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thepcv

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About thepcv

  • Rank
    Helicopter Hunter

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  • Gender
    Male
  • Interests
    Sound engineering/manipulation, and music production.

Profile Fields

  • Bio
    I'm a sound engineer.
  1. Pretty much all server stability issues are handled at this point. What happened was Vilayer, our hosting company, had a cluster outage in the Northwest. This is the cluster our server was attached to, and what caused close to a 24 hour downtime. Sorry about that. Things are back on track and working well at this point. Many of the server bugs have been squashed as well. Make sure to tell any admin currently online or send an email to Bjorn if you find anything new that we've yet to notice though. The server is still picking up momentum and events are taking place daily. Typically when there is more than one admin on events come one after the other as long as we feel like being creative and have the players online to facilitate it. This is also something you can contact us about. We only have so many ideas for events before we start recycling them. New ideas for things you guys want to take part in would be greatly appreciated. The F35 dogfights in debug the other night were... interesting. Haha. Improper button pressing either leads to smooth takeoff or dropping a warhead while grounded. It's a fine line.
  2. The other nights "Designated Target/Kill The Admins" loot event was pretty fun. Thanks to the few of you who participated. The server is going to be moving forward with a couple more people at the "moderator" level to help assist those who come across bugs or other issues with the server. Hang tight with the first tow/lift of the restart bug. That's being worked on now. We are of course still looking for many more active/regular players!
  3. Server is now gaining momentum! An active 8-25 players around the clock. Frequent admin hosted events as well. The more people there are to interact with, the better. Tonights event with the "Loot Humvee" in Berezino was fun. Congratulations to the winners, or the only survivors rather.
  4. KOBRA Funhouse is a PvP Epoch server. Features: • No nameplates • 24 hour day & night cycle - with lights at night • Lifting & Towing • Godmode trader • Custom buildings • Custom loadout • Refuel/Repair • Custom dynamic AI • Mission system • Remove outfits • Self blood bag • Custom vehicles • The new .3 base building • Server Teamspeak • additional Anti-Hack - Dayz AH Server IP: 216.244.74.186:2332 Teamspeak IP: tswc2.vilayer.com:9993 Updated as needed.
  5. thepcv

    Fix duping, and wipe characters...

    Rocket can't fix hacking in DayZ in it's current state, on this engine. He's stated it MANY times. He needs to work on what makes the game enjoyable right now, and plan for the future.
  6. thepcv

    Health should be increased

    Sounds like you're playing the wrong game to me. You take the realistic out of DayZ, and you take the fun out of it. You're trying to create fun, by removing fun. Bad logic leads to bad results. I suggest you live with how the guns work in this game, or go and play a different one. The closest you'll see, to them changing combat, is by making more of the higher caliber weapons kill you faster.
  7. thepcv

    War of the Shotguns

    The 870 with pellets and the flashlight attachment. If I ever even pick one of those guns up, that's it.
  8. thepcv

    SVD camos any good?

    It's my favorite scoped weapon in the game. It does well with compromising in relation to all aspects. Plus if you're used to the range finding mechanic you can get shots off at varying range quite quickly, and more accurately, than other snipers.
  9. thepcv

    Pobeda Dam

    That whole Pobeda area from basically north of Devils Castle over to Olsha is prime tent city area. Everyone thinks their camps are safe and out of the way there. But then people like myself, with basic common sense and a "where would I initially think to put a tent" train of thought, find all of them and take their stuff. I suggest not putting tents in that area if you want to keep the stuff for very long. If you do decide to, make sure you can hide all of it well.
  10. thepcv

    Sniper Hill

    Sniper hill as in the hill directly northeast out of Elektro by the powerplant? If so you can usually expect a murderer with a dmr/m107/as50 camping around the northwest treelined area or the fence. When you attempt to kill him you can most likely expect an alt-f4 or the off-chance you'll kill him and acquire his duped weapon. Have fun.
  11. thepcv

    Would you play DayZ if...

    You can change the structure/exo-skeleton of the game and it's art direction and still keep me interested. What I enjoy are the mechanics. Top down would lose the military-sim feel which would kill the immersion quite a bit and I'd lose interest quickly. These design mechanics implemented into a Fallout 3 skin would work, or even into a cell shaded Borderlands feel geared towards fast paced combat.
  12. You create things to do, make your own fun, etc. This concept is known as sandbox play. I'm quite in to armed robbery at this point, which is a blast. Sure you run the chance of the ALT+F4 douche bag and the surprising turn around that gets you killed, but it's all a part of the suspense. I suggest trying stick-ups for solo play and large scale firefights for groups. I know there are clans that peruse this forum that would gladly agree to a firefight. That design philosophy promotes many challenges and adds a sense morality to the game. You couldn't be more wrong honestly. What you are correct about though is the current implementation of it. It hasn't had enough time to become polished. We're still in an alpha stage. Six months from now will be a quite different story assuming the project has made enough progress.
  13. thepcv

    Oh DayZ... (positive thread)

    You will now die in the next 4 hours of playing. Such is the way of the dew.... it is cursed. MD and the MK48 bring nothing but trouble. Superstition I know, but let's see if I'm wrong haha.
  14. thepcv

    are parachutes bugged\broken

    I've yet to have a parachute function normally in patch 2.5. I've also experienced the problems many of you have had. What typically happens to me though, as stated previously, is my chute works for about 3-6 seconds and then I instantly die. I tested this about 7 times over the course of 2 days before I just gave up.
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