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Everything posted by hobostaticretard@live.com
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Should we remove barbed wire in the next update
hobostaticretard@live.com replied to mattlightfoot's topic in Mod Announcements & Info
yes -
Script restriction #87?
hobostaticretard@live.com replied to Teach (DayZ)'s topic in DayZ Mod Troubleshooting
Confirmed on US 1383. Players are getting kicked for #90. Something else I've noticed... My server is failing to contact the main battleye server over and over again and I can assure you it's not a connectivity issue on my end. -
Script Restriction # 90.....
hobostaticretard@live.com replied to jasonmcmackins@gmail.com's topic in DayZ Mod Troubleshooting
I applaud you kind sir. -
Identifying the Good, The Bad (and the ugly) in the heat of the moment
hobostaticretard@live.com replied to daniel10x's topic in DayZ Mod Suggestions
You cannot rely on bandit/hero/survivor skins to determine whether or not someone is friendly because you can change your skin. I've not a clue why they re-implemented the bandit/hero/survivor status because of this very feature. Unless some custom camo/ghillie bandit/hero skins are made I will still KOS (Unless of course they're unarmed). -
Script Restriction #40 ?
hobostaticretard@live.com replied to VitaminK's topic in DayZ Mod Troubleshooting
The issue at hand isn't specific to the restriction, but what's causing the kicks. I'm looking at my server info and noticing a failure to connect with the main battleye server (The one that oversees global bans, etc). We'll have to wait for someone "qualified" to answer our questions sadly.. -
Battleye: Script Restriction #98
hobostaticretard@live.com replied to Krobulus's topic in DayZ Mod General Discussion
Various servers are kicking all of their players for various "script restrictions." My server's battleye is kicking people for #90. http://dayzmod.com/forum/index.php?/topic/79241-script-restriction-40/#entry749011 -
_-_Global ban upon opening game_-_
hobostaticretard@live.com replied to CaptianVortexify's topic in Mod Servers & Private Hives
Because normal players don't get global banned for no reason. smh. -
Official DayZ Brony Meetup 3.0
hobostaticretard@live.com replied to Derpy_Hooves (DayZ)'s topic in DayZ Mod General Discussion
Bronies have invaded DayZ... smh. -
Wouldn't know if there was a difference in the amount of hackers as everyone, hacking or not, is being kicked for "script restriction #blah." http://dayzmod.com/forum/index.php?/topic/79241-script-restriction-40/#entry749011
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BattlEye Failed to Update (Again): Kicked from Game.
hobostaticretard@live.com replied to mr.con2@hotmail.com's topic in DayZ Mod Troubleshooting
Battleye is/was updating fine, now I'm seeing that people are getting kicked because of a failure to contact the main battleye server. Not sure though. http://dayzmod.com/forum/index.php?/topic/79241-script-restriction-40/#entry749011 -
Script Restriction #94
hobostaticretard@live.com replied to TheSpaceman7's topic in DayZ Mod Troubleshooting
http://dayzmod.com/forum/index.php?/topic/79241-script-restriction-40/#entry749011 -
Script Restriction #40 ?
hobostaticretard@live.com replied to VitaminK's topic in DayZ Mod Troubleshooting
Battleye rolled out an update earlier today, v1.169. The server I administer constantly receives a failed connection to the main battleye server which I assume causes the new version of battleye to kick the players due to no connectivity. I'm not any more sure of what's going on than you are but I'm just thinking of posibilites. IMO, it looks like battleye has pushed out an update to combat the hacker issue without first testing it and it's causing us server owners a shitton of grief. None of this is confirmed I'm just spit-balling... EDIT: My players are getting kicked for restriction #90.. whatever that is... -
FPS playing go,go,go, stop! game
hobostaticretard@live.com replied to Kaffarov37's topic in DayZ Mod Troubleshooting
While my ALPHA and unoptimized statements apply here, the somewhat bearable FPS lag does not.. You're getting FPS stuttering in intervals of 2 seconds or your character stops moving every 2 seconds? -
FPS drops to 10 at night
hobostaticretard@live.com replied to StormbringerGT (DayZ)'s topic in DayZ Mod Troubleshooting
This mod is notorious for weird FPS happenings.. You can have the most BA rig in the world and get crud FPS in DayZ.. My almost default response to these threads is that this mod is NOT optimized yet as it is still in ALPHA (Which comes before BETA). More often than not you see people criticizing and complaining about the bugs this mod has when they have no idea why there are bugs.. Hint hint, ALPHA. But besides that, everyone I play with gets FPS issues on every server (The server very much affects FPS by the way) and the only way to fix it that I know of is to restart the game itself. -
Real DayZ problem I have yet to see yet.
hobostaticretard@live.com replied to XpoZe's topic in DayZ Mod Troubleshooting
The only thing that comes to mind may be some sort of graphical glitch due to a mod or bad game file. Something like this wouldn't be from VGA hardware because they would be "artifacts," which they aren't. Best solution to things like this are a re-install of the game. -
Real DayZ problem I have yet to see yet.
hobostaticretard@live.com replied to XpoZe's topic in DayZ Mod Troubleshooting
Lol.. have you not seen screen tearing before? -
Six Launcher: Ping 9999
hobostaticretard@live.com replied to MeGustacus's topic in DayZ Mod Troubleshooting
Not sure it's totally worth sitting there for 2-3 minutes to only find out the ping :P Most or at least most of the servers I've been on have the city where they're hosted in the title, that should give you an idea of your ping. -
Horrible FPS with my monster rig, Help me out?
hobostaticretard@live.com replied to sparta436's topic in DayZ Mod Troubleshooting
Must've been a little glitch with your net then :P -
Horrible FPS with my monster rig, Help me out?
hobostaticretard@live.com replied to sparta436's topic in DayZ Mod Troubleshooting
There are 2 links, which of them are you having issues with? -
Horrible FPS with my monster rig, Help me out?
hobostaticretard@live.com replied to sparta436's topic in DayZ Mod Troubleshooting
http://bit.ly/OHtvkn Sorry, nothing worth while popped up bud. I suggest before you try to put yourself in the higher tiers of hardware knowledge that you actually read up on it a bit. FPS issues with mid-high end rigs are not local issues but server and mod issues. Good fight. EDIT: Found a slight quick-fix for FPS issues and it works quite well. http://tinyurl.com/7yugof4 -
Horrible FPS with my monster rig, Help me out?
hobostaticretard@live.com replied to sparta436's topic in DayZ Mod Troubleshooting
Ah, so my issue is that I get 60FPS in single player but I need to buy a new "faster" CPU to get 60FPS in DayZ, makes sense bro thanks for the info. Anyone that knows anything about ALPHA mods knows that they are unoptimized, nubs do not, nubs need to ask questions to get themselves educated (There's no apostrophe in themselves btw). I don't think so... and I'm sorry, but who are you? -
Six Launcher - Easy Install/Update, Find/Join DayZ servers, worldwide network
hobostaticretard@live.com replied to sickboy's topic in DayZ Mod Troubleshooting
Excellent tool. I've tried other browsers as well and this exceeds those by far. Thanks for it :D -
Sporadic crazy FPS drop
hobostaticretard@live.com replied to Monkjob's topic in DayZ Mod Troubleshooting
There aren't really "CPU drivers" but there are motherboard drivers, and your motherboard is what detects your CPU. Could try updating those as well. -
Six Launcher: Ping 9999
hobostaticretard@live.com replied to MeGustacus's topic in DayZ Mod Troubleshooting
Same issue for most servers, some will have an accurate ping however. I suspect it to be a Six Launcher issue and not a DayZ issue though. Unless there is some sort of messenger in the DayZ code for server ping, but I doubt it. -
Horrible FPS with my monster rig, Help me out?
hobostaticretard@live.com replied to sparta436's topic in DayZ Mod Troubleshooting
I have all of these same issue with FPS dropping to cruddy levels and not bouncing back when not in "tasking" areas. But I'm having a hard time reading these posts because what a lot of you don't seem to understand is that this is an ALPHA mod, which means it's unoptimized (Both client and server side). I run the game on max settings excellently in single player without any hitches and I've played for 3 or 4 hours straight at most without any issues. It's NOT a hardware issue. Please educate yourselves a bit more on what you're discussing before coming to conclusions on what the issue may be. Specs: AMD Phenom II x6 @ 3.0 GHz Gigabyte 880GA-UD3H 8GB DDR3 1866 MHz RAM nVidia GeForce GTX 670 FTW Edition 250GB WD Caviar Blue SATA 2 system drive (3.0GB/s) 500GB WD Caviar Blue SATA 3 game drive (6.0GB/s) Thermaltake 850w PSU Loki HDT Higher Performance CPU cooler