domepx2
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23 NeutralAbout domepx2
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Woodland Warrior
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Northern Ireland
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I actually like that idea, means that there ia more to being sick than just a bar in your tab menu. and it would be pretty funny in some circumstances.
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They should really add some more options to the server browser, specially for the History tab, such as adding a filter for how long ago you connected. So say you were playing on a server 2 days previously, and wanted to join it again, you could filter the time settings to "up to a week" and it would display all the servers you joined for the past seven days.
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I'd like to see a katana in the game, but only if I can actually slice zeds in half. If that's part of the package, count me in.
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Enforcer.. there are books in the game, that you can read.. all ready.
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A few ideas i have to make DayZ more realistic !
domepx2 replied to TheCookiemob's topic in Suggestions
I like the idea about picking up the unconscious and injured, but Rocket said that they will never implement a system where people turn, as the "zombies" are actually infected. The survivors are immune to the disease, and so will never turn into an infected. -
Well, rangefinders should be implemented in the game, but incredibly rare.. As for judging range without one, just guess, chances are you will be right. Whatever distance it looks to be, set it to that and aim up or down above your target, chances are, if you're a good shot, you will hit your target
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Map Converted To Island With Various Weather Climates - Images For Example
domepx2 replied to dashx73 (DayZ)'s topic in Suggestions
No to the island, yes to the climate and rad zones -
People all ready do leap from tall buildings if they get a bad spawn. And besides, think of how many people wear glasses, they're not going to be hard to find at all, it just makes it a bit more challenging for the player as he starts off.
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Well, this is a very basic suggestion that i feel could add some more realism to the game, but which I could also see could anger some of the player base. Bad eyesight with some characters. Now, at the moment, every character spawns with 20/20 vision, however, in a real life scenario, there will be many survivors who would not have this privilege. Now, what I'd think to be a good idea would be that upon spawning, your new character has a small chance to spawn short sighted. Meaning that in a close range, everything would be clear, however the further you look away, the blurier your vision becomes. Now, with the addition of this, we could also add in glasses. This way, for a character to regain his 20/20 vision, he will have to find a pair of glasses. There isn't really much to say, but I think it would be a cool feature to have in the game, and it could bring a little bit more realism to the game. - An idea of what your vision could look like, without glasses. Thanks for reading.
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Zombies and You! A Suggestion by DayZ-Reporter
domepx2 replied to DayZ-Reporter's topic in Suggestions
I just seen the comic sans and was like, "No" -
Really? A few hours from the last reply and you had to bump? Personally, I don't want them. Doesn't seem like a good Idea to me. And it won't reduce KOS. People will still have guns and will still kill people, as a tazer won't stop the person who they just stole of from chasing them down straight after they get back up.
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Well, this is a very small suggestion but I notice that the voice acting is the same for both male and females characters. I like to change characters after I die, and that's when I noticed this. Although for the first few minutes as playing as a female character, I found the very deep, obviously male panting rather funny, It did start to rattle my cage a little. It sorta brought me a little out of the immersion of the game. I know it's still alpha, but I'm sure that doing a female voice acting would not be very hard and could easily be done for a quick patch update.
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Add 22 long rifle pistol and rifle to dayz
domepx2 replied to thomas28's topic in DayZ Mod Suggestions
I would say add .223 rifles to the game. These guns have a lot more kick than a .22 but are still practical hunting rifles. Also, .223 rifles can fire 5.56 NATO rounds through it, meaning that you could split an STAGNAG into 6 5 round 5.56 for use in a .223 rifle. -
I think actual civilian clothing, like a plain t shirt and jeans would look a lot better than everyone looking like a PMC. Everyone in the game are civies who survived the infection. They should look like civies, not PMC's. And then you could add a bullet proof vest, different hat etc etc, make your character it's own.
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Ever considered instead of infected soldiers shooting at you, maybe you could just have plain old regular Chedaki or Chenarussians who are hostile..... would make more sense that they are trying to hold onto the airfield as their uninfected piece of heaven, and they do this by killing survivors who enter the base....