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Donnerwurm

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About Donnerwurm

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    On the Coast
  1. i like that part. but you could achieve that way more bandit-like: why not increase the amount of humanity lost per murder without searching the corpse?
  2. like vampires? i don't like it.. and it would increase KOS and PKing (banditry is about looting).
  3. Donnerwurm

    Infected Animals: Meat

    zombie boars, dogs (model and animations exst) etc. would be nice. but i think they need to be very rare. this would keep the feeling of safety in forests and also reflect the present danger. meeting them would be very intense by keeping them rare. otherwise they would be annoying or a source of frustration, because you seek for safety or teaking a breath by going into the forest. i don't like your idea of randomly getting an infection by eating meat. well, if you eat one of those zombie dogs attacking you, then i would agree that it's your fault and you should get infected :)
  4. Donnerwurm

    Bandit/Survivor Morphing to be removed

    I am totally new to this game, and I love it! One of the most thrilling things in the game is, that you never know who to trust. As a new player, I can't even imagine that bandit skins have ever been in the game. Not to know, if you can trust who you meet, is one of the core features in the game! You are on the right track rocket! Please never re-implement those unrealistic bandit skins. DayZ is not Team-Deathmatch. It's a simulation, and that's what makes it different and thrilling. There already is a reward for being friendly in the game! The reward of being friedly is to have the chance to team-up, wich more than doubles your sourvivability!
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