at it over time. I just don't see any of that happening with something like repairing vehicles, which should be complicated. -
So after a 9 dayz break i try playing DayZ again
Hotdog (DayZ) replied to zmol's topic in DayZ Mod General Discussion
Hence the word "low" as opposed to "no." -
Why do people have such a hard on for barbed wire?
Hotdog (DayZ) replied to T8TRG8TR's topic in DayZ Mod General Discussion
You do realise that people would do this in a real-life zombie apocalypse scenario, right? (Hell, people do this in real life even without the threat of surviving from zombies and "scarce" resources being an issue.) For most people, hoarding their valued possessions is a natural human reaction. Yes, wire and traps can be annoying sometimes but it's generally pretty easy to find another way in or to get around/over it. I'm not going to call other players a dick for setting this kind of thing up - especially when you consider that there's plenty of other places to obtain loot and even toolboxes to remove such barriers. I play with the idea that it's okay for players to want to protect and hoard their items and I think that's a more authentic response to the games environment and situation - I don't expect every player to play as if they SHOULD share their earnings with every/anyone just because 'it's the decent thing to do'. If anything, I see these wires and traps as just an added challenge to the game and I see that as a good thing. If they can't use it in the way it's currently being used, how do you propose those items be used otherwise? -
This game. THIS FUCKING GAME.
Hotdog (DayZ) replied to Doom Guy's topic in DayZ Mod General Discussion
I salute players who are awesome like that hero. I am a hero and I try my hardest to offer assistance to people in need in however way I can - except the last time I offered assistance to a guy who had blood pouring out of him; I asked if he needed me to give him a blood transfusion, he shot my leg and called four of his other friends to come and stand around me and then he finally kept shooting me until I died. All I had for a 'weapon' was an axe - and that was to keep zombies quietly at bay while I rescue others. -
Oh I love when I find people in dayz like this!
Hotdog (DayZ) replied to Man vs Wild's topic in DayZ Mod General Discussion
This reminds me of the time I started creepy walking towards one of my team mates: -
DayZ players should have the courtesy to play Arma2 at least once or twice.
Hotdog (DayZ) replied to mio.rogvall@gmail.com's topic in DayZ Mod General Discussion
Since when did anyone on this forum get put in charge of telling others what to do with their money? -
Dont play DAY Z today! Massive CD stealing while IN GAME
Hotdog (DayZ) replied to thelonewarrior's topic in DayZ Mod General Discussion
Sorry, but no Logitech gaming keyboard is going to get you banned in DayZ for using the G hotkeys tool. Even if that were possible, the scripts being run have to be hacks in order for Battleye, human or otherwise, to flag your account - not just anything being used that had been programmed into the macro recorder. P.S. I own a Logitech G110 and I haven't been banned but that's also because I'm not a hacker. -
'Cost' and 'worth' isn't always measured from a fiscal perspective, Rage. :rolleyes:
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Scripters...Scripters everywhere
Hotdog (DayZ) replied to Ashnik's topic in DayZ Mod General Discussion
I'm not sure how you consider taking ANY weapons from a spawned in box by a hacker as being "legit." Perhaps you should re-acquaint yourself with what the word "legitimate" means. I also never said hacked gold guns or non-DayZ weapons is okay, either - I just called you out on whining about hackers, but also being happy to benefit from their box cache, regardless of the power of the weapons you took. It's like saying it's okay to steal from a store if it's just a candy bar. You obviously still had enough time to abandon the game in the first encounter. Regardless of whether that person was a hacker or not, they were obviously a shit shot and you could have engaged. Instead, you didn't even try. Tell me, what did you have to lose by hanging around and trying to pop a shot off? Your hacker-acquired guns? ;) Don't be silly, I'm not some unreasonable monster without a sense of morality. Mass hacking is unfortunate for everyone involved and the best course of action is often to leave the server and avoid being killed by everyone else who takes up a "every man for himself" reaction to it, if you want to save what time and effort you've spent working on surviving properly. Being dropped from the sky suddenly? Sure, exit away. However, when it's just you freaking out that someone spawned "5 meters in front," after having just finished talking about the loot you took from clearly illegitimate means sounds completely hypocritical and, frankly, hard to even feel sorry for you, on any level. You deserve to die from their hacks, if you're willing to deliberately and consciously benefit from them, too. Then by all means, leave. Surely you'd rather preserve your intelligence than spend it trying to insult me (and others) on an internet forum, no? I'm called you out on it because you took hacked gear on purpose. Don't like scripters? Don't take their shit on purpose. It's as simple as that. Being that you are someone who has been "playing this since it came out," surely you would be able to identify, by now, what weapons and items are hacked and what aren't and whether they were placed there legitimately. If you want to play the game for what it should be without scripties, then do it and stop crying about how you benefited from them but don't want to die once you did. Blown4Six, as much as I'm sure we all appreciate staring at hypnotic GIF images, just stop. -
Scripters...Scripters everywhere
Hotdog (DayZ) replied to Ashnik's topic in DayZ Mod General Discussion
So, you've made a thread about scripters being everywhere, yet you took their hacked goods? Sounds like a real hard life you've had. I don't care how you exit the game - via the menu or via Alt+F4 is still cheap and wussing out of combat, no matter which way you slice it. It also deprives the other player of the fire fight (and subsequent kill, if they win) that they deserve an opportunity of having. Other than them "appearing in front of you" and you freaking out, there's no other proof that these players you encountered are hackers. Well, other than your insinuation that geared players couldn't ever have possibly either a.) been geared like that in the first place, b.) had been logged out in the same place as you and had just logged in (it is possible, I mean, that's what you did, right?) or c.) simply being better than you at sneaking up onto you and taking you out. You can't be looking in EVERY direction at the same time. You go log out for the night. DayZ severs need less "better quit the game before I die because I saw a player" people around, anyway. -
sp86, can't we just pretend there's some badass red UAV out there, somewhere?
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I know some of you have said that the OP is now part of the problem, not the solution, and/or that the hackers have ruined the game for the OP, I think they have simply diverted the path of the OP's current life. Instead of letting him die, only to return as a fresh spawn who prays he finds an axe quickly, they have given him the opportunity to resume his current life and attempt to hunt down and kill bandits. No one ruins the game for him but himself - they haven't forced him to do anything with the equipment, they left it there for his own moral decisions to be made. The OP decides if he takes anything or not and how he chooses to use it - it doesn't make him immune from other experienced and patient players, either. I know we're trying to talk about playing a game without hackers, but considering that this is currently not possible, at least we're seeing the rise of some friendly and interesting hackers, instead of pathetic scum that take your time and effort away from you without even giving you the choice. These guys took nothing from OP and left him the choice to go along as he was before they arrived, or to take the present and create his own journey with it. If I'm going to have to deal with hackers, these are the kind I'd rather encounter, any day.
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You're right, there usually is hackers no matter what game you play but if you're going to run away from games just because there's hackers, why bother playing any game? I'm not saying that you aren't allowed to leave the game, because that decision is yours alone to make. I just find it a bit disappointing to read that someone is so willing to give up a game they love for a reason like this. Almost all of us have been affected by hacking at one stage or another and, for the most part, it's about finding a server with diligent admin who can help keep on top of banning and reporting things to Battleye, etc. The servers I play on (managed by the same admin) has been so on top of hacking that it has reduced dramatically - Battleye picks up a lot, too, before it happens. That's nto to say hacking is non-existent on those servers, but it's far less common than it was a few weeks/months ago. I'm not saying that being hacked is this joyful experience and that you shouldn't hate it. I know the feelings you go through when your time is essentially thrown in the bin. Having said that, the times when I log in and achieve what I wanted to do with friends (or solo) without being interrupted by hackers (or managing to best them, despite their hacking attempts), have been that much more awesome and glorious. There are good servers out there, with some pretty good admin out there who want to ensure players have a good, hack-free (as much as possible) experience - you just have to do a bit of shopping around, before you consider all of them "not playable." One must be a very unfortunate player if a tree or chicken has managed to break legs or kill. Ironic, really, that you tell people not to dare tell others they're stupid for their own opinion, yet you spread your own like it's a "fact." Just because you consider the game not worth playing any more does not make it a fact. Speak for yourself, next time.
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I have been able to join my usual servers without difficulties and loading didn't take painfully long, either. I guess only time will tell if I begin to desync with the server, but so far at the moment my friend and I are playing without any issues.
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General Discussion Slowly Dying?
Hotdog (DayZ) replied to CptBywater's topic in DayZ Mod General Discussion
I don't know how many threads I have read where there's pages and pages of people arguing initially about the game and how "this is an alpha mod" but then quickly becomes a fight between each others bruised egos. I mean, I know that's typical of 95% of forums out there (and the Internet in general, really) but damn, are we really that incapable of having a decent discussion which a.) isn't about the same thing over and over and b.) doesn't evolve into childish name calling and turns of "NUH UH"! - "YA HUH!" posts? I'm also getting a little fed up with seeing posts from users that begin with, "I haven't read the last <enter number of pages thread has grown to here> but what I think is <enter argument that has been stated 1,000 times already in the previous pages but written as though it's the first post of that thought, ever>". It's great that people want to get involved and share their opinions - that's entirely what this forum and "community" is for... but at least have a bit of common courtesy by reading other people's thoughts and opinions before you come charging in with your own opinion that only ends up being the same thing others have already said. To me, it's about balanced participation - take the time to read other peoples posts first before coming in and making your own - elaborate on what others have said that align with your thoughts, by all means... just don't expect people to take you seriously or bother to read your posts when you clearly can't be bothered to give others the same time of day that you expect from everyone else. /vent I wish we could all get along like we used to in middle school. I wish that I could bake a cake made out of rainbows and smiles and and we'd all eat and be happy. -
Stolen duped gear, safe way to hand it out to noobs?
Hotdog (DayZ) replied to Buick72's topic in DayZ Mod General Discussion
I agree. I can see the kindness you are trying to impart, Buick, but by handing new players free loot gives them room to not learn the game mechanics as they were designed to be played and creates a 'manufactured' experience. It's the same reason why I recommend new players fight the urge to open any web based DayZ map - the first few hours and days you spend just exploring and discovering things on your own, unassisted, are some of the best gaming hours you'll ever get out of DayZ. To be clear, the time spent wandering unknowingly isn't the only epic adventures you will enjoy in the game, as you'll begin to find other ways to make amazing things happen once you become more familiar but that sense of innocence and naivety that you experience initially is something quite unique and very difficult to replicate once those moments pass. I think that learning by your own actions, mistakes and curiosity is what helps you bond with the game. Let these players hone their skills in the same way that you did and let them create their own adventures, wherever it may take them. If you were able to discover this tent city without someone running to the coast and handing you great equipment, then others will be able to discover these tents too and they can then revel in the wonder of what they have stumbled upon. -
Totally lost any faith I had in Rocket/dev team
Hotdog (DayZ) replied to TheMachine's topic in DayZ Mod General Discussion
Rocket seems to be damned if he does and damned if he doesn't. On the one hand, people are upset because they feel this patch (and others) "wasn't tested at all/enough prior to release" and that he should take his time to test everything before releasing a patch. On the other hand, there's people who want things now, now, now and get more restless with each passing minute that they don't get what they want. It's a shame but it seems that no matter what group of people Rocket tries to please, there's always another group ready and waiting to light their torches and grab a pitchfork. Particularly during any open public testing stages (and Alpha adding to the pressure), it simply becomes increasingly difficult to appease both sides as popularity of the mod grows. I'm not suggesting one side is any more right than the other. It's just a shame that something so good can quickly allow all of us to get carried away with our own expectations and excitement. -
(PvP) What's your combat preference?
Hotdog (DayZ) replied to Taggert1313's topic in DayZ Mod General Discussion
You're coming to this conclusion based on 112 votes across all answers when there are currently 1,052,437 unique players in DayZ. That's not even 1% of the total user base surveyed and that result is still true even if you consider there's only 86,354 forum members. Whilst I agree with you that some users may be reluctant to admit they hunt new spawn survivors, I don't agree with your implication that everyone who has voted is a coward and must have lied in their poll answers. Trying to undermine the community's integrity and honesty with comments like that defeats the entire purpose of even visiting this forum in the first place - why read or discuss anything, if you're just going to label everyone a cowardly liar anyway? So, yes. /Facepalm indeed. -
Totally lost any faith I had in Rocket/dev team
Hotdog (DayZ) replied to TheMachine's topic in DayZ Mod General Discussion
For some individuals. That means this patch/hotfix also has the potential to make things better for others which, in case you forgot, is a good thing. Just because it might not have been you that it helped doesn't mean the patch was a.) not tested in the slightest, b.) sub-par or c.) not worth releasing to anyone. -
uhhhh... dogs? srsly? u trollin?
Hotdog (DayZ) replied to Lowbei's topic in DayZ Mod General Discussion
Lowbei, how about trying to be part of the solution instead of just being part of the problem. It's nice that you've mentioned a 'feature poll' and I agree that it would have its merits but simply being opposed to a new element of the game simply because it doesn't immediately address what you deem as relevant and important doesn't help achieve anything. It's not as though the DayZ development team are so inept that they can only focus on one task at a time - it IS possible for them to implement dogs AND address key bugs at the same time. Not only that, but you don't actually represent the DayZ community, nor have you done any realistic polling to gauge whether you even have an accurate understanding of what the rest of the community wants. There will be those who agree with you about the dogs but there will also be those who do not and there will also be those who have a differing opinion from both of those groups, too. Personally, I think dogs would be an interesting element to implement. I'm not entirely sure in what capacity they will be put in (e.g. will they be friendly to survivors, require training, be hostile, will there be zombie dogs, will they be in cities and/or forests, etc.) but I do sometimes dislike the idea that the only places people are really ever "on alert" and need to be careful in are the towns - there's definitely the mentality that once you get into the forest, you're pretty much safe. Adding wild dogs into the forest could change that. Dogs have the potential to add a little more dynamic and perhaps even make it difficult to sniper camp in the forests - you have to be strategic and think, like a real survival scenario would require you to do. Alpha stage testing is still prior to Beta; I sometimes get the feeling that many of the people in this community lose sight of this fact. I'm appreciative of the new experiences and functions they create for us and I take comfort in knowing that Alpha testing stages are still the beginning - there is plenty of time to correct current bugs (and new ones created by new features). The more features we can play around with and test for them now, the more robust and complete this game is going to walk out of the doors being once it has gone through all of the testing phases. -
So, what you're really trying to say is that you are just openly admitting you have no idea how to genuinely play the game. Cool story, bro. No, you aren't bandits; you are just the pot calling the kettle black. They haven't made a skin for scum like you yet.
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Wife told me to stop playing and clean bathroom
Hotdog (DayZ) replied to gammofly's topic in DayZ Mod Gallery
When I first began watching the video and saw the first frame I thought, "He is totally going to piss ALL OVER the toilet." I was let down when you added cleaner agents to the bowl. -
A hacker for once creates smile instead of anger.
Hotdog (DayZ) replied to stord's topic in DayZ Mod Gallery
This video made me giggle. I will always continue to believe in survivors, right up to the point they find an axe - then I watch them like a hawk and get ready to leg it away from them if they start swinging. Axes change people, man. It's a slippery slope from there. -
Wife told me to stop playing and clean bathroom
Hotdog (DayZ) replied to gammofly's topic in DayZ Mod Gallery
Foot in the toilet = him thinking he got her back because she'll have to wash his sock, I guess? Meh, I'd just throw the sock out. You can clean your own foot and deal with only having one sock.