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bazbake

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Everything posted by bazbake

  1. bazbake

    Identifying shooting direction

    It's not called patience. It's called being hit with the impact of a flying baseball.... If you closed your eyes and someone punched you, would you not be able to tell where someone hit you from or what part of your body you were hit? Some gunshot wounds should make it INCREDIBLY obvious what direction you were hit from and there should be at least a momentary indicator of this for authenticity's sake. Hopefully they code this in because right now we have sight and sound and pain but no realistic reflection of how pain actually registers. You don't just get a full-body pained experience and blurry eyes, you get lingering pain in a specific part of your body on the side where the wound came from. You should get a big, bright, sharp red mark on your screen at the angle of impact where you were hit that slowly fades out and spreads wider over time making it harder to pinpoint as the pain starts to spread. Maybe, just like painkillers and hyperventilation, it would only work if you're in first person view.
  2. bazbake

    What should the DayZ motto be?

    Possible DayZ mottos... "Handgun discipline: Fifteen rounds rapid." "Tents. Because permadeath is just plain annoying." ".50 caliber rifles: powered by phlebotinum." "Rule of Cool. The only calculation our damage tables need."
  3. bazbake

    Remove tents

    FTFY. Because if you can only carry a certain amount of loot, you would be less motivated to work together? Most likely one player would be your pack mule, one player your heavy gunner, one your medic, one your sniper. It would actually encourage team play since dying would have higher consequences and you would need a team to hold ground and guard your loot. You just made an impassioned argument against permadeath in a game where permadeath is the entire point. That's really what this comes down to. You don't want to suffer the consequences of dying so you use tents so you don't have to. And, also, new players shouldn't have to scavenge for loot because that's just not fun? So if this game isn't enough like CoD you'll give up and go play CoD instead? At least it's clear where you stand.
  4. bazbake

    People who play 3rd person

    Have you seen BIS's damage tables? Yeah...
  5. bazbake

    Well damn

    Depends on your health. If you get an insta-kill script, usually you hear a silenced bullet, get a broken leg, have no health loss, and no shock but a "You Are Dead" screen.
  6. If you could only carry what's on your back, you'd have to make hard choices between food, ammo, and healing supplies. That would raise the tension and difficulty significantly. It would also make death's stakes a lot higher. Currently you can horde food until you need it. If you could only carry a limited amount of food at all times, then you would constantly be searching for food instead of stashing 20 cans of beans in your tent for later. It all comes down to two different survival tactics. External storage is like agriculture/farming. Removing it returns players back to a subsistence hunter and gatherer state, which is a completely different challenge level and a completely different level of engagement.
  7. bazbake

    Tired of spawned weapon's

    Eventually, all of this high end gear will get into everyone's hands even without duping because good loot never disappears, it just keeps getting circulated through the servers. Resetting the server is a good way to slow this down for now. Fixing the dupes may have an unknown effect on this problem. The real issue is, we don't know exactly how much of this loot is duped and how much of it is simply honestly earned loot that was destined to find its way into a bandit's hands. Fixing duping or resetting the server is a good start, though.
  8. Whoa, whoa, whoa...you don't want twice as many .50 caliber rifles running around. Just one per player upon spawn is enough.
  9. bazbake

    People who play 3rd person

    Unintended consequences.
  10. *quietly wonders if he should ruin his day by mentioning those are specially chambered explosive-tip rounds larger than .50 caliber*
  11. Proof that some people want DayZ to be just another CoD clone and they'll fight tooth and nail to make it that way. DayZ is about fear. There's currently no fear with high-end gear. Pistols were nerfed and sniper rifles are ridiculous so once you reach a certain point you coast and never have to deal with even the concept of threats. It's one thing to have an advantage. It's another to be "entitled" to stay in power. That's a flaw in the game design that they hopefully address in the standalone.
  12. bazbake

    Trust no one?

    A bandit spawned in front of me while I was looting her silenced pistol from its stash. I kept the gun pointed and backed away quietly. She asked me if I wanted meds and I said, "Nah, I'm cool." I then saluted and disappeared into the woods. We're not all assholes. And plenty of us don't even feel like slightly torturing newbs.
  13. bazbake

    Standardise Things.

    Double tap plus to minimize FOV permanently. Double tap minus to maximize FOV permanently. Easy to swap between both of them on the fly.
  14. bazbake

    Skills and more social elements

    He was talking about learning skills that other people have, not learning completely new skills just by being around new people.
  15. bazbake

    Using vehicles' radio for broadcasts

    The radio station idea was discussed in another thread, but I really dig the idea of vehicles having radios that work just like portable radios.
  16. I hit a tree stump with my tractor. Unfortunately, my windshield and wheels were already broken... So I blew up. But seriously, this is funny. Vehicles need damage detection.
  17. Experience points? Yeah, that's an RPG.
  18. bazbake

    Skills and more social elements

    He siad he didn't want skill points. So it would probably be closer to "so and so can do Y...until they meet someone else who can X...then they, too, can do X...now they can both do X and Y"
  19. bazbake

    People who play 3rd person

    A lot of people have never heard of the concept "Not the Way it is Meant to be Played." Not saying that first person is the only way this game can be played, but I can assure people that just because something is possible in a game does not mean the game isn't broken when people rely on it.
  20. bazbake

    Restarting whole DayZ Database from Zero!!?

    Interestingly enough, deleting tents and vehicle storage altogether would end duping immediately.
  21. bazbake

    Bullets aren't free.

    I have to say "no" on the stealth kills with the knife. People struggle and fight and scream and they don't immediately die, they bleed to death first. This isn't Battlefield 3. But any attack from behind should be extra damage. That's where your vital organs are located. And that would make the axe a lot more useful. Also, buttstroking and pistolwhipping should be options. Buttstroking is a trained combat maneuver.
  22. Other side of the story: "Running around in my hero skin, I found an abandoned offroad. While driving away a gunshot rang out and I got ganked. Hope that camping bandit enjoys the 7,000 humanity he's going to lose for shooting a hero."
  23. Skills? Fuck that. I hate playing games where my characters are less intelligent than I am. Now, if the game gets so realistic that I better find an online medical text to fix a torn rotator cuff, then I accept that. But if we're playing SkyrimZ, I'm going to have to wag my finger admonishingly.
  24. bazbake

    People who play 3rd person

    Actually, a normal screen can easily produce the 135 degree field of vision in a normal human. What's hard is peripheral vision (the trick is, 3rd person doesn't increase peripheral vision, it just moves the camera from your head to behind your character. The only peripheral vision you have access to is the area next to your feet.
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