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The_Man

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Everything posted by The_Man

  1. The_Man

    Lets talk about 22. lr

    I mentioned Russia and Chechnya because it is relevant to the game but thank you for this new information! :) Um, this goes for all weapons.
  2. The_Man

    Lets talk about 22. lr

    Here is a fun fact for you all here: Urban snipers in Chechnya used the .22 round against the Russians in places like Grozny. The snipers would make silencers out of plastic bottles (Why is this not in DayZ by the way?) and effectively take out targets closer than 100 meters. Now this may not sound like much but it is a very effective urban sniper caliber. It is quiet (even more quiet with a silencer) and readily available all over the world. People use it for hunting small game and the like. Some Russians even use it when fishing for large Pike (fish). The .22 round was SO effective in chechnya that the Russians decided to come up with their own sniper rifle using the .22. Here it is: "The SV-99 is aspecial purpose police sniper rifle for short-range (up to about 100 meters)encounters. It is intended for actions like the taking of the lights, theguarding dogs, or precision and silent anti-personnel work. The .22LR cartridgeoffers low noise, low probability of ricochets, and good lethality - of cause,when fired into the lethal area of the body." "Calibers: .22LR (5.6mm rimfire) Operation: straight pull bolt action Barrel: 350 mm Weight: 3.75 kg empty, w/o scope Length: 1000 mm Feed Mechanism: 5 or 10 round detachable box magazine"
  3. The_Man

    Advice for New Babies!

    Probably the same reason why no one says YOLO anymore.
  4. The_Man

    Salute and Identify

    We all know how that story ends. You can shoot on sight but you will be your own destruction!
  5. The_Man

    Salute and Identify

    Sounds like you probably shoot anyone on sight ;)
  6. The_Man

    Salute and Identify

    If anyone tells me to get on the ground and starts yelling then I am going to open fire on them in game. That is such a hostile way to approach a situation.
  7. I'm having fun with the game even though it is still in development. Just remember, as always, do not be attached to your gear. Embrace fresh starts. Meet people (it is easier now!) and have fun. If you're going to buy the game eventually then why not enjoy witnessing the development! Updates are always fun to be part of! Plus! You gain experience while playing the game. You will be ahead of the curve if you buy it now! :)
  8. Yeah but it is a video game. You know that other people have third person view. If you run out in the open and don't peek around corners yourself...then you are not as skilled as you think you are. You need to recognize what third person is and how to avoid getting shot or being followed because of it. Just because you want the game to be 110% realism doesn't mean they should rid third person...an integral part of Operation Flashpoint + ARMA series. It is part of the game and the game was designed to have it. It works in these huge maps.
  9. The_Man

    [Suggestion] Tranquilizer guns?

    Really good. Make them very inaccurate with terrible range. This way...when you see someone with a tranquilizer gun you can rush them and take them out. No one will use it in my honest opinion.
  10. Also having a small FOV gave a few people headaches. I was one of them. This FOV slider helped me out a lot. I don't really have any problem now with getting rid of Third Person view.
  11. The_Man

    You don't have to KoS, because...

    Good luck catching them when they are running while they are unconscious. Funny bug.
  12. I heard that only 50,000 keys will be released in the first wave but didn't know if that changed. It sounds like if everyone wanted one they would need to give out more than that. Just wanted to make sure I'd be able to have a chance to try it when it comes out. Thanks guys!
  13. Any word about how the keys will be released? Can't seem to find any information like that.
  14. It would just be best if they stopped communicating with the community until the game is finished. Giving false promises only angers the community as seen. It doesn't matter if they don't "need" to keep their promise for these different things: still upsets the community. At least when they aren't spoon feeding the community then it can the consumer/developer relationship can be kept professional and the bitching wouldn't be warranted. If the dev's want to be buddy buddy with the community then I suggest they keep it between their current private testers. Plus, the community can deal without hearing much about the game until the release. This gives more time to the developers to do their own thing.
  15. I edited this screenshot I took in the game last night and it turned out pretty nice for an avatar/icon. I know a lot of you are axe murders or lumberjacks so feel free to use it or edit it for something. I don't need credit but I won't complain if you feel compelled. 256x256 184x184 (For Steam Profiles)
  16. Yeah as he said. Who cares? As long as they are developing then you are getting more worth from it. I say take your time and continue to talk to the community. Glad they are not feeling rushed by the community.
  17. The_Man

    Are All "Hackers" Bad?

    There is a saying "To live outside the law you must be honest". If you aren't causing harm and are being honest about hacking then go for it. But you know the risk involved. Complaining is a waste of time if you get caught. I don't support hacking but I support people doing whatever they want just as long as they know the risk involved and don't whine because of the outcome of their own actions.
  18. I heard from a few sources (interviews, speaking with moderators) that the Standalone version of DayZ will not have an open code and will not be capable of modification like the current DayZ. The reason behind this, from what I understand, is security and other reasons. What does the community think about this? Are you worried? Happy? Voice your opinion here. My opinion is that this type of game (with such open ended choices a-la sandbox) should be open source from the start and let people tweak it how they please. The only reason I can think of not doing this is that it splits up the community in private and public hives. It seems this choice is not only for security but also to make a larger, unified community. I don't really see that working in such an open ended game but hey, I'm willing to change my mind if I hear a good argument. DayZ 2017 is my main drive behind this opinion by the way. I am not a fan of gunfights from 1.2 kilometers away without much skill ballistic skill involved. People who enjoy DayZ2017 will be missing out on all the new tweaks the SA will have if the game can't be modified. Edit: Added a Poll!
  19. You are right. I guess he won't be turning his back on them. Not all of them at least. He is turning his back on the people who have no interest in contributing to the standalone (Simply not enough time or interest) but operate their own private servers with communities they build up. Not every modder wants everyone to contribute something EVERYONE uses. These niche servers won't exist and that is the problem for me. It isn't a big one but I bring up the discussion because I know quite a few little communities like this that will be affected. It sucks. But hey, at least "somewhere" down the line uncontrolled moderating might come back I'm raising the issue now because it is defiantly an issue that will be coming up after SA is released.
  20. Your first statement is false. White-listed servers are in response to hacking. Private-Hives are consistently modified from the original game. This is not due to hacking. They don't change load-outs or other mechanics because of hackers. I think you are missing my point intentionally. Modders shouldn't be punished because of hackers. "Stay with the mod" is an ignorant statement. Why should modders not be allowed to have the most current version of the game and create something they want with it? Rocket did it with ARMA II and now he is turning his back (no disrespect) on the people that wish to do the same thing.
  21. Better? No evidence that it could make it worse or better. Staying power? Absolutely there is evidence. Look how many private hives there are... Not everyone is entirely content with the direction of the mod so they took it into their own hands. It doesn't really matter to them that there gear won't be across all servers. There has been a large influx of private communities with 1 or 2 servers they go to regularly. Sound familiar? Yeah, sounds the past decade of BIS video games. I'm surprised no private hive server owners are voicing their opinion here.
  22. Hackers intensely only target popular games. DayZ exploded in popularity and this was expected. It happens in most games. The downside to keeping it on lock down is that the modding community will suffer. Rocket has stated that it was a VERY tough call to make considering Bohemia Interactive Studios past in game development. The modding communities were and still are huge. Controlling it with standardization and quality control will also be detrimental. Unfortunatly, many of the gamers that play DayZ haven't really been around since games like Operation Flashpoint. I have been and I'm offering a little insight here: A game like DayZ with a great modding community (controlled if it must be) will keep this game alive much longer. That has always been the case. I understand that DayZ Standalone will be a completely separate game (Not a military simulation) and it shouldn't have to conform to those older standards. My point: Allowing this game to be modified will make it many times better. It may not be apparent on these forums but do a little research into it and you will see how modding for Op. Flashpoint + ARMA was very successful.
  23. No hey , I think the general amount of people dislike that. I know I do. However, mods like DayZ2017 make the game a bit more challenging to me. I am not much of a military buff anymore so the entire end-game gear being military gear doesn't suit me. Give me a crossbow or winchester and a water bottle and I'm set. But hey to each their own! Maybe different levels of game play could be allowed? Small tweaks like Gun tier cut offs could appeal to the entire audience?
  24. Very good point. How efficient is keeping it closed source at preventing hackers? I am not a developer myself so I claim ignorance!
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