tehfoxman@gmail.com
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Day Z Base(Camp)Customizability
tehfoxman@gmail.com replied to KarmaKills's topic in DayZ Mod Suggestions
Would be a very interesting and entertaining idea, apart from a few points. 1.) Hackers would destroy your hard work, no need to make a camp. 2.) Hackers would be the only ones really able to construct these, then the other hackers will destroy it. 3.) Unless you have some sort of un-removable, and zombie and player impassible (IE not wire and sandbags) and locking gate, other players would easily get in and steal your shit. -
"Found at home" weapons suggestion
tehfoxman@gmail.com replied to Brint's topic in DayZ Mod Suggestions
We need .22lr style firearms, the shear fact that those things noise tends to drastically drop off after 50 - 100m would be pretty awesome. IMO it would be the professional zombie hunters gun of choice, given the fact the ammo tends to be everywhere and one shot to the head still means death. -
SVD Camo mags for trade.
tehfoxman@gmail.com replied to tehfoxman@gmail.com's topic in DayZ Mod General Discussion
Depends, currently accepting and GPS, NVG's, Ghillie suits, Camo, Tents, any form of high end weapony, PM for any specifics. And will accept a payment of M1014 Pellets (20 or more magazines of it.) Edit, 20 magazines available. -
Best offer wins. 10 Mags available.
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Suggestion, Industrial headlamps.
tehfoxman@gmail.com replied to tehfoxman@gmail.com's topic in DayZ Mod Suggestions
I think it would have more advantages than drawbacks, given that snipers could pick you off ten times easier, however that's a risk you'll have to take. Would be the cheap man's NVG's, could have it as a very rare industrial spawn. -
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I've always wondered about this, as a avid pilot, I was wondering what are my options (besides bailing out of course), if my chopper loses thrust or fuel? Anyone ever tried to do a auto rotation landing, or is the chopper itself just too weak to handle the stress?
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I can't believe the sheer amount of whiny asses on DayZ. Jesus, you think that Rocket & Co. would have this handled and wouldn't need some dumb asses constantly posting on servers who lock. I mean come on, it's not like they can't open their server browser in DayZ once a day. I mean reporting hackers is cool and all, but seriously, locked servers? People need to stop being such fucking power hungry kids and let the grown ups do their jobs.
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Trading MNT DEW for...
tehfoxman@gmail.com replied to em4yta@gmail.com's topic in DayZ Mod General Discussion
Sooooo... Your stupid? -
Trading for Ghillie or SVD Camo or NVG
tehfoxman@gmail.com replied to shadycthulu's topic in DayZ Mod General Discussion
I have tin cans, intrested? -
Trading MNT DEW for...
tehfoxman@gmail.com replied to em4yta@gmail.com's topic in DayZ Mod General Discussion
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Trading MNT DEW for...
tehfoxman@gmail.com replied to em4yta@gmail.com's topic in DayZ Mod General Discussion
It only works if you have a bullet of a bandit and if you drink it at the NWAF at exactly midnight on 7/29/2012 on server US203. You must be exactly outside of the ATC tower on the runway with a active flare beside you. It also only works if you have a pair of NVG's and very high end gear on you at the time, this ensures that it saves that equipment for all time. Follow these instructions to the letter and you will be given protection. -
Trading MNT DEW for...
tehfoxman@gmail.com replied to em4yta@gmail.com's topic in DayZ Mod General Discussion
Mountain Dew protects from all forms of bodily harm up to, bullets, zombie attacks, glitches, hatchets, werewolfs, cows, vehicles, patches and hotfixes, inventory wipes, Rocket posts, helicopters, and zombie pigs. So good luck! I'll be setting here with my CODE RED. -
Trading MNT DEW for...
tehfoxman@gmail.com replied to em4yta@gmail.com's topic in DayZ Mod General Discussion
Oh yeah? I'd be willing to part with my Mountain Dew CODE RED, for a pair of NVG's. First come, first serve. -
Ah, I see. I do agree on the gas thing, and only slightly with the cars. While it should be more plausible to find more cars, the degree of work should vary from car to car. This way, only a few of the few will have a "Less damaged" vehicle, also if cars are more common, there should also be a degree of "maintenance." For example, if cars are more likely to be found, make sure that the player not only has to gas them up, every few hundred miles (for the games sake) he should have to change the oil. Gas should also be a highly fought over commodity, as you can find tanks just about everywhere.