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Everything posted by captainwaffles
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YOU GUYS we can start the wheelchair mafia.
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Cherno vs. Elektro - Which is more dangerous?
captainwaffles replied to (_BlaZe_)'s topic in DayZ Mod General Discussion
Well I would say cherno only because of the large factory towers that allow someone a fairly good sniping position. If someone is up there it can be a bitch to try and move around. -
WARNING: DayZ logic thread
captainwaffles replied to JamesMoore's topic in DayZ Mod General Discussion
/gets hit by zombie /zombie is the dragonborn -
So no pokemon league?
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Alright so if your idea is implemented I can just camp a shed and farm as50s that magically grow from other guns and rounds? I didn't realize our guns were pokemon. Can we also have a pokemon league?!
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Dangerous basements/attics ( "the road")
captainwaffles replied to exphrasis's topic in DayZ Mod Suggestions
I dont think zombies should always be in them. Maybe there is just a chance of a few being inside. Also yeah no super rare loot maybe just a good amount of food or some civi ammo -
Bandits should have more consequences
captainwaffles replied to cazador's topic in DayZ Mod Suggestions
Why the hell did you just bump this up again? -
This is actually a really awesome thread nice job
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I want fraggleOs..
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HUNGER-SYSTEM: Add calories to food, and bodyfat % [EASY TO CODE]
captainwaffles replied to eddan (DayZ)'s topic in DayZ Mod Suggestions
I would prefer not having to spend my time counting calories and body fat. I love realism but not to the point where the game becomes a chore. -
Hacker spawned in gear after tping me and about four people while they were looting i only took 1 satchel charge and boom all dead and hacked gear destroyed.
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There are no ethics simple.
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WOW WE REALLY CARE!!!! Please informe e on your terrible problems oh great one
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Advanced (zombie) infection in SA
captainwaffles replied to timboski's topic in DayZ Mod Suggestions
Im sorry does no one listen? Rocket said that players are immune. -
Dumb ways that you have died?
captainwaffles replied to fwisky's topic in DayZ Mod General Discussion
Driving with my friends in a van... the small bush showed no mercy.... -
Inoperable (light/heavy) Military vehicles as safe houses.
captainwaffles replied to Talibambi's topic in DayZ Mod Suggestions
Ok idea. The only thing is that alot of people would just camp one they find until respawn -
Scratching my knee does not cause serious injury so that would ve pretty stupid. Also the player is immune so no zombie players
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Looking for an Australian player to partner up with!
captainwaffles replied to andiihwk's topic in DayZ Mod Suggestions
Inb4 forum section change -
I could put a long speech about this but im tired right now so In short I want to play dayz not stalker
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Thought on nutrition, food, drinks, and survival in general.
captainwaffles replied to Jeremiah Cross's topic in DayZ Mod Suggestions
Ok. Good idea but it would make the game a little to tedious IMO. -
Zombie Intellegence and Behavior
captainwaffles replied to 7kingMeta's topic in DayZ Mod Suggestions
I would have to agree with demongrover it would give the zeds some charecter not just patrolling AI -
[Standalone] Suggestion for humanity indicator
captainwaffles replied to Ralfie's topic in DayZ Mod Suggestions
I think humanity should just be removed the only way to tell hero or bandit should be what you saw them do -
How about we make the karma point system reward skin?
captainwaffles replied to jasokun's topic in DayZ Mod Suggestions
I think there should be no skins based on humanity if I slaughter others im not going to tell everyone and it is very stupid thst heroes get an advantage at all -
Just remove skins based on actions
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More options/trade offs to promote the fantasy of characters/classes.
captainwaffles replied to dxs's topic in DayZ Mod Suggestions
Ok I understand we all want realism but the game should still be fun to play Im sure alot of us dont want to stop and check everything on our body