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Cakelord

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Everything posted by Cakelord

  1. Cakelord

    Stuck on Loading

    I have the same problem. Hadn't played for a few days and when I tried to login today to save some of our vehicles I could not get through loading.
  2. Sadly I don't see this happening any time soon.
  3. Cakelord

    LU127 complaint thread

    Your father will be so angry with you when he finds out you've been using his creditcard to rent a server.
  4. Cakelord

    LU127 complaint thread

    The fact that you pay for this server does not mean you can do anything you want in it.
  5. My experience with this is that it all depends on their gear. I notice the people with mediocre gear don't care, while people up north will alt f4 whenever they get the chance. The worst thing for me happened this night when I purposedly crept up to a guy in ghillie with svd as close as I could, because we all know what those kinda people do when they don't die first shot. At around 20 metres I shot him in the head, and proceeded to loot him(svd, bizon sd, nvg and such). Before I even get the chance to loot the fucker I see a "no message has been received for x seconds". Scumbag mods.. Last time I played on eu28.
  6. Cakelord

    EU28 - Info & Discussion

    A guy named Blackout had svd camo / bison sd / ghillie / nvg etc etc.. I shot him in the head with a winchester from close range while he was busy looking for targets. 10 seconds later the server restarts. Note that this was not a scheduled restart, because they actually have all those times in the message of the day. If you ban people for disconnecting during fights (rightly so), be a man and don't restart when you die.
  7. Cakelord

    Items dissapered

    Aquire new stuff.
  8. Cakelord

    Hello everybody!

    Try this link when you desperate for help http://www.reddit.com/r/RedditRescueForce/
  9. Cakelord

    Why did you shoot me.

    - Don't creep up on people. - If you want to get in contact with someone, do it from a distance. The farther away you are, the less they'll see you as a threat. - Don't try to befriend people with gear less good than yours, or way better than yours. - Stay away from people that are not giving a crap about moving silently. - Stay away from groups that don't use the ingame communication system.
  10. Cakelord

    The moral imperative

    You don't always have to be "that guy" since they removed the bandit skins. You can be a nice guy one day while killing everyone you see on the other day.
  11. To be honest I don't give a crap if they leave the darkness the way it is. Just fix it so that a survivor is able to run and shine a light. Not being able to keep a flashlight steady while running is something you only see in horror movies.
  12. Cakelord

    Zeroing of CZ 550

    Hey guys. I have a question regarding zeroing on a CZ 550. How can you estimate the range to your target, and how high you should aim?
  13. Cakelord

    Zeroing of CZ 550

    Those are two really good tips, thanks!
  14. Cakelord

    Zeroing of CZ 550

    Alright, but just to make it clear, there is no system inside of the scope to guess range (like mildot or that system Russian scopes have)?
  15. Cakelord

    Remove Barbedwire

    I honestly don't mind barbed wire, but not the way it is now. For most people it is just a barrier they can not get past. Right now the barbed wire is only used in cherno and Elektro to block out players from locations of interest. Have axes/crowbars or something else be able to get through it too. Maybe with one of those hourglasses that fills up after 10 seconds, to simulate it is not that easy to get through it.
  16. Cakelord

    Broken bones, no morphine, not fun.

    You cannot expect people to crawl for hours just to try and get to a hospital. The problem I have with it is that outside of hospitals, spawnrates are way too low. You HAVE to get it before going inland though, because you never know when a zombie breaks all your bones the first time it hits you. It's pretty annoying to be 100% healthy but having no ability to run or even walk. Hospitals are your only bet to get morphine and this pigeonholes everyone to visiting a hospital when they spawn. Hospitals already attract a lot of well geared bandits, but when it gets known to more and more players that they HAVE to visit the hospital before heading inland there will also be more bandits camping out hospitals to shoot down survivors without gear. Without real chat channels it will just be lambs going to the slaughterhouse. There is no one that can warn you about those 5 bandits killing everyone that gets close to the Cherno hospital. tl;dr The way bones break and morphine spawns right now is pidgeonholing everyone to make a visit to the hospital before heading inland. This will be common knowledge in a short while, and will make hospitals shooting galleries (even more than they are now).
  17. leblackdragon could you please edit your first post, and put in the top that you are talking about your concerns regarding the removal of bandit skins. There seem to be quite some people that don't know that you are talking about that. Ontopic, I am also concerned about the removal of bandit skins. I don't like bandits at the moment but it brings something really nice to the game. Yes I am cursing out in real life when I get shot by a bandit and lose my gear. It sucks, but it really gives the game a unique feeling. Right now teaming up with a stranger can be dangerous, but if they have decent gear and a normal skin, chances are that they are good guys. I won't trust them, but I at least know that it lowered the odds a bit of me getting shot in the back. Off course there are people in normal skins that are killing others, but they are either unexperienced and will die quickly as soon as they get the bandit skin, or they have a past time hobby of hunting bandits themselves sometimes. With the removal of the bandit skin, the odds of you dying whenever you meet someone is greatly increased. Bandits don't have to stay out of vision until they want to kill you, no they just walk to you saying "friendly" and just put a bullet in your head when it is safest for them. So what will your options be if you actually want to live for more than a day? You can avoid all contact, play in groups with people you actually know, or shoot everything that can potentionally be a threat to your life(every survivor being too close to you that has noticed you). It would not surprise me that everyone will be behaving in this way after a while. Being nice to strangers will just be too dangerous, and spawning on the beach every hour is no fun. Edit: I have also had a bandit skin purely out of self defence. It sucked, but in all honesty I did kill someone. Also it is not a skin you can not get rid of. Sure it might be hard, but it is a nice challenge to try.
  18. Cakelord

    The New Zombie Count is AWESOME

    Before I talk, I am aware that the amount of zombies is not something that the creator wished would happen, but could not postpone the patch because of some gamebreaking bugs. It is a nice experiment though to see how this affects gameplay. The increase of zombies is a good thing, but at the moment it is just a bit too much. I enjoyed having to evade zombies because I never knew if there were 20 other zombies hearing me if I shot a bullet, but this is just too much. If you have equipment it is still not too hard, but with the starting gear you go through bullets really fast. Even if you want to evade most of the zombies there are moments where you just have to shoot. Right now that 1 bullet to the head you are giving the zombie near the stash of loot will attract 5 other zombies. If the stash of loot is nothing good, you are basically fucked if you are still in your starting equipment. You are now almost out of ammunition and avoiding all zombies is impossible unless you spend hours of avoiding to find that perfect house that hasn't got a zombie inside waiting for you (and even then, it is multiplayer so you are bound to run in to some douchebags that will kill you). As others said, lower the amount of zombies by just a little amount and increase the spawn times. Tha patch after that we can always keep on tweaking until we find an amount that makes the hardcore player have a hardon, while also making it playable for people that are either new or unlucky with loot.
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