sPloOsH
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Everything posted by sPloOsH
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Basically asking 500 streamers to "come get us."
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Stream challenge with DinoRidingJesus
sPloOsH replied to sPloOsH's topic in DayZ Mod General Discussion
It might not seem like It but the goal is to be slaughtered :P -
Stream challenge with DinoRidingJesus
sPloOsH replied to sPloOsH's topic in DayZ Mod General Discussion
There be another one this thursday -
ARMA 2: DayZ mod |Requesting a Notoriety System Please attempt to hear the entire video before commenting... it's a bit of an open forum that has some good back and forth. P.S. if anyone thinks this idea would be too complicated to incorporate... I believe it would actually be a matter of creating 2 (3) teams ingame and coding their interactions. Thank! ((Like/FAV this video if you agree with it))
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My solution to anti-social behavior in DayZ
sPloOsH replied to sPloOsH's topic in DayZ Mod General Discussion
thank you for your contribution. -
My solution to anti-social behavior in DayZ
sPloOsH replied to sPloOsH's topic in DayZ Mod General Discussion
Btw, why does everyone assume players would be glowing blue/red... For immersion you'd still want to make identifying friend/foe hard. -
My solution to anti-social behavior in DayZ
sPloOsH replied to sPloOsH's topic in DayZ Mod General Discussion
Keep in mind I'm just throwing out thoughts... I could see the clan concept working and failing. I could see the notoriety/color system working or failing. I don't think being critical of gameplay mechanics means the game stinks. The goal is to make bandit and anti-bandit more fluid and user-friendly.